Coorran vs Captain Walker G40 Alpha +3 No tech, Bid


  • Of course. I myself edited some moves and units after my Japan turn. I don’t know what the odds were in the Japan vs ANZAC in Java, but the ANZAC infantry pulled off a major victory there!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from French Equatorial Africa to Belgian Congo
                2 armour moved from Belgian Congo to Rhodesia
                1 fighter moved from Egypt to Rhodesia
                1 infantry moved from Belgian Congo to Rhodesia
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Egypt to Kenya
                      Italians take Kenya from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                1 mech_infantry moved from Belgian Congo to Rhodesia

    Combat - Italians
                Battle in Ethiopia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 1 :  1/2 hits
                        British roll dice for 1 artillery in Ethiopia, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Ethiopia
                    Italians win, taking Ethiopia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Rhodesia
                    Italians attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 4 infantry
                        Italians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Rhodesia, round 1 :  2/6 hits
                        British roll dice for 4 infantry in Rhodesia, round 1 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Rhodesia
                    1 mech_infantry owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians retreated to Belgian Congo
                    British win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rhodesia to Belgian Congo
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Caucasus to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                5 infantry moved from France to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to France
                1 infantry moved from Western Ukraine to Ukraine
                2 aaGuns moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 mech_infantrys placed in Egypt
                1 mech_infantry placed in Persia
                2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,6
                Italians collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Kenya : 1 flag, 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 fighter
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 2 mech_infantrys
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        France : 1 artillery and 2 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Ethiopia : 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 2 aaGuns and 1 infantry
        Caucasus : 1 flag, 1 infantry
        76 Sea Zone : 1 transport
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
        94 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 fighter and 2 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 19 / 24
        Japanese : 66 / 77
        Americans : 53 / 76
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 32 / 40
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 75 Sea Zone
                1 submarine moved from 60 Sea Zone to 78 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,5,4,1,2,4,4,4,6,3,3,6,5,1,4,4,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 1 infantry
        Western Australia : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 submarine
        54 Sea Zone : 2 destroyers
        62 Sea Zone : 2 submarines and 1 transport
        60 Sea Zone : 1 submarine
        75 Sea Zone : 1 submarine
        78 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 19 / 24
        Japanese : 66 / 77
        Americans : 53 / 76
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 32 / 40
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Scotland : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 19 / 24
        Japanese : 66 / 77
        Americans : 53 / 76
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 32 / 40
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Novgorod to Smolensk
                2 tactical_bombers moved from Belarus to Smolensk
                3 armour and 5 mech_infantrys moved from Archangel to Bryansk
                8 artilleries and 5 infantry moved from Belarus to Bryansk
                4 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk
                4 armour and 3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                6 infantry moved from Novgorod to Belarus
                1 artillery and 6 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Smolensk, round 1 :  2/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 11 armour, 11 artilleries, 5 infantry and 13 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 11 artilleries, 5 infantry and 13 mech_infantrys in Bryansk, round 1 :  11/40 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 11 armour, 11 artilleries, 4 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  4/10 hits
                        Americans roll dice for 1 aaGun and 6 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        1 infantry owned by the Germans , 3 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/9 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                3 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                2 tactical_bombers moved from Smolensk to Novgorod
                2 bombers moved from Smolensk to Novgorod
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                5 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in Ukraine
                7 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 2 infantry
        Denmark : 1 aaGun and 7 infantry
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 6 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 11 armour, 11 artilleries, 4 infantry and 13 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        95 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        93 Sea Zone : 1 flag
        115 Sea Zone : 2 transports
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 18 / 24
        Japanese : 66 / 77
        Americans : 51 / 76
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 32 / 40
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 infantry moved from Volgograd to Caucasus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Caucasus
                    Russians attack with 3 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Russia
                2 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 aaGun and 1 factory_minor
        Caucasus : 2 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 21 / 21
        Japanese : 66 / 77
        Americans : 51 / 76
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Scramble FTR in Russia against 2 Japanese BMB?

  • '23 '21 '20 '19 '17 '16 '15 '13

    if there aren’t any escorts I’ll send anything that can intercept up!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 bombers, 2 destroyers, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 75 Sea Zone
                2 armour and 2 infantry moved from India to 39 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 destroyer moved from 42 Sea Zone to 60 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                2 battleships moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                3 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Sikang
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Shensi to Szechwan
                2 bombers moved from Kweichow to Russia
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Kweichow to Sikang
                1 fighter moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kweichow to Szechwan

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  0/2 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Sikang
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Sikang, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Dutch New Guinea, round 1 :  3/5 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 75 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 7 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 75 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 60 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 60 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 60 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 armour and 2 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from Szechwan to Shensi
                2 bombers moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                1 fighter moved from Java to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 armour moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Java to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Greece to 95 Sea Zone

    Place Units - Japanese
                3 submarines placed in 37 Sea Zone
                1 destroyer placed in 39 Sea Zone
                2 bombers placed in India
                1 destroyer placed in 19 Sea Zone
                1 bomber and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kiangsu : 1 bomber, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Shensi : 1 flag, 1 fighter and 2 tactical_bombers
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 mech_infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        37 Sea Zone : 2 battleships, 1 carrier, 2 fighters and 3 submarines
        35 Sea Zone : 4 carriers, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports
        39 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        60 Sea Zone : 1 destroyer
        West India : 1 flag
        Ethiopia : 2 armour and 2 infantry
        Bryansk : 2 bombers
        76 Sea Zone : 2 transports
        95 Sea Zone : 1 carrier, 2 fighters and 1 tactical_bomber
        75 Sea Zone : 1 destroyer
        81 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 19 / 21
        Japanese : 77 / 87
        Americans : 51 / 76
        Chinese : 0 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 armour and 1 infantry moved from Alaska to 2 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from 92 Sea Zone to 94 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking 93 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
                3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                2 mech_infantrys moved from Libya to Tobruk
                1 artillery, 1 fighter and 3 infantry moved from Libya to Tobruk
                1 bomber and 1 tactical_bomber moved from 94 Sea Zone to Tobruk
                1 fighter moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser and 4 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        2 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun and 1 fighter
        Morocco : 2 artilleries and 5 infantry
        Tobruk : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Libya : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 4 destroyers and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 5
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 26 / 30
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 87 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                3 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from Gibraltar to French West Africa
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Nigeria : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Rhodesia : 5 infantry
        French Central Africa : 1 infantry
        French West Africa : 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Holland Belgium : 1 flag, 1 infantry
        87 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        Eastern Persia : 1 flag
        Brazil : 1 flag, 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Rhodesia
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                3 mech_infantrys moved from Egypt to Belgian Congo
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 mech_infantry moved from French Equatorial Africa to Rhodesia
                1 mech_infantry moved from French Equatorial Africa to Rhodesia
                1 fighter moved from Anglo Egyptian Sudan to Rhodesia
                1 infantry moved from France to Holland Belgium
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 2 submarines
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians retreated to 95 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Rhodesia
                    Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                    British defend with 5 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Rhodesia, round 1 :  3/9 hits
                        British roll dice for 5 infantry in Rhodesia, round 1 :  2/5 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
                    3 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 2 armour owned by the Italians retreated to Belgian Congo
                    British win with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 1 :  0/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    retreated to Caucasus
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Rhodesia to Anglo Egyptian Sudan
                1 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                2 infantry moved from Southern France to France

