@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Coorran vs Captain Walker G40 Alpha +3 No tech, Bid
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the British are attacking 97 with two destroyers, one cruiser and a bomber. You have two fighters you can scramble…what do you want to do?
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Scramble 2 FTR! Save the fleet!
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i figured you’d want to do that since you have a loaded transport waiting to go to Egypt. I have to try to stop that though!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from India to Burma
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 armour moved from Belgian Congo to KenyaCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser and 2 destroyers
Germans defend with 1 infantry; Italians defend with 1 cruiser, 2 fighters, 1 submarine and 2 transports
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -22
Casualties for British: 1 bomber, 1 cruiser and 2 destroyers
Casualties for Italians: 1 cruiser and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian SudanPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 armour and 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 armour
French West Africa : 1 artillery and 3 infantry
Ethiopia : 1 flag, 1 infantry
87 Sea Zone : 2 destroyers and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 77
Russians : 37 / 42
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 5
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 19 / 26
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well you saved your transports. Things look kind of bleak for the UK now.
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Close call! I was following the battle on my dice account.
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Russia are coming in to save Africa, and I won’t be able to do much. But can the U.S. save UK in time?
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If I had bought two carriers on US1 and some bombers on US2 then the US would get your invasion fleet. But as it looks now the US is going to need some time to prepare.
I’m just praying for some good dice rolls now! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Western Germany to Morocco
1 infantry moved from Greece to 97 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Greece to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 fighter moved from Holland Belgium to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 1 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from Morocco to Tunisia
2 aaGuns moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 17 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 bomber
Slovakia Hungary : 2 aaGuns and 2 infantry
Romania : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 2 transports
Yugoslavia : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 44 / 77
Russians : 37 / 42
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 5
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 20 / 34
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 77
Russians : 37 / 42
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 5
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 77
Russians : 37 / 42
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 5
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Submerge US sub in SZ 91 or stay for battle?
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Submerge…it can live to fight another day!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 4 damage on 2 airfields and 2 factory_minors; Remaining resources: 73 PUs;
Germans buy 1 armour, 4 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
4 artilleries moved from Poland to Slovakia Hungary
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Karelia
1 mech_infantry moved from Greater Southern Germany to Slovakia HungaryCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 1 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Poland
1 tactical_bomber moved from 114 Sea Zone to Poland
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
5 armour moved from United Kingdom to 110 Sea Zone
5 armour and 5 transports moved from 110 Sea Zone to 113 Sea Zone
5 armour moved from 113 Sea Zone to Germany
2 armour moved from United Kingdom to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Germans
3 infantry placed in United Kingdom
1 destroyer and 2 submarines placed in 110 Sea Zone
4 artilleries and 6 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 2 armour, 2 artilleries and 2 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 2 aaGuns and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 artilleries, 10 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Poland : 3 aaGuns, 13 infantry and 2 tactical_bombers
Germany : 5 armour, 4 artilleries, 1 factory_major and 6 infantry
Karelia : 1 flag, 7 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 5 transports
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 5 transports
Finland : 1 flag
110 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 47 / 52
Russians : 36 / 42
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
3 infantry moved from Bessarabia to Romania
2 fighters moved from Novgorod to RomaniaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Romania
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Romania to Ukraine
1 artillery moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Iraq to Northwest PersiaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsTerritory Summary for Russians :
Amur : 2 infantry
Timguska : 2 aaGuns and 10 infantry
Romania : 1 flag, 3 infantry
Belarus : 1 aaGun, 2 artilleries and 20 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 3 armour and 11 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 4 artilleries and 9 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters and 3 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 2 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 52
Russians : 41 / 47
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Kwangsi to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 bomber moved from Hopei to Amur
1 artillery and 6 infantry moved from Kweichow to Shensi
1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Kwangtung to Anhwe
2 infantry moved from Jehol to Manchuria
1 armour moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 1 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 2/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Amur, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Amur, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Amur, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 harbour, 4 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
AA guns fire in India : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 1 : 4/12 hits
UK_Pacific roll dice for 2 aaGuns, 4 infantry and 3 mech_infantrys in India, round 1 : 4/7 hits
2 infantry owned by the British , 4 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in India, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry and 3 mech_infantrys in India, round 2 : 2/5 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in India, round 3 : 3/6 hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 4 infantry and 3 mech_infantrys
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 10 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers in Shensi, round 1 : 5/15 hits
Chinese roll dice for 2 artilleries and 10 infantry in Shensi, round 1 : 7/12 hits
6 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 5 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from Amur to Jehol
1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
3 tactical_bombers moved from Shensi to Kweichow
4 fighters moved from Shensi to Kweichow
1 bomber moved from Shensi to KweichowPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 armour and 1 infantry placed in Kwangtung
1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 3.
1 battleship, 1 carrier and 1 submarine placed in 36 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 bomber and 2 infantry
Manchuria : 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 bomber, 4 fighters and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 2 artilleries and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 armour and 1 mech_infantry
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 fighter and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
41 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 battleship, 1 carrier and 1 submarine
39 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 4 transports
20 Sea Zone : 1 carrier, 1 submarine and 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 52
Russians : 40 / 47
Japanese : 65 / 81
Americans : 50 / 70
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 108 Sea Zone to 105 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 2 armour, 2 artilleries and 2 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 3 artilleries and 4 infantryNon Combat Move - Americans
2 bombers moved from Eastern United States to French West Africa
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 2 transports moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 2 transports
10 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
Gibraltar : 1 flag, 1 armour and 1 harbour
French West Africa : 2 bombers
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 2 destroyers, 1 submarine and 3 transports
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 52
Russians : 40 / 47
Japanese : 65 / 81
Americans : 50 / 70
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries and 3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 bomber, 4 fighters and 3 tactical_bombers
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 aaGun and 1 bomber
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 40 / 47
Japanese : 63 / 81
Americans : 50 / 70
Chinese : 6 / 8
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
1 armour owned by the British retreated to Egypt
Italians win with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Egypt
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Kenya to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to GibraltarTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 2 artilleries, 4 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag, 2 infantry
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 44 / 52
Russians : 40 / 47
Japanese : 63 / 81
Americans : 50 / 70
Chinese : 6 / 8
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 20 / 34
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 3 infantry; Americans defend with 1 armour and 1 harbour
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 1 : 3/4 hits
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 1 : 1/5 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 2 bombers in Gibraltar, round 2 : 2/3 hits
Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the British , 1 armour owned by the Americans and 1 bomber owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 fighters moved from 93 Sea Zone to Tobruk
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
2 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Slovakia Hungary : 2 aaGuns, 2 infantry and 1 mech_infantry
Tobruk : 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 2 transports
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 44 / 52
Russians : 40 / 47
Japanese : 63 / 81
Americans : 50 / 70
Chinese : 6 / 8
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 20 / 35
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





