Coorran vs Captain Walker G40 Alpha +3 No tech, Bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    Russia may initially cause some delays for Germany…but with the UK money Germany should be rolling through Russia easily especiallly since the US hadn’t prepared for a conquest of the UK.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Kweichow
                6 infantry moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Kansu
                2 artilleries and 5 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 armour moved from 38 Sea Zone to Shan State
                1 artillery and 3 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                2 fighters moved from 41 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Celebes
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                        AA guns fire in Burma :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 1 :  6/7 hits
                        UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 aaGun owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    British defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/9 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        4 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Kweichow, round 1 :  4/9 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  0/4 hits
                        1 artillery owned by the Chinese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Shan State
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 1 :  1/5 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun and 1 infantry
                        AA guns fire in Java :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 1 :  3/6 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 bomber moved from Shensi to Kwangsi
                1 bomber moved from Kansu to Hopei

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 armour and 1 mech_infantry placed in French Indo China
                1 carrier and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 bomber, 4 fighters and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 4 infantry
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 6 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 bomber
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 2 submarines
        38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 60 / 66
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 25 / 0
        UK_Pacific : 5 / 7
        Italians : 21 / 26
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
        108 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        91 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 60 / 66
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 25 / 0
        UK_Pacific : 5 / 7
        Italians : 21 / 26
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 8 infantry moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 artilleries and 10 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 60 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 25 / 0
        UK_Pacific : 5 / 7
        Italians : 21 / 26
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    the British are attacking 97 with two destroyers, one cruiser and a bomber. You have two fighters you can scramble…what do you want to do?


  • Scramble 2 FTR! Save the fleet!

  • '23 '21 '20 '19 '17 '16 '15 '13

    i figured you’d want to do that since you have a loaded transport waiting to go to Egypt. I have to try to stop that though!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 96 Sea Zone
                1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                2 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 armour moved from Belgian Congo to Kenya

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 2 destroyers
                    Germans defend with 1 infantry; Italians defend with 1 cruiser, 2 fighters, 1 submarine and 2 transports
                    Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -22
                    Casualties for British: 1 bomber, 1 cruiser and 2 destroyers
                    Casualties for Italians: 1 cruiser and 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters and 1 tactical_bomber moved from Burma to Persia
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa
                1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
                1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 armour and 1 infantry
        Malta : 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        French Equatorial Africa : 1 armour
        French West Africa : 1 artillery and 3 infantry
        Ethiopia : 1 flag, 1 infantry
        87 Sea Zone : 2 destroyers and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 27 / 0
        UK_Pacific : 6 / 6
        Italians : 19 / 26
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Well you saved your transports. Things look kind of bleak for the UK now.


  • Close call! I was following the battle on my dice account.


  • Russia are coming in to save Africa, and I won’t be able to do much. But can the U.S. save UK in time?
    a

  • '23 '21 '20 '19 '17 '16 '15 '13

    If I had bought two carriers on US1 and some bombers on US2 then the US would get your invasion fleet. But as it looks now the US is going to need some time to prepare.
    I’m just praying for some good dice rolls now!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Western Germany to Morocco
                1 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Greece to Bulgaria
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Greece to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 fighter moved from Holland Belgium to Southern Italy

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from Morocco to Tunisia
                2 aaGuns moved from Yugoslavia to Slovakia Hungary
                3 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Italians collect 17 PUs (3 lost to blockades); end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 bomber
        Slovakia Hungary : 2 aaGuns and 2 infantry
        Romania : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 27 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 34
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 27 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 34
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 77
        Russians : 37 / 42
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 27 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 34
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Submerge US sub in SZ 91 or stay for battle?

  • '23 '21 '20 '19 '17 '16 '15 '13

    Submerge…it can live to fight another day!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 4 damage on 2 airfields and 2 factory_minors; Remaining resources: 73 PUs;
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                2 fighters moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 artillery and 8 infantry moved from Germany to Slovakia Hungary
                4 artilleries moved from Poland to Slovakia Hungary
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                6 infantry moved from Finland to Karelia
                1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 1 :  2/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to Poland
                1 tactical_bomber moved from 114 Sea Zone to Poland
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 aaGun and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                5 armour moved from United Kingdom to 110 Sea Zone
                5 armour and 5 transports moved from 110 Sea Zone to 113 Sea Zone
                5 armour moved from 113 Sea Zone to Germany
                2 armour moved from United Kingdom to 110 Sea Zone
                2 armour and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 armour and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 armour moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 destroyer and 2 submarines placed in 110 Sea Zone
                4 artilleries and 6 infantry placed in Germany
                1 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 2 armour, 2 artilleries and 2 infantry
        Scotland : 1 flag, 1 airfield and 1 armour
        United Kingdom : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 2 aaGuns and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 5 artilleries, 10 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Poland : 3 aaGuns, 13 infantry and 2 tactical_bombers
        Germany : 5 armour, 4 artilleries, 1 factory_major and 6 infantry
        Karelia : 1 flag, 7 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 5 transports
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 5 transports
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 36 / 42
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 34
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
                3 infantry moved from Bessarabia to Romania
                2 fighters moved from Novgorod to Romania

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Romania
                    Russians attack with 2 fighters and 3 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Ukraine
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour moved from Ukraine to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 tactical_bomber moved from Iraq to Northwest Persia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Russians :

    Amur : 2 infantry
        Timguska : 2 aaGuns and 10 infantry
        Romania : 1 flag, 3 infantry
        Belarus : 1 aaGun, 2 artilleries and 20 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 3 armour and 11 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 aaGun, 4 artilleries and 9 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 6 infantry
        Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters and 3 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Northwest Persia : 1 flag, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 41 / 47
        Japanese : 59 / 66
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 34
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
                2 fighters moved from 38 Sea Zone to India
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Kwangsi to India
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                1 bomber moved from Hopei to Amur
                1 artillery and 6 infantry moved from Kweichow to Shensi
                1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 mech_infantrys moved from Kwangtung to Anhwe
                2 infantry moved from Jehol to Manchuria
                1 armour moved from French Indo China to Szechwan
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 carrier and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Amur, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Amur, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 harbour, 4 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 1 :  4/12 hits
                        UK_Pacific roll dice for 2 aaGuns, 4 infantry and 3 mech_infantrys in India, round 1 :  4/7 hits
                        2 infantry owned by the British , 4 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in India, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry and 3 mech_infantrys in India, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in India, round 3 :  3/6 hits
                        UK_Pacific roll dice for 2 mech_infantrys in India, round 3 :  0/2 hits
                        2 mech_infantrys owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 4 infantry and 3 mech_infantrys
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 10 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers in Shensi, round 1 :  5/15 hits
                        Chinese roll dice for 2 artilleries and 10 infantry in Shensi, round 1 :  7/12 hits
                        6 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 5 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Kweichow
                1 bomber moved from Amur to Jehol
                1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                3 tactical_bombers moved from Shensi to Kweichow
                4 fighters moved from Shensi to Kweichow
                1 bomber moved from Shensi to Kweichow

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 armour and 1 infantry placed in Kwangtung
                1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                Japanese undo move 4.
                Japanese undo move 3.
                1 battleship, 1 carrier and 1 submarine placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 bomber and 2 infantry
        Manchuria : 2 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 bomber, 4 fighters and 3 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 1 armour and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 armour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
        41 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 battleship, 1 carrier and 1 submarine
        39 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 4 transports
        20 Sea Zone : 1 carrier, 1 submarine and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 40 / 47
        Japanese : 65 / 81
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 34
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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