@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Just can’t seem to get a break with the Japan dice this game. Or the Italians.
dice gods have not been kind.
scramszz122?
scramble 2 figs
same map. My sub hit in the carolines what is your OOL?
I assume you mean Java, I’ll do max defense.
I mean you have to win the naval battle to attack java right?
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Purchase Units - Americans
Americans buy 7 armour, 1 artillery, 2 destroyers, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Americans take Vologda from Germans
1 armour moved from Novgorod to Nenetsia
Americans take Nenetsia from Germans
3 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Baltic States
15 armour, 6 artilleries and 22 infantry moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
2 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Sakha to Amur
2 infantry moved from Siberia to Amur
3 armour moved from Novgorod to Eastern Poland
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 bomber and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 1 bomber in Caroline Islands, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Eastern Poland
Americans attack with 18 armour, 6 artilleries and 22 infantry
Germans defend with 1 infantry
Americans roll dice for 18 armour, 6 artilleries and 22 infantry in Eastern Poland, round 1 : 14/46 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 18 armour, 6 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Americans attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Americans win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 2 carriers, 5 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 3 carriers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 7/13 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 5/6 hits
Japanese roll dice for 3 carriers and 1 transport in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans , 5 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 carrier, 7 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/8 hits
Japanese roll dice for 1 carrier, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits
3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 3 fighters owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 transport owned by the Japanese and 2 fighters owned by the Japanese lost in 42 Sea Zone
Americans win with 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 3 carriers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier, 5 destroyers, 4 fighters and 1 submarine
Battle in Smolensk
Americans attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Americans win, taking Smolensk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber, 2 destroyers and 2 submarines
Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 2 submarines in 97 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 bomber and 2 destroyers in 97 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for Americans: 1 submarine
Battle in Amur
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 bomber, 1 fighter and 1 mech_infantry
Americans roll dice for 1 artillery and 2 infantry in Amur, round 1 : 0/3 hits
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Amur, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Amur, round 2 : 1/3 hits
1 bomber owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits
Germans roll dice for 1 fighter in Amur, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Amur
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Baltic States
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Baltic States, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 3/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Northern Territory
1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from British Columbia to Western United States
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 carriers, 4 destroyers, 2 fighters and 3 transports moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from Novgorod to Belarus
3 armour moved from Karelia to Belarus
6 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Norway to Karelia
4 infantry moved from Finland to Karelia
6 infantry moved from Norway to Finland
2 fighters moved from Baltic States to Novgorod
2 aaGuns moved from Belarus to Eastern Poland
6 infantry moved from Quebec to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
12 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from 97 Sea Zone to Malta
Place Units - Americans
3 armour placed in Novgorod
3 armour placed in Finland
1 armour and 2 infantry placed in Norway
Americans undo move 3.
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 1 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Combat Move - British
2 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
2 infantry moved from Caucasus to Volgograd
1 fighter moved from Egypt to Rostov
1 fighter moved from Caucasus to Volgograd
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Volgograd
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Volgograd, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Rostov, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Rostov to Caucasus
1 fighter moved from Volgograd to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 fighter and 1 tactical_bomber moved from Burma to India
8 infantry moved from Northwest Persia to Caucasus
1 aaGun, 1 armour and 4 infantry moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
4 infantry moved from Norway to Finland
4 infantry moved from Finland to Karelia
4 infantry moved from Karelia to Novgorod
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from Belarus to Eastern Poland
4 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
1 armour and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
got a little lucky there…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Combat Move - British
2 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
2 infantry moved from Caucasus to Volgograd
1 fighter moved from Egypt to Rostov
1 fighter moved from Caucasus to Volgograd
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Volgograd
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Volgograd, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Rostov, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Rostov to Caucasus
1 fighter moved from Volgograd to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 fighter and 1 tactical_bomber moved from Burma to India
8 infantry moved from Northwest Persia to Caucasus
1 aaGun, 1 armour and 4 infantry moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
4 infantry moved from Norway to Finland
4 infantry moved from Finland to Karelia
4 infantry moved from Karelia to Novgorod
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from Belarus to Eastern Poland
4 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
1 armour and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Western Germany : 1 aaGun, 2 artilleries and 6 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 51 / 69
Russians : 0 / 0
Japanese : 49 / 58
Americans : 80 / 100
Chinese : 3 / 3
British : 40 / 45
UK_Pacific : 10 / 7
Italians : 15 / 5
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sharks are circling the axis
Sharks with lasers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
3 fighters moved from India to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 1 armour and 3 mech_infantrys
Japanese defend with 2 mech_infantrys
ANZAC roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 1 : 1/2 hits
1 mech_infantry owned by the ANZAC lost in Yunnan
ANZAC roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
ANZAC roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 1 mech_infantry
Battle in 43 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 3 fighters in 43 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 battleship and 1 transport
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Caucasus to Tsinghai
1 infantry moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Combat Move - French
2 infantry moved from Belarus to Eastern Poland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
5 fighters and 5 tactical_bombers moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to 98 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Americans defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 1 : 0/4 hits
Americans roll dice for 1 armour and 2 infantry in Bryansk, round 1 : 1/3 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/3 hits
Americans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 : 1/3 hits
Americans roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 2/2 hits
1 infantry owned by the Americans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits
Americans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits
1 armour owned by the Germans lost in Bryansk
Americans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 97 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
British defend with 1 submarine; Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 2 destroyers in 97 Sea Zone, round 1 : 1/2 hits
2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 destroyers
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 98 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Baltic States, round 1 : 7/12 hits
Americans roll dice for 3 infantry in Baltic States, round 1 : 2/3 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Baltic States
Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Strategic bombing raid in Finland
AA guns fire in Finland : 0/2 hits
Bombing raid in Finland rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Non Combat Move - Germans
2 bombers moved from Finland to Western Germany
2 bombers moved from 98 Sea Zone to Southern Italy
4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
5 fighters and 5 tactical_bombers moved from Baltic States to Germany
1 mech_infantry moved from Romania to Slovakia Hungary
14 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 aaGun, 3 artilleries and 12 infantry moved from Poland to Slovakia Hungary
1 aaGun and 10 infantry moved from Western Germany to Germany
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Germany
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 aaGun, 17 artilleries, 19 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Romania : 1 mech_infantry
Germany : 1 aaGun, 9 artilleries, 2 bombers, 1 factory_major, 8 fighters, 11 infantry and 7 tactical_bombers
Denmark : 1 aaGun and 10 infantry
Southern Italy : 2 bombers
Urals : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 airfield and 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 51 / 56
Russians : 0 / 0
Japanese : 48 / 58
Americans : 80 / 100
Chinese : 4 / 3
British : 40 / 45
UK_Pacific : 10 / 7
Italians : 15 / 5
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians