Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Vance (axis) versus Omega1759(Allies+10), G1940.2 notech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 infantry
Tobruk : 2 infantry
Eire : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 70
Russians : 17 / 16
Japanese : 55 / 65
Americans : 53 / 68
Chinese : 8 / 16
British : 36 / 41
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Tambov
2 tactical_bombers moved from Rostov to Caucasus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
14 armour and 10 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Caucasus
Germans attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 14 armour and 10 infantry
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 14 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
8 artilleries moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Karelia
3 fighters and 3 tactical_bombers moved from Archangel to Karelia
1 aaGun moved from Finland to Karelia
2 mech_infantrys moved from Archangel to Karelia
3 mech_infantrys moved from Novgorod to Karelia
10 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Western Germany to Denmark
5 infantry moved from Germany to Western Germany
1 aaGun moved from Rostov to Volgograd
2 tactical_bombers moved from Caucasus to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5,3
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Russians
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Samara to Tambov
18 infantry moved from Samara to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Samara to Smolensk
1 infantry moved from Russia to Vologda
10 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
4 artilleries moved from Russia to Tambov
8 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 16 artilleries and 26 infantry
Germans defend with 2 infantry
Russians roll dice for 16 artilleries and 26 infantry in Tambov, round 1 : 8/42 hits
Germans roll dice for 2 infantry in Tambov, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 16 artilleries and 26 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Samara to Tambov
2 aaGuns moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Timguska : 4 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 4 aaGuns, 16 artilleries and 26 infantry
Vologda : 1 artillery and 2 infantry
Smolensk : 2 infantry
Samara : 1 infantry
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 55 / 73
Russians : 14 / 14
Japanese : 55 / 65
Americans : 53 / 68
Chinese : 8 / 16
British : 33 / 41
UK_Pacific : 7 / 7
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.807
Median : 4.000
Variance : 0.768
Standard Deviation : 0.876
Total rolls : 57Germans Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.788
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 52Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 2 infantry moved from Chahar to Hopei
2 infantry moved from Shantung to Anhwe
2 bombers moved from French Indo China to Anhwe
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from French Indo China to Yunnan
6 armour and 3 artilleries moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
3 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Siberia to Amur
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Java
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win, taking Java from Dutch, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 6 armour, 3 artilleries and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 6 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Anhwe to French Indo China
1 fighter moved from Hopei to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 aaGun moved from Chahar to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to Hawaiian Islands
2 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
3 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,1,5,5,5,3,3,6,1,1,6,2,1,1,3,6,2,3,2,6,5,3,3,5,4,2,3,5,3,5,5,5,5,1,2,5,5
Japanese collect 68 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
4 artilleries moved from Western United States to 10 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium -
Scramble orders for 26
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scramble 1 fighter.
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inf, art, fighters, AA
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actually i changed my mind. lose AA first.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
4 artilleries moved from Western United States to 10 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Japanese scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 9 submarines and 4 transports
Japanese defend with 1 fighter
9 submarines owned by the Americans Submerged
Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 7 destroyers and 4 transports in 26 Sea Zone, round 1 : 3/12 hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese lost in 26 Sea Zone
Americans win with 3 battleships, 2 carriers, 2 cruisers, 7 destroyers and 4 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Americans attack with 4 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 8 fighters, 1 harbour and 3 infantry
AA guns fire in Hawaiian Islands : 0/3 hits
Americans roll dice for 4 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 1 : 9/16 hits
Japanese roll dice for 1 aaGun, 2 artilleries, 8 fighters and 3 infantry in Hawaiian Islands, round 1 : 10/13 hits
2 fighters owned by the Americans , 4 artilleries owned by the Americans , 3 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 4 infantry owned by the Americans , 3 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Hawaiian Islands
Japanese win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun, 2 artilleries, 3 fighters and 3 infantry
Casualties for Americans: 4 artilleries, 2 fighters and 4 infantry
4 fighters owned by the Americans and 2 tactical_bombers owned by the Americans retreatedNon Combat Move - Americans
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - Americans
2 fighters placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 9 submarines, 2 tactical_bombers and 4 transports
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Quebec : 1 aaGun
New Brunswick Nova Scotia : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
108 Sea Zone : 1 artillery, 3 infantry and 2 transports
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
Iraq : 1 armour and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 49 / 73
Russians : 13 / 14
Japanese : 69 / 79
Americans : 59 / 74
Chinese : 3 / 16
British : 33 / 41
UK_Pacific : 6 / 7
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.235
Median : 3.000
Variance : 2.420
Standard Deviation : 1.556
Total rolls : 51Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.882
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.406
Median : 3.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 32 -
10 out of 13 hits :-o
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Tried to move the Chinese fighter in my production phase and this would not let me add it back in edit mode. I will resolve the combat situation by using the edit mode.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to YunnanPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Shensi
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 4 infantry
Yunnan : 1 artillery and 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 9 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 13 / 14
Japanese : 65 / 79
Americans : 59 / 74
Chinese : 7 / 14
British : 33 / 41
UK_Pacific : 6 / 7
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - British
1 bomber moved from India to 36 Sea Zone
1 armour moved from Persia to Caucasus
3 fighters moved from Persia to CaucasusCombat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 1 armour and 3 fighters
Germans defend with 2 infantry
British roll dice for 1 armour and 3 fighters in Caucasus, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
3 fighters moved from Caucasus to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
2 artilleries moved from Persia to Northwest Persia
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from 36 Sea Zone to Szechwan
3 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
2 infantry placed in Egypt
2 mech_infantrys placed in Persia
1 infantry placed in Persia
3 artilleries and 3 infantry placed in United Kingdom
1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Szechwan : 1 bomber
India : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 3 aaGuns, 2 artilleries, 1 fighter and 4 infantry
Sicily : 1 flag, 1 aaGun
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag
Caucasus : 1 armour
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 2 submarines
Iraq : 1 flag, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 3 fighters
Northwest Persia : 1 flag, 2 artilleries and 3 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
98 Sea Zone : 1 battleship, 4 cruisers, 2 destroyers and 2 transports
110 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 47 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 59 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 0
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 2.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 59 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 2.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 armour moved from Southern Italy to Southern France
1 armour moved from Yugoslavia to Southern France
1 infantry moved from France to Holland Belgium
4 artilleries and 2 infantry moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 3 armour, 4 artilleries, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 armour, 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,5,1,1,2,2,3,3,2,4,5,2
Italians collect 3 PUs (14 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Line Islands : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 53 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
france?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 1 fighter and 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Eire : 1 flag
98 Sea Zone : 1 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 73
Russians : 15 / 14
Japanese : 65 / 79
Americans : 53 / 74
Chinese : 7 / 14
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 17 / 9
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





