Coorran vs Captain Walker G40 Alpha +3 No tech, Bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from Trans-Jordan to Alexandria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Alexandria
                    Russians attack with 1 armour and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Alexandria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 armour moved from Volgograd to Northwest Persia
                2 artilleries moved from Volgograd to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Samara to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Novosibirsk to Samara
                2 infantry moved from Samara to Russia
                8 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Smolensk to Belarus
                5 artilleries moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                3 infantry moved from Ukraine to Rostov
                2 artilleries and 5 infantry moved from Russia to Smolensk
                1 infantry moved from Yenisey to Olgiy
                1 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 2 infantry
        Kazakhstan : 1 aaGun, 2 artilleries and 3 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Belarus : 4 infantry
        Bryansk : 2 aaGuns, 3 armour, 6 artilleries and 20 infantry
        Rostov : 1 aaGun, 5 artilleries and 3 infantry
        Archangel : 4 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 8 infantry
        Volgograd : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 aaGun, 2 artilleries and 14 infantry
        Samara : 1 aaGun
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 31 / 34
        Japanese : 68 / 86
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 21 / 36
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 9 infantry and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 1 artillery and 3 infantry moved from India to 39 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                2 submarines moved from 42 Sea Zone to 62 Sea Zone
                1 destroyer moved from 42 Sea Zone to 61 Sea Zone
                2 carriers moved from 42 Sea Zone to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
                1 armour moved from Sakha to Buryatia
                1 fighter moved from Jehol to Buryatia
                1 bomber moved from Kwangtung to Buryatia
                1 armour, 2 artilleries and 2 infantry moved from Sikang to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 fighter and 2 tactical_bombers moved from Szechwan to Suiyuyan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 fighter moved from Kweichow to Suiyuyan
                2 armour moved from Kwangtung to Yunnan
                1 carrier moved from 42 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 battleship moved from 42 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Western Australia
                    Japanese attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Western Australia, round 1 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Western Australia, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 62 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 :  1/2 hits
                    Japanese win, taking 62 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Buryatia, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Buryatia, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Buryatia to Amur
                1 fighter moved from Buryatia to Amur
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
                2 armour and 1 infantry moved from French Indo China to Siam
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 armour and 1 infantry placed in India
                1 infantry placed in Malaya
                2 transports placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                2 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone
                Japanese undo move 8.
                1 armour placed in Kwangtung
                1 transport placed in 6 Sea Zone
                1 armour and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Siam : 2 armour and 1 infantry
        Shensi : 1 flag, 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Yunnan : 1 flag, 2 armour
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 1 flag, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag, 1 bomber and 1 fighter
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 bomber and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 transports
        36 Sea Zone : 1 transport
        39 Sea Zone : 1 transport
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 transport
        Buyant-Uhaa : 1 flag, 1 infantry
        56 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 6 transports
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag, 2 submarines
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 34
        Japanese : 70 / 80
        Americans : 50 / 72
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 21 / 36
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    the us is atacking Phillipines….how many kamikaze tokens and what ships?

  • '23 '21 '20 '19 '17 '16 '15 '13

    I moved all the US ships from Australia  except one destroyer to the Phillipines with two loaded transports. I don’t know how to post the attack file here…I can email it to you if you want.


  • One one each DD, CRU and AC (that’s 6 total).

    To attach the file, click on “additionnal option +” at the bottom left of the message reply. You’ll have the attach a file option listed.

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…here"s the file.


  • OK then. 1 on a DD, 1 on each CRU, 1 on an AC, and 2 on the second AC. Total of 6.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Can kamikazes attack transports? Look over the file and let me know where to assign the attacks.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Philippines
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 1 fighter and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 3 mech_infantrys
        French West Africa : 2 bombers
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 34
        Japanese : 68 / 80
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 21 / 36
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 34
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 21 / 36
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Malta
                1 infantry moved from Eastern Persia to West India

