13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 fighters moved from Kwangsi to Burma
                1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Szechwan to Shensi
                1 armour and 1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery; British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 :  4/6 hits
                        ANZAC roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 :  0/2 hits
                        1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 fighters moved from Burma to 36 Sea Zone
                1 fighter moved from Kwangsi to Japan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Jehol
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Kwangsi : 1 airfield, 2 bombers, 1 mech_infantry and 3 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters, 5 submarines and 4 transports
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 0 / 0
        Japanese : 51 / 52
        Americans : 72 / 90
        Chinese : 1 / 4
        British : 35 / 42
        UK_Pacific : 10 / 10
        Italians : 15 / 8
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 fighters moved from Kwangsi to Burma
                1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Szechwan to Shensi
                1 armour and 1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery; British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 :  4/6 hits
                        ANZAC roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 :  0/2 hits
                        1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 fighters moved from Burma to 36 Sea Zone
                1 fighter moved from Kwangsi to Japan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Jehol
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
                EDIT: Adding units owned by Japanese to Japan: 2 bombers
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Kwangsi : 1 airfield, 1 mech_infantry and 3 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters, 3 submarines and 4 transports
        39 Sea Zone : 2 submarines
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 0 / 0
        Japanese : 51 / 52
        Americans : 72 / 90
        Chinese : 1 / 4
        British : 35 / 42
        UK_Pacific : 10 / 10
        Italians : 15 / 8
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • made two small NCM edits use the second one

    Deck chairs on the Titanic, I’m afraid.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Archangel
                13 armour, 6 artilleries, 26 infantry and 1 mech_infantry moved from Novgorod to Belarus
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Siberia to Sakha
                      Americans take Sakha from Germans
                1 armour moved from Karelia to Archangel
                1 armour moved from Karelia to Belarus
                1 bomber moved from Northwest Persia to Baltic States

    Combat - Americans
                Battle in Archangel
                    Americans attack with 1 armour and 2 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 2 infantry in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Americans win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Americans attack with 14 armour, 6 artilleries, 26 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 14 armour, 6 artilleries, 26 infantry and 1 mech_infantry in Belarus, round 1 :  15/47 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Americans win, taking Belarus from Germans with 14 armour, 6 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Philippines
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 5 :  0/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Baltic States
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Americans win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Baltic States to Novgorod
                1 armour moved from Karelia to Belarus
                6 infantry moved from Karelia to Novgorod
                2 aaGuns moved from Novgorod to Belarus
                2 armour moved from Finland to Novgorod
                6 infantry moved from Finland to Karelia
                1 armour moved from Finland to Novgorod
                3 armour moved from Norway to Karelia
                4 infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                2 transports moved from 101 Sea Zone to 11 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                6 infantry moved from Eastern United States to Quebec
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from Norway to Novgorod
                2 fighters moved from 112 Sea Zone to Norway
                1 fighter moved from Syria to Eastern Persia
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from British Columbia to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Western United States to British Columbia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from Java to 54 Sea Zone
                4 fighters and 1 tactical_bomber moved from Java to India
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Finland
                3 mech_infantrys placed in Norway
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Combat Move - British
                1 artillery moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 artillery moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd
                1 fighter moved from Eastern Persia to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 2 artilleries and 1 fighter
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 artilleries and 1 fighter in Volgograd, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 fighter moved from Volgograd to Caucasus
                5 infantry moved from Northwest Persia to Caucasus
                8 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to Novgorod
                4 infantry moved from Norway to Finland
                4 infantry moved from Finland to Karelia
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from Novgorod to Belarus
                1 fighter moved from United Kingdom to Norway
                2 fighters moved from United Kingdom to Finland
                1 carrier, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 aaGun, 1 armour and 1 infantry placed in Iraq
                1 fighter and 2 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs


  • Is there a UK Pac turn coming or are they dead?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Place Units - UK_Pacific
                2 aaGuns placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,5,2
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 aaGuns


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 2 infantry moved from Denmark to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 4 infantry
        Western Germany : 1 aaGun, 2 artilleries and 6 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 74
        Russians : 0 / 0
        Japanese : 48 / 52
        Americans : 78 / 103
        Chinese : 2 / 3
        British : 39 / 44
        UK_Pacific : 10 / 7
        Italians : 15 / 9
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 armour moved from West India to India
                1 aaGun moved from West India to India
                3 fighters moved from Java to India
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Persia
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :18

