Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Vance (axis) versus Omega1759(Allies+10), G1940.2 notech
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
4 artilleries moved from Western United States to 10 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Japanese scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 9 submarines and 4 transports
Japanese defend with 1 fighter
9 submarines owned by the Americans Submerged
Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 7 destroyers and 4 transports in 26 Sea Zone, round 1 : 3/12 hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese lost in 26 Sea Zone
Americans win with 3 battleships, 2 carriers, 2 cruisers, 7 destroyers and 4 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Americans attack with 4 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 8 fighters, 1 harbour and 3 infantry
AA guns fire in Hawaiian Islands : 0/3 hits
Americans roll dice for 4 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 1 : 9/16 hits
Japanese roll dice for 1 aaGun, 2 artilleries, 8 fighters and 3 infantry in Hawaiian Islands, round 1 : 10/13 hits
2 fighters owned by the Americans , 4 artilleries owned by the Americans , 3 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 4 infantry owned by the Americans , 3 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Hawaiian Islands
Japanese win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun, 2 artilleries, 3 fighters and 3 infantry
Casualties for Americans: 4 artilleries, 2 fighters and 4 infantry
4 fighters owned by the Americans and 2 tactical_bombers owned by the Americans retreatedNon Combat Move - Americans
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - Americans
2 fighters placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 9 submarines, 2 tactical_bombers and 4 transports
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Quebec : 1 aaGun
New Brunswick Nova Scotia : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
108 Sea Zone : 1 artillery, 3 infantry and 2 transports
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
Iraq : 1 armour and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 49 / 73
Russians : 13 / 14
Japanese : 69 / 79
Americans : 59 / 74
Chinese : 3 / 16
British : 33 / 41
UK_Pacific : 6 / 7
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.235
Median : 3.000
Variance : 2.420
Standard Deviation : 1.556
Total rolls : 51Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.882
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.406
Median : 3.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 32 -
10 out of 13 hits :-o
-
Tried to move the Chinese fighter in my production phase and this would not let me add it back in edit mode. I will resolve the combat situation by using the edit mode.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to YunnanPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Shensi
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 4 infantry
Yunnan : 1 artillery and 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 9 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 13 / 14
Japanese : 65 / 79
Americans : 59 / 74
Chinese : 7 / 14
British : 33 / 41
UK_Pacific : 6 / 7
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - British
1 bomber moved from India to 36 Sea Zone
1 armour moved from Persia to Caucasus
3 fighters moved from Persia to CaucasusCombat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 1 armour and 3 fighters
Germans defend with 2 infantry
British roll dice for 1 armour and 3 fighters in Caucasus, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
3 fighters moved from Caucasus to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
2 artilleries moved from Persia to Northwest Persia
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from 36 Sea Zone to Szechwan
3 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
2 infantry placed in Egypt
2 mech_infantrys placed in Persia
1 infantry placed in Persia
3 artilleries and 3 infantry placed in United Kingdom
1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Szechwan : 1 bomber
India : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 3 aaGuns, 2 artilleries, 1 fighter and 4 infantry
Sicily : 1 flag, 1 aaGun
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag
Caucasus : 1 armour
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 2 submarines
Iraq : 1 flag, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 3 fighters
Northwest Persia : 1 flag, 2 artilleries and 3 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
98 Sea Zone : 1 battleship, 4 cruisers, 2 destroyers and 2 transports
110 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 47 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 59 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 0
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 2.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 59 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 2.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 armour moved from Southern Italy to Southern France
1 armour moved from Yugoslavia to Southern France
1 infantry moved from France to Holland Belgium
4 artilleries and 2 infantry moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 3 armour, 4 artilleries, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 armour, 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,5,1,1,2,2,3,3,2,4,5,2
Italians collect 3 PUs (14 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Line Islands : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 53 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
france?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 1 fighter and 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Eire : 1 flag
98 Sea Zone : 1 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 53 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
3 tactical_bombers moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters moved from Karelia to BryanskCombat - Germans
Battle in Caucasus
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Caucasus to Rostov
3 fighters moved from Bryansk to Rostov
1 aaGun, 14 armour and 7 infantry moved from Volgograd to Rostov
14 artilleries moved from Ukraine to Rostov
9 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Karelia to Rostov
3 tactical_bombers moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
5 mech_infantrys moved from Karelia to VyborgPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
3 fighters placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 1.
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
4 infantry moved from Timguska to Yenisey
2 fighters and 1 tactical_bomber moved from Russia to Yenisey
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yenisey, round 1 : 1/7 hits
Japanese roll dice for 4 infantry in Yenisey, round 1 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Yenisey, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Yenisey
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yenisey, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Yenisey to Timguska
1 armour moved from Russia to Novosibirsk
3 aaGuns moved from Tambov to Samara
1 aaGun moved from Tambov to Russia
16 artilleries moved from Tambov to Samara
10 infantry moved from Tambov to Russia
15 infantry moved from Tambov to SamaraPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Russians :
Tsinghai : 1 infantry
Yenisey : 1 infantry
Timguska : 2 fighters and 1 tactical_bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 artillery
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 44 infantry and 1 mech_infantry
Tambov : 1 infantry
Novosibirsk : 1 armour
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
Samara : 3 aaGuns, 16 artilleries and 15 infantry
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 70
Russians : 18 / 23
Japanese : 63 / 79
Americans : 53 / 74
Chinese : 8 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 16 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.636
Median : 4.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 3 fighters and 2 mech_infantrys; Remaining resources: 11 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Shantung to Hunan
1 armour moved from Shantung to Hunan
2 infantry moved from French Indo China to Yunnan
2 bombers, 3 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan StateCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
2 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Shan State
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 bombers, 3 fighters and 6 tactical_bombers moved from Yunnan to Siam
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Amur to Manchuria
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
2 mech_infantrys placed in Shantung
Japanese undo move 1.
