@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Coorran vs Captain Walker G40 Alpha +3 No tech, Bid
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I did not scramble Australia, since it’s obviously a waste. again, if you want to, I can change it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 armour moved from Kansu to Samara
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 armour moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Shan State
1 destroyer moved from 75 Sea Zone to 76 Sea Zone
1 bomber moved from India to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 bombers moved from Bryansk to Volgograd
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 battleships and 3 submarines moved from 37 Sea Zone to 54 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
4 carriers moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Jehol
2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 56 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Ethiopia to Egypt
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Western Australia
1 fighter moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Volgograd
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Volgograd, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 76 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 76 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Western Australia
Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Western Australia, round 1 : 2/6 hits
ANZAC roll dice for 1 infantry in Western Australia, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 4 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 carrier, 4 destroyers and 2 fighters
Japanese roll dice for 3 submarines in 54 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 2 battleships, 4 carriers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 1 : 7/10 hits
Americans roll dice for 1 carrier, 5 destroyers and 2 fighters in 54 Sea Zone, round 1 : 7/8 hits
Units damaged: 2 battleships owned by the Japanese
4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC and 3 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/10 hits
Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 carrier, 4 destroyers and 2 fightersNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 6 Sea Zone to Philippines
1 infantry moved from Siberia to Amur
1 fighter and 2 tactical_bombers moved from Shensi to Tsinghai
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 76 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Tsinghai to Persia
2 bombers moved from Volgograd to Slovakia HungaryPlace Units - Japanese
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Japanese collect 83 PUs (2 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 2 armour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
37 Sea Zone : 2 transports
39 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 1 transport
56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers
West India : 1 flag
Egypt : 2 armour, 1 bomber, 1 fighter and 2 infantry
Slovakia Hungary : 2 bombers
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Samara : 1 flag, 1 armour
76 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
81 Sea Zone : 1 transport
Persia : 1 fighter and 2 tactical_bombersProduction/PUs Summary :
Germans : 47 / 60
Russians : 13 / 21
Japanese : 85 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 23 / 26
UK_Pacific : 0 / 0
Italians : 30 / 40
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to EgyptCombat - Americans
Air Battle in Egypt
Americans attacks with 2 units heading to Egypt
Italians launches 1 interceptors out of Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 8 damage total. Damaged units is as follows: harbour = 4, factory_minor = 4
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Egypt to Alexandria
1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Soviet Far East
2 fighters moved from Hawaiian Islands to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sakha : 1 armour
Soviet Far East : 1 fighter, 1 infantry and 1 mech_infantry
Siberia : 1 infantry
26 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
2 Sea Zone : 1 flag
1 Sea Zone : 1 transport
3 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Alexandria : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 aaGun and 1 fighter
Morocco : 1 infantry
Tobruk : 2 artilleries and 4 infantry
Libya : 1 flag
96 Sea Zone : 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports
91 Sea Zone : 3 destroyers
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 15 / 21
Japanese : 83 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 23 / 26
UK_Pacific : 0 / 0
Italians : 30 / 40
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 60
Russians : 15 / 21
Japanese : 83 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 23 / 26
UK_Pacific : 0 / 0
Italians : 30 / 40
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 87 Sea Zone to 82 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in French Equatorial AfricaNon Combat Move - British
3 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from French West Africa to Union of South AfricaPlace Units - British
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Scotland : 1 aaGun, 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Rhodesia : 4 infantry
Tanganyika Territory : 1 infantry
French Equatorial Africa : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
82 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Brazil : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 15 / 21
Japanese : 83 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 28 / 40
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Belgian Congo to Tanganyika Territory
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 3 transports
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 3 transports in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
3 transports owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
2 armour and 6 mech_infantrys moved from Belgian Congo to Egypt
1 artillery, 1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Persia to Egypt
2 transports moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Persia
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 6 mech_infantrys
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
France : 1 artillery and 3 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Eastern Poland : 1 flag
Ukraine : 2 aaGuns and 1 infantry
96 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Yugoslavia : 1 flag
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 15 / 21
Japanese : 83 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Anzac’s two subs are going to attack your three carriers and two damaged battleships in 54. If they get any hits, how do you want them assigned?
