• Here we go!


  • can we play dice?


  • I’d prefer low luck, but i think dice is default, so if you insist we have to play with dice.


  • I think low luck is the default, but I really dont like it. Predictable battles, 100% strafes etc… Let me know.


  • checked the other games, looks like dice is default

    I’ll prefer RomanAlliance


  • Oh cool! Let’s play dice <3 Otherwise I would have conceded without playing  :-D

    And you can have Roman Alliance. I will start the game later tonight or tomorrow. PM me your dice server mail!

  • Customizer

    Noll, looks like this game is waiting on you to start with Carthage……

    please start asap


  • Asap is tomorrow. Ad i pmed you I am out of town 'till 7 january (today).
    My flight is at 5pm today. Can’t help it. I was able to log in tripleA only once during my holidays.


  • Test summary from TripleA, engine version: 1.6.1.4, time: 21:05:26


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Carthage
                Carthage buy 2 biremes, 1 city, 4 spearmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                2 cavalrys moved from Corduba to Salmantica
                4 spearmen and 3 swordmen moved from Corduba to Castulo
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 swordman moved from Acci to Carthago Nova
                1 spearman and 1 swordman moved from Gades to SZ 14
                2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
                1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
                1 spearman moved from Gades to Acci
                1 spearman moved from Palma to SZ 29
                3 spearmen moved from Caralis to SZ 32
                2 spearmen moved from Carthago to SZ 32
                1 warelephant moved from Carthago to SZ 36
                1 spearman moved from Melita to SZ 36
                1 hoplite moved from Carthago to SZ 36
                1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
                1 hoplite, 1 spearman and 1 warelephant moved from SZ 33 to Lilybaeum
                2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
                5 spearmen moved from SZ 33 to Lilybaeum
                3 spearmen moved from Thapsus to Thenae
                3 cavalrys moved from Carthago to Thenae

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
                    Neutral defend with 3 cavalrys and 1 swordman
                    Carthage win, taking Salmantica from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 16
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                Battle in Castulo
                    Carthage attack with 7 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage win, taking Castulo from Neutral with 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for Carthage: 3 spearmen
                Battle in Thenae
                    Carthage attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Carthage

    Place Units - Carthage
                1 city placed in Lilybaeum
                2 biremes and 1 trireme placed in SZ 32
                4 spearmen placed in Carthago
                Carthage undo move 2.
                2 biremes and 1 trireme placed in SZ 36

    Turn Complete - Carthage
                Carthage collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 3 legionaires, 1 trireme and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire moved from Croton to SZ 44
                1 bireme and 1 legionaire moved from SZ 44 to SZ 35
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
                3 legionaires and 4 velitess moved from Arretium to Ariminum
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 legionaire and 3 velitess moved from Croton to Capua
                2 legionaires and 1 velites moved from Tarentum to Capua
                1 ballista, 2 cavalrys, 4 legionaires and 5 velitess moved from Roma to Capua
                4 legionaires and 5 velitess moved from Messana to Syracuse
                1 legionaire moved from SZ 35 to Syracuse

    Combat - RomanRepublic
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 2 legionaires and 3 velitess in Verona, round 1 :  2/6 hits
                        Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 :  5/5 hits
                        2 axemen owned by the Neutral , 3 velitess owned by the RomanRepublic and 2 legionaires owned by the RomanRepublic lost in Verona
                    1 ballista owned by the RomanRepublic retreated to Ariminum
                    Neutral win with 3 swordmen remaining. Battle score for attacker is -11
                    Casualties for Neutral: 2 axemen
                    Casualties for RomanRepublic: 2 legionaires and 3 velitess

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 bireme and 1 trireme placed in SZ 28
                3 legionaires and 4 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 43 PUs; end with 43 PUs total


  • I know why I hate dice  :cry:

  • Customizer

    ya, i’ve found that 90% just isn’t good enough in a dice game…

    you really need to push it to 96% or higher, and even then be prepared for the occasional forced retreat


  • Wirkey you need to play Greece before I can go.

