@GeneralDisarray no scrambles
XDAP-04:Atlanta Axis vs DairyQryn
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Come on daddy needs 18 hits!
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Yeah we will maximize for defense this round. This naval battle is pretty cut and dry, not many subs on yalls part.
What did you guys take for losses to the subs? I am assuming a bunch of tilts?
Next round losses kind of depends on what you guys get for hits and what our d lwas.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Hunan to 35 Sea Zone
2 mech_infantrys moved from Suiyuyan to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine, 8 tactical_bombers and 1 transport
ANZAC defend with 5 fighters, 1 submarine and 1 transport; British defend with 1 fighter; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomber
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 35 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 10 fighters, 8 tactical_bombers and 1 transport in 35 Sea Zone, round 1 : 16/26 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 : 13/22 hits
5 submarines owned by the Americans , 4 carriers owned by the Americans , 4 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 2 fighters owned by the Japanese , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 8 fighters, 8 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 10/21 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 11/18 hits
4 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Japanese , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 4 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 6/10 hits
Americans roll dice for 1 battleship, 7 fighters and 1 transport in 35 Sea Zone, round 3 : 6/8 hits
1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 fighter owned by the British , 3 fighters owned by the Japanese , 1 battleship owned by the Japanese and 4 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 4/4 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Americans , 1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -13
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 7 tactical_bombers
Casualties for ANZAC: 5 fighters, 1 submarine and 1 transport
Casualties for British: 1 fighter
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomberNon Combat Move - Japanese
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 20 Sea Zone to Hunan
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
3 artilleries moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Jehol to Anhwe
3 infantry moved from Jehol to AnhwePlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
4 infantry placed in Japan
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 factory_minor
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 6 infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 1 airfield, 2 armour, 9 artilleries, 1 bomber, 5 infantry and 11 mech_infantrys
Hopei : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Celebes : 1 flag
Java : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
20 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 60 / 84
Russians : 17 / 25
Japanese : 47 / 47
Americans : 61 / 78
Chinese : 7 / 14
British : 28 / 30
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 33 times
2 was rolled 36 times
3 was rolled 26 times
4 was rolled 32 times
5 was rolled 23 times
6 was rolled 28 times
Average roll : 3.337
Median : 3.000
Variance : 0.678
Standard Deviation : 0.823
Total rolls : 178Null / Other
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.293
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 58Japanese Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.419
Median : 3.500
Variance : 0.295
Standard Deviation : 0.543
Total rolls : 62Americans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.293
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 58 -
Hey that turned out okay Veqryn. They only won with 3 units. Considering that could have gone worse or that they would usually win with 6 units left or something like that.
We still have islands woo! Happy islands! Was hoping to dice Japan hard, but this is okay.
HMMM where to go from here.
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you attacked with a transport??
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you attacked with a transport??
lol, it had no where else to go…. I brought it in the unlikely event that I got killer dice and had a BB left or something that could protect it.
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The board is much emptier now.
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The pacific is super funny sometimes. I raise you 100, I raise you 100, I raise you 100, FFFFFFFFFFUUUUUUU I ATTACK.
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how long does it take to decide who to surrender to?
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surrender before russia rolls 90 infantry? you crazy.
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You are close to taking Russia… but if the dice don’t go your way… that lots of armor there.
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I believe in you Veqryn. Just have fun.
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@Cow:
surrender before russia rolls 90 infantry? you crazy.
which are you, pot or kettle, i can’t tell.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
3 fighters moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
2 aaGuns moved from Western United States to Central United States
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
2 carriers placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to Szechwan
6 artilleries and 16 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Turning on Edit Mode
EDIT: Changing ownership of Syria from Italians to British
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from Trans-Jordan to Iraq
EDIT: 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
3 infantry moved from Rhodesia to Belgian Congo
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Russia
2 mech_infantrys moved from Eastern Persia to Persia
1 aaGun moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Burma
1 armour and 1 infantry moved from India to Burma
1 fighter moved from India to Szechwan
1 infantry moved from Yunnan to Kweichow
9 infantry and 2 mech_infantrys moved from Yunnan to KwangsiPlace Units - British
1 fighter and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 aaGuns, 9 infantry and 2 mech_infantrys
Yunnan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 aaGun and 1 fighter
Burma : 1 armour, 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 1 infantry
Kazakhstan : 1 mech_infantry
41 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Belgian Congo : 3 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 2 armour, 1 infantry and 7 mech_infantrys
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Rhodesia : 1 infantry
French Equatorial Africa : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 armour, 1 artillery and 2 infantry
Russia : 3 fighters
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 6 infantry
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys
91 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 54 / 84
Russians : 18 / 25
Japanese : 43 / 47
Americans : 61 / 86
Chinese : 8 / 14
British : 36 / 36
UK_Pacific : 10 / 10
Italians : 18 / 31
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry about the edit, i mis-clicked and forgot about syria
hope thats ok -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 1 : 1/5 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 1 : 0/4 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Trans-Jordan
1 artillery owned by the Italians retreated to Egypt
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Gibraltar to Southern France
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Northern Italy
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Southern France : 1 bomber and 2 infantry
Western Germany : 1 artillery
Romania : 2 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Libya : 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 2 mech_infantrys
Volgograd : 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 84
Russians : 18 / 25
Japanese : 43 / 47
Americans : 61 / 86
Chinese : 8 / 14
British : 36 / 36
UK_Pacific : 10 / 10
Italians : 18 / 28
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Next commercial or halftime. Matt Ryan is lighting it up.
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