Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 bomber moved from Egypt to Eastern Persia
8 fighters and 5 tactical_bombers moved from Persia to Eastern Persia
1 artillery moved from India to West India
10 armour moved from Burma to Szechwan
3 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 fighter moved from Buyant-Uhaa to Jehol
1 fighter moved from Buyant-Uhaa to Chahar
1 fighter moved from Buyant-Uhaa to Hopei
1 fighter moved from Buyant-Uhaa to Kweichow
1 bomber moved from Burma to Hunan
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Manchuria to Sakha
3 mech_infantrys moved from French Indo China to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 13 armour, 1 artillery and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 13 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 armour, 1 bomber, 8 fighters and 5 tactical_bombers
Americans defend with 1 armour
Japanese win with 1 bomber, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
1 bomber moved from Hunan to Yunnan
3 armour and 2 mech_infantrys moved from Anhwe to Szechwan
1 armour moved from Shantung to Buyant-Uhaa
1 armour moved from Kiangsu to Jehol
1 bomber, 8 fighters and 5 tactical_bombers moved from Eastern Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Chahar to Yunnan
1 fighter moved from Jehol to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 armour and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,5,2,5,1,3,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,2,3,2,3,4,1,4,6,5,3,2,6,4,6,5,6,5,2,1,4,4,2,5
Japanese collect 42 PUs (28 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
8 infantry moved from Southern France to 93 Sea Zone
6 artilleries and 2 mech_infantrys moved from Southern France to 93 Sea Zone
6 artilleries, 8 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 98 Sea Zone
6 artilleries moved from 98 Sea Zone to Egypt
8 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from 98 Sea Zone to Egypt
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 6 Sea Zone to Siberia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Egypt
Americans attack with 6 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Americans roll dice for 6 artilleries, 8 infantry and 2 mech_infantrys in Egypt, round 1 : 3/16 hits
Germans roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Egypt
Americans win, taking Egypt from Germans with 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 36 Sea Zone, round 1 : 3/11 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
5 carriers moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to 20 Sea Zone
3 battleships, 2 cruisers and 10 destroyers moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Siberia to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 2 cruisers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 infantry placed in Southern France
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
British Columbia : 1 aaGun and 1 infantry
New Britain : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 tactical_bomber
Siberia : 1 artillery and 1 infantry
33 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 3 battleships, 5 carriers, 2 cruisers, 10 destroyers and 5 fighters
10 Sea Zone : 2 transports
19 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 9 submarines
59 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Egypt : 6 artilleries, 7 infantry and 2 mech_infantrys
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 artillery and 2 infantry
Algeria : 2 artilleries and 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
101 Sea Zone : 2 destroyers, 1 submarine and 5 transports
Brazil : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 8 transports
91 Sea Zone : 3 carriers, 4 cruisers, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 41 / 72
Russians : 25 / 28
Japanese : 69 / 47
Americans : 60 / 80
Chinese : 6 / 13
British : 28 / 26
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.574
Median : 4.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 47
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.737
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.519
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Sikang
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 14 infantry
Kweichow : 1 infantry
Hopei : 1 artillery and 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 41 / 72
Russians : 25 / 28
Japanese : 67 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 28 / 26
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 4 times
Average roll : 3.509
Median : 4.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 53
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.810
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.519
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - British
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Turkmenistan to Persia
1 mech_infantry moved from Turkmenistan to Persia
2 fighters moved from Turkmenistan to Persia
1 tactical_bomber moved from Turkmenistan to Persia
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Novosibirsk
4 fighters moved from Turkmenistan to Novosibirsk
1 armour moved from Turkmenistan to Novosibirsk
Combat - British
Battle in Persia
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 1 : 1/6 hits
Germans roll dice for 3 infantry in Persia, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Persia
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Battle in Novosibirsk
British attack with 1 armour, 4 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Novosibirsk, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 : 2/2 hits
1 armour owned by the Japanese , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
British win, taking Trans-Jordan from Germans, taking Novosibirsk from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
4 fighters moved from Novosibirsk to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
1 armour moved from Turkmenistan to Volgograd
2 fighters moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Turkmenistan
6 fighters moved from Southern France to 98 Sea Zone
3 carriers moved from 93 Sea Zone to 98 Sea Zone
1 battleship and 4 cruisers moved from 93 Sea Zone to 98 Sea Zone
5 destroyers moved from 93 Sea Zone to 98 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 artilleries moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
3 artilleries moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 93 Sea Zone to 91 Sea Zone
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for British :
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Trans-Jordan : 1 aaGun, 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 artillery and 1 infantry
Southern France : 1 aaGun
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag
Novosibirsk : 1 armour
Volgograd : 1 armour, 4 fighters and 1 mech_infantry
Turkmenistan : 2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 battleship, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters and 5 transports
91 Sea Zone : 2 fighters and 3 transports
Production/PUs Summary :
Germans : 38 / 72
Russians : 26 / 28
Japanese : 66 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 8 times
Average roll : 3.513
Median : 4.000
Variance : 0.805
Standard Deviation : 0.897
Total rolls : 78
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.565
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.519
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,3,3,4,4
Italians collect 4 PUs (9 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
43 Sea Zone : 1 transport
33 Sea Zone : 1 transport
54 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 38 / 72
Russians : 26 / 28
Japanese : 62 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 18 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Combat Move - French
1 fighter moved from Southern France to Cyprus
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Cyprus : 1 fighter
Normandy Bordeaux : 1 factory_minor and 1 harbour
Eire : 1 flag
Production/PUs Summary :
Germans : 38 / 72
Russians : 26 / 28
Japanese : 62 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 18 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Northern Italy to Southern France
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 fighters and 7 tactical_bombers moved from Southern Italy to 98 Sea Zone
8 hits in z98. What is your OOL?
8 hits in z98. What is your OOL?
Damaging 2 battleships, 5 destroyers, 1 UK fighter lost
Looks like the Russian airforce may need to head to the Med! :-D
Do you need OOL for second round?
What is the situation?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Northern Italy to Southern France
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 fighters and 7 tactical_bombers moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 6 fighters and 7 tactical_bombers
British defend with 1 battleship, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters and 5 transports; Americans defend with 1 battleship, 1 carrier, 2 fighters and 8 transports
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
retreated to 98 Sea Zone
British win with 2 battleships, 4 carriers, 4 cruisers, 7 fighters and 13 transports remaining. Battle score for attacker is -54
Casualties for Germans: 6 fighters and 4 tactical_bombers
Casualties for British: 5 destroyers and 1 fighter
Battle in Trans-Jordan
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 4 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Persia
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Persia from British with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Non Combat Move - Germans
3 tactical_bombers moved from 98 Sea Zone to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 aaGun and 10 artilleries moved from Caucasus to Northwest Persia
12 armour and 4 mech_infantrys moved from Caucasus to Iraq
2 armour and 4 mech_infantrys moved from Germany to Romania
3 artilleries and 7 infantry moved from Western Germany to Germany
15 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
10 artilleries moved from Southern Italy to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
21 mech_infantrys moved from Norway to Vyborg
12 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Iraq
3 armour placed in Finland
3 mech_infantrys placed in Germany
3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3,2,6,1,2,4,4,3,6,1,6,1,5,4,6,2,2,4
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
You are leaving these Japanese planes undefended?
Meh I’m just going to quit. You win.
Meh I’m just going to quit. You win.
All right, GG.
It’s been an interesting game. Can you please post the results in the league section?