2 armour placed in French Indo China
1 armour placed in Shantung
3 fighters placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,3,2,2,4,3,3,5,2,2,4,4,3,6,2,3,4,5,4,3,3,6,1,2,3,3,4,3,2,3,5,3,3,2,1,1,4,3,2,2,6
Japanese collect 66 PUs (1 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 7 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Hawaiian Islands
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 6/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 29 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
3 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 107 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 7 infantry placed in Eastern United States
Americans undo move 3.
1 infantry placed in Western United States
3 artilleries, 1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 3 battleships, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 8 submarines, 2 tactical_bombers and 3 transports
29 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 2 transports
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Quebec : 2 aaGuns
New Brunswick Nova Scotia : 1 infantry and 1 mech_infantry
United Kingdom : 1 fighter, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 artillery, 6 infantry and 1 mech_infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
109 Sea Zone : 1 transport
Iraq : 1 armour and 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
107 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 70
Russians : 18 / 23
Japanese : 66 / 87
Americans : 57 / 78
Chinese : 5 / 14
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 16 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.438
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery moved from Szechwan to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery and 3 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 1 artillery
Kansu : 1 infantry
Szechwan : 1 artillery, 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 46 / 70
Russians : 18 / 23
Japanese : 63 / 87
Americans : 57 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 16 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.217
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
1 unit repaired.
4 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 fighters moved from 97 Sea Zone to Southern France
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
4 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Eastern Persia to 128 Sea Zone
3 fighters moved from 128 Sea Zone to Caucasus
1 bomber moved from Szechwan to French Indo ChinaCombat - British
Battle in Greece
Battle in Yugoslavia
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Caucasus, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
British roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Greece from Italians, taking Yugoslavia from Italians, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
British attack with 2 artilleries, 5 fighters and 4 infantry
Italians defend with 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 5 fighters and 4 infantry in Southern France, round 1 : 6/11 hits
Italians roll dice for 3 armour, 4 artilleries and 1 infantry in Southern France, round 1 : 4/8 hits
4 infantry owned by the British , 4 artilleries owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
British roll dice for 2 artilleries and 5 fighters in Southern France, round 2 : 3/7 hits
Italians roll dice for 2 armour in Southern France, round 2 : 0/2 hits
2 armour owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 artilleries and 5 fighters remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Italians: 3 armour, 4 artilleries and 1 infantry
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
2 mech_infantrys moved from Persia to West India
3 fighters moved from Caucasus to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 artilleries moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Southern France to 97 Sea Zone
1 fighter moved from Southern France to United Kingdom
1 infantry moved from India to BurmaPlace Units - British
3 mech_infantrys placed in Persia
2 artilleries and 4 infantry placed in United Kingdom
2 infantry placed in IraqTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for British :
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Normandy Bordeaux : 4 aaGuns, 3 artilleries and 3 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Sicily : 1 flag, 1 aaGun
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag
Caucasus : 1 infantry
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
Iraq : 1 flag, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag, 3 fighters
Northwest Persia : 1 flag, 2 artilleries and 4 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Yugoslavia : 1 flag, 1 infantry
110 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 44 / 70
Russians : 20 / 23
Japanese : 62 / 87
Americans : 57 / 78
Chinese : 8 / 10
British : 40 / 45
UK_Pacific : 6 / 0
Italians : 9 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.478
Median : 3.000
Variance : 0.449
Standard Deviation : 0.670
Total rolls : 90Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.519
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.519
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 44 / 70
Russians : 20 / 23
Japanese : 62 / 87
Americans : 57 / 78
Chinese : 8 / 10
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 9 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.478
Median : 3.000
Variance : 0.449
Standard Deviation : 0.670
Total rolls : 90Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.519
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.519
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
Forgot to move 1 AA guns from Normandy to Southern France in the UK non-Combat. I forgot to do that! :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Southern France
Italians attack with 7 infantry
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun and 2 artilleries
Casualties for Italians: 3 infantry
Battle in Yugoslavia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
2 fighters moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,4,2,3,4,2,3,5,1,1,1,5,4,3,4,4,4,2,6
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
2 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
ANZAC take 54 Sea Zone from JapaneseCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in New Britain, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
ANZAC roll dice for 1 artillery in New Britain, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery in New Britain, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in New Britain, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in New Britain
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Line Islands to 29 Sea ZonePlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
47 Sea Zone : 1 transport
29 Sea Zone : 1 infantry
54 Sea Zone : 1 flag
55 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 20 / 23
Japanese : 62 / 87
Americans : 57 / 78
Chinese : 8 / 10
British : 33 / 45
UK_Pacific : 6 / 6
Italians : 16 / 4
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7