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1 AC, then both BB , then 2 remaining carriers.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Scotland : 2 infantry
Tobruk : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 15 / 21
Japanese : 83 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 9 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Novgorod to Russia
14 armour, 14 artilleries, 2 bombers, 8 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 armour, 4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to 105 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine; Americans defend with 1 submarine
British roll dice for 2 submarines in 105 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 105 Sea Zone
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Germans lost in 105 Sea Zone
retreated to 105 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Russia
Germans attack with 17 armour, 14 artilleries, 2 bombers, 4 fighters, 8 infantry, 13 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 2/6 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 17 armour, 14 artilleries, 2 bombers, 3 fighters, 8 infantry, 13 mech_infantrys and 5 tactical_bombers in Russia, round 1 : 22/62 hits
Russians roll dice for 2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 19/53 hits
20 infantry owned by the Russians , 8 infantry owned by the Germans , 11 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 14 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 17/43 hits
Russians roll dice for 4 armour, 5 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/33 hits
17 infantry owned by the Russians , 13 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers in Russia, round 3 : 15/28 hits
Russians roll dice for 4 armour, 5 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 8/16 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 4 armour owned by the Russians , 7 armour owned by the Germans , 5 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 10 armour, 2 bombers, 3 fighters and 5 tactical_bombers in Russia, round 4 : 12/20 hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 8 armour, 14 artilleries, 1 fighter, 8 infantry, 13 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 bombers moved from Russia to Greater Southern Germany
2 tactical_bombers moved from Russia to Novgorod
3 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
1 fighter moved from 105 Sea Zone to FrancePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (5 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Greater Southern Germany : 2 bombers
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Germany : 1 aaGun and 1 factory_major
Denmark : 1 aaGun and 5 infantry
Southern Italy : 3 mech_infantrys
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 3 fighters and 3 tactical_bombers
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 9 armour and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 87
Russians : 11 / 0
Japanese : 83 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 9 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Volgograd
Russians attack with 2 infantry
Japanese defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 87
Russians : 15 / 0
Japanese : 81 / 93
Americans : 51 / 71
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 9 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry, 7 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 armour, 2 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 56 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from 62 Sea Zone to New South Wales
1 mech_infantry moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
2 battleships and 3 carriers moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
2 armour, 1 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 armour moved from Urals to Archangel
Japanese take Vologda from Russians
Japanese take Archangel from Russians
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Rostov
Japanese take Rostov from Russians
1 armour moved from Samara to Rostov
Japanese take Tambov from Russians
1 mech_infantry moved from Timguska to Nenetsia
Japanese take Nenetsia from Russians
2 mech_infantrys moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 2 tactical_bombers moved from Persia to Ethiopia
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to IndiaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Guam
Battle in New South Wales
Japanese attack with 2 armour, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in New South Wales : 2/6 hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships in New South Wales, round 1 : 1/2 hits
Japanese roll dice for 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 1 : 1/9 hits
ANZAC roll dice for 2 aaGuns, 2 armour and 3 infantry in New South Wales, round 1 : 1/5 hits
1 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 : 5/8 hits
ANZAC roll dice for 2 armour and 3 infantry in New South Wales, round 2 : 2/5 hits
3 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 2 armour owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking Guam from Americans, taking New South Wales from ANZAC with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 fighters, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 aaGuns, 2 armour and 3 infantryNon Combat Move - Japanese
2 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from New South Wales to Western Australia
1 tactical_bomber moved from New South Wales to Western Australia
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 bomber moved from 19 Sea Zone to Philippines
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from 6 Sea Zone to Japan