    Roman and Greeks goes one after another.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 hoplites; Remaining resources: 4 PUs;

    Combat Move - GreekCityStates
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
                1 hoplite and 1 slingers moved from SZ 68 to Athens

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    11 hoplites owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates retreated to Athens
                    Macedonia win with 3 hoplites remaining. Battle score for attacker is 14
                    Casualties for Macedonia: 2 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers and 6 slingerss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 34 PUs; end with 38 PUs total


  • Did I tell you before, that i have no clue what I’m doing?


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 1 hoplite, 1 peltasts and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 biremes and 1 trireme moved from SZ 70 to SZ 69
                2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
                1 peltasts moved from Dodona to Delphi
                      Macedonia take Delphi from GreekCityStates
                2 hoplites and 3 peltastss moved from Dodona to Larissa
                1 cavalry moved from Pella to Larissa
                1 hoplite and 3 peltastss moved from Pella to Thessalonica
                1 cavalry moved from Philippopolis to Larissa
                2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica

    Combat - Macedonia

    Non Combat Move - Macedonia

    Place Units - Macedonia
                2 biremes placed in SZ 69
                1 hoplite, 1 peltasts and 2 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 33 PUs; end with 33 PUs total


  • @wirkey:

    Did I tell you before, that i have no clue what I’m doing?

    I’m a noob too :D I think this might make the game funnier for both of us


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 biremes and 1 trireme moved from SZ 57 to SZ 64
                1 trireme moved from SZ 58 to SZ 63
                2 archers, 3 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                1 chariot moved from Memphis to Paraetonium
                1 archer, 2 axemen and 5 spearmen moved from Memphis to Alexandria
                1 spearman moved from Jerusalem to Damascus
                3 axemen, 2 chariots and 6 spearmen moved from Sidon to Damascus

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 3 axemen, 2 chariots and 7 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    1 spearman owned by the Egypt , 3 axemen owned by the Egypt and 2 chariots owned by the Egypt retreated to Jerusalem
                    Seleucid win with 2 hoplites remaining. Battle score for attacker is 0
                    Casualties for Egypt: 6 spearmen
                    Casualties for Seleucid: 2 cavalrys, 1 legionaire and 3 peltastss
                Battle in Paraetonium
                    Egypt attack with 5 archers, 7 axemen, 3 chariots and 6 spearmen
                    Neutral defend with 3 spearmen
                    Egypt win, taking Paraetonium from Neutral with 5 archers, 7 axemen, 3 chariots and 5 spearmen remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 spearman
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
                1 city placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 peltastss moved from Hatra to Palmyra
                5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
                2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                2 hoplites and 2 peltastss moved from SZ 61 to Salamis
                1 peltasts moved from Antioch to Sidon
                      Seleucid take Sidon from Egypt
                1 hoplite moved from Damascus to Palmyra

    Combat - Seleucid
                Battle in Palmyra
                    Seleucid attack with 6 hoplites, 2 legionaires and 6 peltastss
                    Neutral defend with 3 cavalrys and 4 spearmen
                    6 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
                    Neutral win with 1 cavalry and 4 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 3 peltastss
                    Casualties for Neutral: 2 cavalrys
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is -3
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 1 hoplite and 2 peltastss

    Non Combat Move - Seleucid
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Emesa
                1 cavalry moved from Edessa to Emesa
                2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
                4 hoplites, 2 legionaires and 5 peltastss moved from Antioch to Damascus
                1 cataphract and 2 cavalrys moved from Antioch to Emesa
                1 peltasts moved from Edessa to Hatra
                3 hoplites, 2 legionaires and 2 peltastss moved from Edessa to Emesa
                2 hoplites and 1 peltasts moved from Attalia to Sardis

    Place Units - Seleucid
                10 cavalrys placed in Antioch
                1 city placed in Damascus

    Turn Complete - Seleucid
                Seleucid collect 70 PUs; end with 70 PUs total

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