@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Yeah, thx.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 destroyer, 12 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
10 armour, 6 artilleries, 30 infantry and 1 mech_infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
1 submarine moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Siberia, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Siberia, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novgorod
Americans attack with 13 armour, 6 artilleries, 30 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 13 armour, 6 artilleries, 30 infantry and 1 mech_infantry in Novgorod, round 1 : 12/50 hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 13 armour, 6 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
4 fighters and 1 tactical_bomber moved from Queensland to Java
4 fighters moved from 42 Sea Zone to Java
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
6 infantry moved from Finland to Karelia
1 bomber moved from Karelia to Northwest Persia
3 armour moved from Norway to Karelia
6 infantry moved from Norway to Finland
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 106 Sea Zone
4 transports moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 armour placed in Finland
3 armour placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 2 aaGuns
EDIT: Adding units owned by Americans to Novgorod: 2 aaGuns
EDIT: Turning off Edit Mode
9 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Kazakhstan to Caucasus
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Volgograd
British take Volgograd from Germans
2 artilleries and 1 infantry moved from Kazakhstan to Caucasus
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 9 armour
British roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Caucasus, round 1 : 7/14 hits
Germans roll dice for 9 armour in Caucasus, round 1 : 5/9 hits
5 infantry owned by the British and 7 armour owned by the Germans lost in Caucasus
British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 9 armour
Casualties for British: 5 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
5 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from Shan State to India
2 infantry moved from Vyborg to Novgorod
3 aaGuns, 1 artillery and 5 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Iraq
4 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Western Germany : 1 artillery and 4 infantry
Denmark : 1 aaGun, 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 58 / 82
Russians : 4 / 0
Japanese : 49 / 50
Americans : 72 / 90
Chinese : 3 / 4
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 15 / 8
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
ANZAC attack with 1 artillery and 2 mech_infantrys
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Yunnan
ANZAC roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Yunnan
1 artillery owned by the ANZAC retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 mech_infantrys
Battle in French Indo China
ANZAC attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
ANZAC roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery and 4 mech_infantrys moved from Burma to India
1 aaGun moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
1 aaGun and 1 infantry moved from Persia to Northwest Persia
3 fighters moved from Queensland to Java
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2,5,5,1,5,3,3,1
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - French
Non Combat Move - French
2 infantry moved from Karelia to Novgorod
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 5,6,2,1,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Jet Power
Activate Technology - Germans
Germans activating Jet Power
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 1 : 1/3 hits
British roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 4 artilleries and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 : 4/10 hits
British roll dice for 4 artilleries and 3 infantry in Caucasus, round 1 : 3/7 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
British win with 3 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Volgograd to Russia
3 bombers moved from Caucasus to Russia
2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
1 aaGun moved from Belarus to Eastern Poland
2 artilleries moved from Archangel to Vologda
1 mech_infantry moved from Western Ukraine to Baltic States
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Tambov
1 artillery and 7 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 fighters and 4 tactical_bombers moved from Russia to Germany
Place Units - Germans
10 infantry placed in Germany
2 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
1 mech_infantry placed in Ukraine
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 63 PUs (1 lost to blockades); end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 1 artillery and 7 infantry
Germany : 2 artilleries, 1 factory_major, 2 fighters, 10 infantry and 4 tactical_bombers
Denmark : 1 aaGun and 10 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 2 artilleries and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 64 / 74
Russians : 0 / 0
Japanese : 46 / 50
Americans : 72 / 90
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 11 / 10
Italians : 15 / 8
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 5,6,2,1,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Jet Power
Activate Technology - Germans
Germans activating Jet Power
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 1 : 1/3 hits
British roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 4 artilleries and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 : 4/10 hits
British roll dice for 4 artilleries and 3 infantry in Caucasus, round 1 : 3/7 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
British win with 3 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Volgograd to Russia
3 bombers moved from Caucasus to Russia
2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
1 aaGun moved from Belarus to Eastern Poland
2 artilleries moved from Archangel to Vologda
1 mech_infantry moved from Western Ukraine to Baltic States
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Tambov