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Jehol to AmurPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
1 transport placed in 37 Sea Zone
1 armour and 1 infantry placed in Malaya
7 submarines placed in 6 Sea Zone
1 harbour placed in Western AustraliaTurn Complete - Japanese
Japanese collect 90 PUs; end with 106 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 116 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUsTerritory Summary for Japanese :
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 2 armour and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New South Wales : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 2 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield, 1 armour and 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 transport
39 Sea Zone : 1 transport
21 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 destroyer and 7 submarines
56 Sea Zone : 1 carrier, 1 destroyer and 2 transports
54 Sea Zone : 1 flag
62 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
West India : 1 flag
Egypt : 2 armour, 1 bomber, 1 fighter and 2 infantry
Slovakia Hungary : 2 bombers
Ethiopia : 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Rostov : 1 flag, 2 armour
Nenetsia : 1 flag, 1 mech_infantry
Urals : 1 flag
Archangel : 1 flag, 1 armour
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Turkmenistan : 1 flag, 2 mech_infantrys
Caucasus : 1 flag
Samara : 1 flag
76 Sea Zone : 1 destroyer and 1 transport
95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 87
Russians : 8 / 0
Japanese : 90 / 121
Americans : 51 / 71
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m attacking your Italian transports in 98 with my US fighter from gib…do you want to scramble any fighters? Also attacking Egypt with everything from Alexandria…you probably won’t need all the fighters for defense since you’re strong in egypt.
The allies have to do something desperate, so this is it! -
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Siberia to Amur
1 fighter and 1 mech_infantry moved from Soviet Far East to Amur
1 armour and 2 mech_infantrys moved from Alexandria to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
3 artilleries and 1 infantry moved from Alexandria to Egypt
5 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to 98 Sea ZoneCombat - Americans
Battle in Amur
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
retreated to Amur
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Egypt
Americans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 1 bomber, 1 fighter and 2 infantry; Germans defend with 1 infantry; Italians defend with 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 6 mech_infantrys
2 artilleries owned by the Americans and 1 armour owned by the Americans retreated to Alexandria
Italians win with 4 armour, 5 artilleries, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery, 6 infantry and 2 mech_infantrysNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 fighter moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Buryatia to SakhaPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 cruiser and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Western United States
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sakha : 1 fighter
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 infantry
Buryatia : 1 flag
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 cruiser, 1 submarine and 2 transports
2 Sea Zone : 1 flag
1 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alexandria : 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Gibraltar : 1 aaGun
Morocco : 3 artilleries and 4 infantry
Libya : 1 flag
101 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 5 destroyers, 2 fighters, 1 submarine and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 87
Russians : 8 / 0
Japanese : 88 / 121
Americans : 53 / 73
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 51 / 87
Russians : 8 / 0
Japanese : 88 / 121
Americans : 53 / 73
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :10
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
4 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 5 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
Battle in 76 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
British win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - British
2 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 82 Sea Zone to 71 Sea ZonePlace Units - British
1 carrier and 1 submarine placed in 71 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Belgian Congo : 2 armour, 4 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 aaGun, 1 airfield and 1 infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 artillery and 5 infantry
French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
76 Sea Zone : 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 87
Russians : 8 / 0
Japanese : 88 / 121
Americans : 53 / 73
Chinese : 0 / 2
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 23 / 42
ANZAC : 7 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The allies are going to surrender…their situation is hopeless.
Since this was my first game I didn’t really expect to win and I made too many mistakes early in the game. I’m surprised I was able to drag it out this long!
Congrats on your win!
Let me know if you’d like to play again! -
I was just about to suggest the same thing. Yes, let’s play again, but let’s bid a little higher. I’ll start. I’ll play Axis for a 6 IPC bid for Allies. Counter bid?
-
Ok…I’ll play allies with six . Give the UK a sub in sz98 and we can get started.
I’ll play more conservative this game…losing the US pacific fleet early in our last game really hurt the allies.





