XDAP-04:Atlanta Axis vs DairyQryn

  • TripleA

    I believe in you Veqryn. Just have fun.

  • 15

    @Cow:

    surrender before russia rolls 90 infantry? you crazy.

    which are you, pot or kettle, i can’t tell.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 3 carriers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                3 fighters moved from 110 Sea Zone to 125 Sea Zone
                2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                3 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
                2 aaGuns moved from Western United States to Central United States
                2 fighters moved from Western United States to Wake Island

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in Western United States
                2 carriers placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 mech_infantrys
                    retreated to Hopei
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                1 infantry moved from Yunnan to Szechwan
                6 artilleries and 16 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from Italians to British
                EDIT: Turning off Edit Mode
                EDIT: 1 artillery moved from Trans-Jordan to Iraq
                EDIT: 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Syria
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                3 fighters moved from Persia to Russia
                2 mech_infantrys moved from Eastern Persia to Persia
                1 aaGun moved from Yunnan to Szechwan
                2 aaGuns moved from Yunnan to Kwangsi
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Shan State to Burma
                1 armour and 1 infantry moved from India to Burma
                1 fighter moved from India to Szechwan
                1 infantry moved from Yunnan to Kweichow
                9 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 aaGuns, 9 infantry and 2 mech_infantrys
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 aaGun and 1 fighter
        Burma : 1 armour, 1 artillery and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 1 infantry
        Kazakhstan : 1 mech_infantry
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Belgian Congo : 3 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 2 armour, 1 infantry and 7 mech_infantrys
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Rhodesia : 1 infantry
        French Equatorial Africa : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 armour, 1 artillery and 2 infantry
        Russia : 3 fighters
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 6 infantry
        Eastern Persia : 1 flag
        82 Sea Zone : 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys
        91 Sea Zone : 1 submarine
        110 Sea Zone : 1 carrier, 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 18 / 25
        Japanese : 43 / 47
        Americans : 61 / 86
        Chinese : 8 / 14
        British : 36 / 36
        UK_Pacific : 10 / 10
        Italians : 18 / 31
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    sorry about the edit, i mis-clicked and forgot about syria
    hope thats ok

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 harbour; Americans defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 1 :  0/4 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    1 artillery owned by the Italians retreated to Egypt
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Tobruk to Libya
                1 bomber moved from Gibraltar to Southern France
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Egypt
                1 artillery and 2 mech_infantrys placed in Northern Italy
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Southern France : 1 bomber and 2 infantry
        Western Germany : 1 artillery
        Romania : 2 mech_infantrys
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
        Libya : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 mech_infantrys
        Volgograd : 1 armour
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 18 / 25
        Japanese : 43 / 47
        Americans : 61 / 86
        Chinese : 8 / 14
        British : 36 / 36
        UK_Pacific : 10 / 10
        Italians : 18 / 28
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Next commercial or halftime. Matt Ryan is lighting it up.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Borneo
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 18 / 25
        Japanese : 35 / 47
        Americans : 61 / 86
        Chinese : 8 / 14
        British : 36 / 36
        UK_Pacific : 14 / 10
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                1 fighter moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Eire : 1 flag
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 18 / 25
        Japanese : 35 / 47
        Americans : 61 / 86
        Chinese : 8 / 14
        British : 36 / 36
        UK_Pacific : 14 / 10
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Your Atlanta Falcons are doing it bro. TOUCHDOWN.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Bryansk to Northwest Persia
                1 infantry moved from Volgograd to Samara
                1 bomber and 1 fighter moved from Novgorod to Samara
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 fighter moved from Samara to Volgograd
                1 bomber moved from Samara to Volgograd
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 artilleries moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Volgograd to Bryansk
                2 armour moved from Volgograd to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 aaGun moved from Bryansk to Belarus
                3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                2 armour and 1 infantry placed in Volgograd
                3 armour placed in Novgorod
                2 infantry placed in France
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Volgograd: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Holland Belgium : 2 infantry
        Belarus : 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 19 armour, 23 artilleries, 30 infantry and 16 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Volgograd : 1 flag, 5 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 18 / 25
        Japanese : 35 / 47
        Americans : 61 / 86
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 14 / 10
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    had to make 1 edit on the tac bomber.  i took the wrong one to nw persia.  i should have sent the Volgograd tac to NW persia and the Bryansk tac to Kazakh so they could both land in Volgo, i did it backwards so i edited, sorry for the screwup.

  • 12

    I can’t believe that the Falcons lost that game…. the second half performance was despicable.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber moved from Yunnan to Hopei
                1 mech_infantry moved from Kansu to Hopei
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                6 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Hopei
                    Russians attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
                2 mech_infantrys moved from Urals to Russia
                3 mech_infantrys moved from Urals to Russia
                1 bomber moved from Hopei to Timguska

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Russians :

    Hopei : 1 mech_infantry
        Yenisey : 2 aaGuns and 9 infantry
        Timguska : 1 bomber and 6 infantry
        Buryatia : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 19 / 25
        Japanese : 34 / 47
        Americans : 61 / 86
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 14 / 10
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Hunan to 35 Sea Zone
                4 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 armour moved from Hunan to Hopei
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                4 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 destroyer and 2 transports
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter and 4 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 fighter and 4 infantry in Philippines, round 1 :  0/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 fighter and 3 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery in Yunnan, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 9 :  1/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 9 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 armour, 8 artilleries, 3 infantry and 11 mech_infantrys moved from Hunan to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 aaGun moved from Kwangtung to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 submarines placed in 20 Sea Zone
                2 destroyers placed in 19 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                Japanese collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 factory_minor
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 1 aaGun, 1 armour, 8 artilleries, 1 bomber, 8 infantry and 11 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Manchuria : 6 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 airfield
        Hopei : 1 flag, 1 armour and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Celebes : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        20 Sea Zone : 2 submarines
        19 Sea Zone : 2 destroyers
        16 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 19 / 25
        Japanese : 38 / 35
        Americans : 59 / 86
        Chinese : 7 / 14
        British : 31 / 36
        UK_Pacific : 14 / 10
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 15 times
            Average roll : 3.689
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 61

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • 15

    you missed 14 straight rolls at 2!!! Chance = .003425  good work.

  • 12

    @rgp44:

    you missed 14 straight rolls at 2!!! Chance = .003425  good work.

    Sounds good, going to go out and buy a lottery ticket right now!

  • 12

    I am not one to normally complain about the dice; however, I have to say that was the most brutal round of bad rolls that I have ever seen.

  • 15

    honestly, if you weren’t such a good strategist, i’d have to disown you as a partner.

Suggested Topics

  • 7
  • 160
  • 165
  • 5
  • 59
  • 89
  • 126
  • 43
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

18.0k

Users

40.7k

Topics

1.8m

Posts