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Novgorod to Belarus

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Russia to Rostov
                1 artillery and 1 mech_infantry moved from Vologda to Archangel
                2 bombers moved from Russia to Archangel
                2 bombers moved from Russia to Archangel
                2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                2 fighters and 4 tactical_bombers moved from Germany to Baltic States
                2 fighters moved from Western Germany to Baltic States
                1 mech_infantry moved from Russia to Rostov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 4 bombers and 1 mech_infantry
                    Americans defend with 1 armour and 2 infantry
                        Germans roll dice for 1 artillery, 4 bombers and 1 mech_infantry in Archangel, round 1 :  3/6 hits
                        Americans roll dice for 1 armour and 2 infantry in Archangel, round 1 :  2/3 hits
                        1 armour owned by the Americans , 2 infantry owned by the Americans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 armour and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 :  0/3 hits
                        British roll dice for 1 artillery in Volgograd, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Volgograd, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Baltic States
                    Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Baltic States, round 1 :  9/10 hits
                        Americans roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Baltic States
                    Germans win, taking Baltic States from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  1/4 hits
                        British roll dice for 1 artillery in Rostov, round 1 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Germany
                4 bombers moved from Archangel to Western Germany
                1 mech_infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Urals to Smolensk
                1 artillery moved from Vologda to Russia
                1 armour moved from Urals to Russia
                1 aaGun moved from Eastern Poland to Poland
                1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Ukraine to Romania
                1 fighter and 1 tactical_bomber moved from Volgograd to Romania
                4 fighters and 4 tactical_bombers moved from Baltic States to Germany
                2 artilleries and 10 infantry moved from Germany to Poland
                4 artilleries and 7 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Ukraine to Romania
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                10 infantry placed in Western Germany
                1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
        Romania : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Poland : 1 aaGun, 3 artilleries and 14 infantry
        Germany : 14 artilleries, 1 factory_major, 5 fighters, 7 infantry and 5 tactical_bombers
        Denmark : 1 aaGun and 10 infantry
        Baltic States : 1 flag, 2 infantry
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 flag, 1 mech_infantry
        Samara : 1 flag
        119 Sea Zone : 1 flag
        113 Sea Zone : 4 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 61 / 69
        Russians : 0 / 0
        Japanese : 47 / 52
        Americans : 77 / 103
        Chinese : 3 / 3
        British : 35 / 44
        UK_Pacific : 10 / 7
        Italians : 15 / 9
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :19

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :19

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 fighter moved from Japan to Siberia
                1 bomber moved from Japan to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to Borneo
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from Japan to 48 Sea Zone
                1 mech_infantry moved from French Indo China to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kweichow to Sikang
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Shensi to Sikang
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Jehol to Amur
                1 mech_infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in Sikang
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Sikang, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking 39 Sea Zone from UK_Pacific, taking Sikang from Chinese with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Siberia
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 1 :  0/3 hits
                        Americans roll dice for 2 infantry in Siberia, round 1 :  0/2 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Siberia, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry in Siberia, round 2 :  2/2 hits
                        2 infantry owned by the Japanese lost in Siberia
                    Americans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery and 2 fighters in Borneo, round 2 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                    Japanese win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        Americans roll dice for 2 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  2/4 hits
                        Americans roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 48 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 48 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Borneo to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                3 carriers moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                3 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Siberia to Amur
                1 bomber moved from 3 Sea Zone to Amur
                1 bomber moved from 48 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 destroyer and 2 transports placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                Japanese collect 56 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 bomber and 1 harbour
        Kwangsi : 1 airfield, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Amur : 1 bomber, 1 fighter and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 3 carriers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 battleship and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer and 2 transports
        35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        39 Sea Zone : 1 flag, 2 submarines
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 69
        Russians : 0 / 0
        Japanese : 56 / 58
        Americans : 71 / 103
        Chinese : 1 / 3
        British : 35 / 44
        UK_Pacific : 9 / 7
        Italians : 15 / 9
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just can’t seem to get a break with the Japan dice this game. Or the Italians.


  • dice gods have not been kind.


  • scramszz122?


  • scramble 2 figs


  • same map.  My sub hit in the carolines what is your OOL?


  • I assume you mean Java, I’ll do max defense.

    I mean you have to win the naval battle to attack java right?

    –Jeff

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