1 artillery and 7 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 fighters and 4 tactical_bombers moved from Russia to Germany
Place Units - Germans
10 infantry placed in Germany
2 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
1 mech_infantry placed in Ukraine
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 63 PUs (1 lost to blockades); end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 1 artillery and 7 infantry
Germany : 2 artilleries, 1 factory_major, 2 fighters, 10 infantry and 4 tactical_bombers
Denmark : 1 aaGun and 10 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 2 artilleries and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 64 / 74
Russians : 0 / 0
Japanese : 46 / 50
Americans : 72 / 90
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 11 / 10
Italians : 15 / 8
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Shensi
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery; British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 1 factory_minor and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 4/6 hits
ANZAC roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 : 0/2 hits
1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Kwangsi
2 fighters moved from Burma to 36 Sea Zone
1 fighter moved from Kwangsi to Japan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Kwangsi : 1 airfield, 2 bombers, 1 mech_infantry and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 artillery
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters, 5 submarines and 4 transports
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 64 / 74
Russians : 0 / 0
Japanese : 51 / 52
Americans : 72 / 90
Chinese : 1 / 4
British : 35 / 42
UK_Pacific : 10 / 10
Italians : 15 / 8
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Shensi
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery; British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 1 factory_minor and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 4/6 hits
ANZAC roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 : 0/2 hits
1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Kwangsi
2 fighters moved from Burma to 36 Sea Zone
1 fighter moved from Kwangsi to Japan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Kwangsi : 1 airfield, 1 mech_infantry and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 artillery
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters, 3 submarines and 4 transports
39 Sea Zone : 2 submarines
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 64 / 74
Russians : 0 / 0
Japanese : 51 / 52
Americans : 72 / 90
Chinese : 1 / 4
British : 35 / 42
UK_Pacific : 10 / 10
Italians : 15 / 8
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
made two small NCM edits use the second one
Deck chairs on the Titanic, I’m afraid.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Archangel
13 armour, 6 artilleries, 26 infantry and 1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Siberia to Sakha
Americans take Sakha from Germans
1 armour moved from Karelia to Archangel
1 armour moved from Karelia to Belarus
1 bomber moved from Northwest Persia to Baltic States
Combat - Americans
Battle in Archangel
Americans attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Americans attack with 14 armour, 6 artilleries, 26 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 14 armour, 6 artilleries, 26 infantry and 1 mech_infantry in Belarus, round 1 : 15/47 hits
Germans roll dice for 1 mech_infantry in Belarus, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Americans win, taking Belarus from Germans with 14 armour, 6 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Philippines
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Baltic States to Novgorod
1 armour moved from Karelia to Belarus
6 infantry moved from Karelia to Novgorod
2 aaGuns moved from Novgorod to Belarus
2 armour moved from Finland to Novgorod
6 infantry moved from Finland to Karelia
1 armour moved from Finland to Novgorod
3 armour moved from Norway to Karelia
4 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
6 infantry moved from Eastern United States to Quebec
3 transports moved from 106 Sea Zone to 101 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Norway to Novgorod
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Syria to Eastern Persia
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Java to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Java to India
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Finland
3 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Combat Move - British
1 artillery moved from Caucasus to Rostov
British take Rostov from Germans
1 artillery moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 fighter moved from Eastern Persia to Volgograd
Combat - British
Battle in Volgograd
British attack with 2 artilleries and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 artilleries and 1 fighter in Volgograd, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - British
1 fighter moved from Volgograd to Caucasus
5 infantry moved from Northwest Persia to Caucasus
8 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Norway to Novgorod
4 infantry moved from Norway to Finland
4 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Karelia to Novgorod
2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from Novgorod to Belarus
1 fighter moved from United Kingdom to Norway
2 fighters moved from United Kingdom to Finland
1 carrier, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 aaGun, 1 armour and 1 infantry placed in Iraq
1 fighter and 2 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Is there a UK Pac turn coming or are they dead?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Place Units - UK_Pacific
2 aaGuns placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,5,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 aaGuns
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Denmark to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Western Germany : 1 aaGun, 2 artilleries and 6 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 74
Russians : 0 / 0
Japanese : 48 / 52
Americans : 78 / 103
Chinese : 2 / 3
British : 39 / 44
UK_Pacific : 10 / 7
Italians : 15 / 9
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0