    Place Units - Italians
                3 artilleries placed in Egypt
                1 destroyer placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Italians collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 armour, 1 artillery and 6 mech_infantrys
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        France : 1 artillery and 3 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag
        Ukraine : 2 aaGuns and 1 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 fighter
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 submarine moved from 78 Sea Zone to 76 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in 60 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 76 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 1 infantry
        Western Australia : 1 infantry
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 2 submarines
        76 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Scotland : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 20 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 bomber and 1 tactical_bomber moved from Novgorod to Tambov
                1 bomber and 1 tactical_bomber moved from Novgorod to Smolensk
                5 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Western Germany to 96 Sea Zone
                2 fighters moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                2 submarines moved from 95 Sea Zone to 96 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                3 artilleries moved from Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 carrier, 6 fighters, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports
                        Germans roll dice for 2 submarines in 96 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 :  5/7 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports in 96 Sea Zone, round 1 :  4/8 hits
                        4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Germans and 2 submarines owned by the Germans lost in 96 Sea Zone
                        Germans roll dice for 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 cruiser, 2 fighters and 3 transports in 96 Sea Zone, round 2 :  2/3 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the Americans , 3 transports owned by the Americans and 2 fighters owned by the Germans lost in 96 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 carrier, 2 fighters and 2 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Tambov to Bryansk
                3 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,2,6
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Germany : 1 aaGun and 1 factory_major
        Denmark : 1 aaGun and 5 infantry
        Southern Italy : 3 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 14 armour, 14 artilleries, 2 bombers, 8 infantry, 13 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 4 fighters and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 18 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Vologda to Smolensk
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 aaGun moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                3 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 aaGun
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 21 / 21
        Japanese : 76 / 87
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I did not scramble Australia, since it’s obviously a waste. again, if you want to, I can change it.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Samara
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Sikang to Volgograd
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kweichow to Shan State
                1 destroyer moved from 75 Sea Zone to 76 Sea Zone
                1 bomber moved from India to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from Bryansk to Volgograd
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Kiangsu to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 battleships and 3 submarines moved from 37 Sea Zone to 54 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                4 carriers moved from 35 Sea Zone to 54 Sea Zone
                1 armour moved from Szechwan to Kazakhstan
                2 mech_infantrys moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kiangsu to Jehol
                2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 56 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 armour moved from Ethiopia to Egypt
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Western Australia
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour and 2 bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Volgograd, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Japanese attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 76 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 76 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the ANZAC lost in 76 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Western Australia
                    Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Western Australia, round 1 :  2/6 hits
                        ANZAC roll dice for 1 infantry in Western Australia, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 4 fighters, 3 submarines and 4 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 carrier, 4 destroyers and 2 fighters
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 1 :  7/10 hits
                        Americans roll dice for 1 carrier, 5 destroyers and 2 fighters in 54 Sea Zone, round 1 :  7/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC and 3 submarines owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 :  4/10 hits
                        Americans roll dice for 2 fighters in 54 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 carrier, 4 destroyers and 2 fighters

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 6 Sea Zone to Philippines
                1 infantry moved from Siberia to Amur
                1 fighter and 2 tactical_bombers moved from Shensi to Tsinghai
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from 76 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Egypt
                1 fighter and 2 tactical_bombers moved from Tsinghai to Persia
                2 bombers moved from Volgograd to Slovakia Hungary

    Place Units - Japanese
                2 transports placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 transport placed in 39 Sea Zone
                1 armour and 1 infantry placed in India
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour placed in Japan
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter, 1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Japanese collect 83 PUs (2 lost to blockades); end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Jehol : 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 2 armour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        37 Sea Zone : 2 transports
        39 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers and 1 transport
        56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers
        West India : 1 flag
        Egypt : 2 armour, 1 bomber, 1 fighter and 2 infantry
        Slovakia Hungary : 2 bombers
        Urals : 1 flag, 1 armour
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Samara : 1 flag, 1 armour
        76 Sea Zone : 1 destroyer
        95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        81 Sea Zone : 1 transport
        Persia : 1 fighter and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 13 / 21
        Japanese : 85 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Tobruk to Egypt
                1 tactical_bomber moved from Tobruk to Egypt

    Combat - Americans
                Air Battle in Egypt
                    Americans attacks with 2 units heading to Egypt
                    Italians launches 1 interceptors out of Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 8 damage total.  Damaged units is as follows: harbour = 4, factory_minor = 4
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber and 1 tactical_bomber moved from Egypt to Alexandria
                1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to Soviet Far East
                2 fighters moved from Hawaiian Islands to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sakha : 1 armour
        Soviet Far East : 1 fighter, 1 infantry and 1 mech_infantry
        Siberia : 1 infantry
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 transport
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Alexandria : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Gibraltar : 1 aaGun and 1 fighter
        Morocco : 1 infantry
        Tobruk : 2 artilleries and 4 infantry
        Libya : 1 flag
        96 Sea Zone : 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports
        91 Sea Zone : 3 destroyers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 15 / 21
        Japanese : 83 / 93
        Americans : 51 / 71
        Chinese : 0 / 2
        British : 23 / 26
        UK_Pacific : 0 / 0
        Italians : 30 / 40
        ANZAC : 9 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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