yeah i mean he even only bought ships round 1 !
13L G40 wheatbeer (Axis) vs Boldfresh (+18) game 2
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I5 map sent via email
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 aaGuns and 1 infantry moved from Northern Territory to Queensland
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 carrier moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 55 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser and 3 fighters
35 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 64
Russians : 27 / 28
Japanese : 42 / 68
Americans : 55 / 76
Chinese : 6 / 12
British : 29 / 31
UK_Pacific : 14 / 14
Italians : 23 / 28
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Cyprus
1 infantry moved from Persia to Northwest PersiaTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Cyprus : 1 fighter
United Kingdom : 2 infantry
Libya : 3 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 44 / 64
Russians : 27 / 28
Japanese : 42 / 68
Americans : 55 / 76
Chinese : 6 / 12
British : 29 / 31
UK_Pacific : 14 / 14
Italians : 23 / 28
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
1 aaGun, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Finland to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Slovakia Hungary to Belarus
2 bombers moved from Russia to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 7 armour, 9 artilleries, 26 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Belarus
2 tactical_bombers moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
4 infantry moved from France to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from France to Northern Italy
1 infantry moved from Finland to Karelia
2 fighters moved from Southern Italy to Eastern Poland
2 fighters moved from Egypt to Southern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
1 transport placed in 115 Sea Zone
5 armour placed in Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 46 / 62
Russians : 25 / 28
Japanese : 42 / 68
Americans : 55 / 76
Chinese : 6 / 12
British : 29 / 31
UK_Pacific : 14 / 14
Italians : 23 / 28
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
nice bombing run…
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R6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Shan State to India
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from Shan State to 39 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to 36 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA guns fire in India : 1/1 hits
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
1 transport owned by the Americans lost in 39 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery and 2 fighters in Philippines, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 59 PUs totalProduction/PUs Summary :
Germans : 46 / 62
Russians : 25 / 27
Japanese : 53 / 59
Americans : 53 / 76
Chinese : 3 / 12
British : 29 / 31
UK_Pacific : 10 / 14
Italians : 21 / 28
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
5 artilleries and 20 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 artilleries and 20 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 artilleries and 20 infantry in Kwangsi, round 1 : 7/25 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 5 artilleries and 20 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 5 artilleries and 20 infantry
Kweichow : 1 fighter and 4 infantry
Hunan : 2 infantryProduction/PUs Summary :
Germans : 46 / 62
Russians : 25 / 27
Japanese : 51 / 59
Americans : 53 / 73
Chinese : 5 / 11
British : 29 / 31
UK_Pacific : 10 / 14
Italians : 21 / 28
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.419
Median : 3.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.286
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 airfield, 1 factory_minor and 1 harbour
Sumatra : 1 flag
39 Sea Zone : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 27
Japanese : 51 / 59
Americans : 53 / 73
Chinese : 5 / 11
British : 29 / 30
UK_Pacific : 10 / 10
Italians : 21 / 28
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.465
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 43Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.286
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28 -
what are those italians gonna do wheat??
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Probably surrender :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Novgorod to Russia
3 artilleries and 11 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry; British defend with 3 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belgian Congo, round 1 : 0/3 hits
British roll dice for 4 infantry in Belgian Congo, round 1 : 1/4 hits
1 mech_infantry owned by the Italians lost in Belgian Congo
1 armour owned by the Italians retreated to Anglo Egyptian Sudan
British win with 4 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 artilleries and 11 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 11 infantry in Trans-Jordan, round 1 : 3/14 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Russia causes 0 damage total.Non Combat Move - Italians
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Archangel
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 27
Japanese : 51 / 59
Americans : 53 / 73
Chinese : 5 / 11
British : 28 / 30
UK_Pacific : 10 / 10
Italians : 22 / 27
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Cyprus to Bryansk
3 infantry moved from Libya to Tobruk
1 infantry moved from Belgian Congo to KenyaTurn Complete - French
Territory Summary for French :
Kenya : 1 infantry
United Kingdom : 2 infantry
Tobruk : 3 infantry
Bryansk : 1 fighter
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 27
Japanese : 51 / 59
Americans : 53 / 73
Chinese : 5 / 11
British : 28 / 30
UK_Pacific : 10 / 10
Italians : 22 / 27
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
2 fighters and 5 tactical_bombers moved from Eastern Poland to Vologda
2 fighters moved from Belarus to Vologda
2 bombers moved from Novgorod to Vologda
7 armour and 13 mech_infantrys moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Smolensk
8 artilleries and 8 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 8 artilleries, 8 infantry and 1 mech_infantry
British defend with 2 fighters; Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 8 artilleries, 8 infantry and 1 mech_infantry in Smolensk, round 1 : 6/17 hits
Russians roll dice for 1 aaGun, 2 fighters and 6 infantry in Smolensk, round 1 : 5/8 hits
5 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
3 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 8 artilleries owned by the Germans retreated to Archangel
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Vologda
Germans attack with 7 armour, 2 bombers, 4 fighters, 14 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns and 21 infantry
AA guns fire in Vologda : 2/6 hits
2 fighters owned by the Germans lost in Vologda
Germans roll dice for 7 armour, 2 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers in Vologda, round 1 : 12/30 hits
Russians roll dice for 2 aaGuns and 21 infantry in Vologda, round 1 : 5/21 hits
10 infantry owned by the Russians , 5 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Vologda
Germans roll dice for 7 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 5 tactical_bombers in Vologda, round 2 : 8/25 hits
Russians roll dice for 11 infantry in Vologda, round 2 : 3/11 hits
8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
7 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Archangel
Russians win with 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 fighters and 8 mech_infantrys
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Archangel
3 infantry moved from Yugoslavia to Romania
5 armour moved from Germany to Romania
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 bombers and 2 fighters moved from Vologda to Novgorod
4 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Karelia to Novgorod
4 artilleries and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Poland to Romania
4 fighters moved from Southern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
5 tactical_bombers moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 fighter moved from Romania to Eastern Poland
3 artilleries and 10 infantry moved from Belarus to Novgorod
1 aaGun, 3 artilleries and 10 infantry moved from Belarus to Baltic States
1 fighter moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Finland
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 2.
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in FinlandTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 27 / 27
Japanese : 51 / 59
Americans : 53 / 73
Chinese : 5 / 11
British : 28 / 30
UK_Pacific : 10 / 10
Italians : 22 / 27
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed losing aa guns first in Smolensk and Vologda (feel free to edit them back if you would have saved them).
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not a bad hit and run on vol… but now i think the german threat level has just dropped a few notches.
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I didn’t have the men to hold in BEL and strafe the way I wanted.
Also, I didn’t have any better ideas :lol:
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every time i open this one, i’m just not quite sure how best to proceed. working on it.
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No problem … I feel I’m not too far from surrender though. I probably need dice to save me.
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yeah if you’re axis, the moment you realize russia is not going to fall, the walls start closing in… i just took my first loss against karl in a similar scenario.