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 34
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 19 / 36
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    It’s kind of tough for the allies without the UK in the game…I don’t even know if it’s worth trying to liberate the UK…I’d have to put all the US resources in Europe and just give Japan the win.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to Malta
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                2 armour moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                2 armour moved from Slovakia Hungary to Belarus
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer
                    French defend with 1 destroyer
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Greece
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Greece, round 1 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Greece
                    retreated to Greece
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Belarus
                    Italians attack with 3 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                        Italians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Belarus, round 1 :  1/6 hits
                        Russians roll dice for 4 infantry in Belarus, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                        Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                        Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                Battle in Malta
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
                        AA guns fire in Malta :  0/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Malta, round 1 :  2/7 hits
                        British roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber in Malta, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Malta, round 2 :  3/5 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Malta, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 2 fighters owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 armour and 1 bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Libya
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 fighter moved from Gibraltar to Libya
                2 aaGuns moved from Slovakia Hungary to Poland
                4 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                1 airfield placed in Libya
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Malta : 1 flag, 1 armour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 4 mech_infantrys
        Poland : 2 aaGuns
        Albania : 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Libya : 1 airfield, 1 bomber and 1 fighter
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Belarus : 1 flag, 3 armour
        Eastern Poland : 1 flag
        96 Sea Zone : 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 34
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 61 Sea Zone
                1 fighter moved from Queensland to 61 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 2 submarines
                    ANZAC win, taking 62 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in 61 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 61 Sea Zone to New South Wales
                1 fighter moved from 62 Sea Zone to New South Wales
                1 fighter moved from 62 Sea Zone to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery moved from South Australia to Queensland
                2 artilleries moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 4 artilleries, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        61 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 34
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 34
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to 99 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 bomber and 1 tactical_bomber moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 artilleries and 7 infantry moved from Novgorod to Belarus
                3 artilleries and 17 infantry moved from Baltic States to Belarus
                5 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Bessarabia to Belarus
                6 armour moved from Bessarabia to Belarus
                5 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                2 fighters moved from Gibraltar to Libya

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Russians roll dice for 4 infantry in Archangel, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Archangel, round 2 :  3/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Belarus
                1 bomber moved from Archangel to Eastern Poland
                4 infantry moved from Yugoslavia to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 99 Sea Zone to Southern Italy
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 4 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Baltic States to Belarus
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                5 armour and 5 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Gibraltar : 2 aaGuns, 1 fighter, 6 infantry and 2 tactical_bombers
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Germany : 5 armour, 1 factory_major and 5 infantry
        Libya : 2 fighters and 2 infantry
        Southern Italy : 1 bomber
        Belarus : 3 aaGuns, 6 armour, 5 artilleries, 24 infantry, 7 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 3 armour, 5 artilleries, 1 bomber and 3 infantry
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        125 Sea Zone : 1 submarine
        96 Sea Zone : 1 transport
        92 Sea Zone : 2 transports
        115 Sea Zone : 5 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 29 / 34
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                10 infantry moved from Smolensk to Belarus
                2 artilleries moved from Smolensk to Belarus
                3 armour, 6 artilleries and 20 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 3 armour, 8 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 6 armour, 5 artilleries, 24 infantry, 7 mech_infantrys and 1 tactical_bomber; Italians defend with 3 armour
                    3 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk
                    Italians win with 9 armour, 5 artilleries, 11 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -62
                    Casualties for Germans: 3 aaGuns and 13 infantry
                    Casualties for Russians: 4 artilleries, 1 fighter and 30 infantry

    Non Combat Move - Russians
                1 artillery and 3 infantry moved from Rostov to Bryansk
                4 infantry moved from Smolensk to Archangel
                4 infantry moved from Russia to Smolensk
                4 artilleries moved from Rostov to Bryansk
                8 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 armour moved from Volgograd to Russia
                2 infantry moved from Kazakhstan to Sikang
                2 artilleries and 1 infantry moved from Kazakhstan to Novosibirsk
                1 aaGun moved from Kazakhstan to Volgograd
                1 aaGun moved from Rostov to Bryansk
                1 armour moved from Northwest Persia to Volgograd

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 2 infantry
        Sikang : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Bryansk : 3 aaGuns, 3 armour, 9 artilleries and 3 infantry
        Archangel : 4 infantry
        Bessarabia : 4 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 15 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 2 artilleries and 1 infantry
        Volgograd : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Smolensk : 1 aaGun and 4 infantry
        Samara : 1 aaGun and 8 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 29 / 32
        Japanese : 67 / 80
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 27 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hey man! Do you want to call this a game? I’d have given you a chance if you had wiped my German stck, as I would have been pretty depleted. But now, it’s looking very bleak, as the Japs will wipe your US fleet this turn, too.

    Playing Allies is so hard. Let’s switch roles. I’ll play allies with a 9 IPC bid. Give me a sub in 98 and an INF in Egypt.

    and you CAN take more time to play your turns if you need to think about them  :lol:

    Good luck!

  • '23 '21 '20 '19 '17 '16 '15 '13

    yeah…that was kind of a desperate move, but since it seems a Pacific win is imminent I had to do something.
    I’ll set up another game…I’ve never played axis before but, since my global stats are 0-4, I should have a pretty good clue on what to do!


  • If you’ve not played Axis before, then give me no bid. I should be good that way.

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