ncm edit if youre okay with it J3 edit ncm.tsvg
BotA Rnd 3 wirkey vs Noll
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 I’d prefer low luck, but i think dice is default, so if you insist we have to play with dice. 
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 I think low luck is the default, but I really dont like it. Predictable battles, 100% strafes etc… Let me know. 
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 checked the other games, looks like dice is default I’ll prefer RomanAlliance 
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 Oh cool! Let’s play dice <3 Otherwise I would have conceded without playing :-D And you can have Roman Alliance. I will start the game later tonight or tomorrow. PM me your dice server mail! 
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 Noll, looks like this game is waiting on you to start with Carthage…… please start asap 
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 Asap is tomorrow. Ad i pmed you I am out of town 'till 7 january (today). 
 My flight is at 5pm today. Can’t help it. I was able to log in tripleA only once during my holidays.
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 Test summary from TripleA, engine version: 1.6.1.4, time: 21:05:26 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - Carthage 
 Carthage buy 2 biremes, 1 city, 4 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage 
 3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
 2 cavalrys moved from Corduba to Salmantica
 4 spearmen and 3 swordmen moved from Corduba to Castulo
 2 spearmen and 1 swordman moved from Hispatis to Salmantica
 1 swordman moved from Acci to Carthago Nova
 1 spearman and 1 swordman moved from Gades to SZ 14
 2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
 1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
 1 spearman moved from Gades to Acci
 1 spearman moved from Palma to SZ 29
 3 spearmen moved from Caralis to SZ 32
 2 spearmen moved from Carthago to SZ 32
 1 warelephant moved from Carthago to SZ 36
 1 spearman moved from Melita to SZ 36
 1 hoplite moved from Carthago to SZ 36
 1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
 1 hoplite, 1 spearman and 1 warelephant moved from SZ 33 to Lilybaeum
 2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
 5 spearmen moved from SZ 33 to Lilybaeum
 3 spearmen moved from Thapsus to Thenae
 3 cavalrys moved from Carthago to ThenaeCombat - Carthage 
 Battle in Salmantica
 Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
 Neutral defend with 3 cavalrys and 1 swordman
 Carthage win, taking Salmantica from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 16
 Casualties for Neutral: 3 cavalrys and 1 swordman
 Battle in Castulo
 Carthage attack with 7 spearmen and 5 swordmen
 Neutral defend with 2 cavalrys and 3 swordmen
 Carthage win, taking Castulo from Neutral with 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
 Casualties for Neutral: 2 cavalrys and 3 swordmen
 Casualties for Carthage: 3 spearmen
 Battle in Thenae
 Carthage attack with 3 cavalrys and 3 spearmen
 Neutral defend with 1 archer and 2 spearmen
 Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 archer and 2 spearmen
 Casualties for Carthage: 2 spearmenNon Combat Move - Carthage Place Units - Carthage 
 1 city placed in Lilybaeum
 2 biremes and 1 trireme placed in SZ 32
 4 spearmen placed in Carthago
 Carthage undo move 2.
 2 biremes and 1 trireme placed in SZ 36Turn Complete - Carthage 
 Carthage collect 59 PUs; end with 59 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - RomanRepublic 
 RomanRepublic buy 1 bireme, 3 legionaires, 1 trireme and 4 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic 
 1 legionaire moved from Croton to SZ 44
 1 bireme and 1 legionaire moved from SZ 44 to SZ 35
 1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
 3 legionaires and 4 velitess moved from Arretium to Ariminum
 2 legionaires and 3 velitess moved from Salapia to Ariminum
 1 legionaire and 3 velitess moved from Croton to Capua
 2 legionaires and 1 velites moved from Tarentum to Capua
 1 ballista, 2 cavalrys, 4 legionaires and 5 velitess moved from Roma to Capua
 4 legionaires and 5 velitess moved from Messana to Syracuse
 1 legionaire moved from SZ 35 to SyracuseCombat - RomanRepublic 
 Battle in Verona
 RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
 Neutral defend with 2 axemen and 3 swordmen
 RomanRepublic roll dice for 1 ballista, 2 legionaires and 3 velitess in Verona, round 1 : 2/6 hits
 Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 : 5/5 hits
 2 axemen owned by the Neutral , 3 velitess owned by the RomanRepublic and 2 legionaires owned by the RomanRepublic lost in Verona
 1 ballista owned by the RomanRepublic retreated to Ariminum
 Neutral win with 3 swordmen remaining. Battle score for attacker is -11
 Casualties for Neutral: 2 axemen
 Casualties for RomanRepublic: 2 legionaires and 3 velitessNon Combat Move - RomanRepublic Place Units - RomanRepublic 
 1 bireme and 1 trireme placed in SZ 28
 3 legionaires and 4 velitess placed in RomaTurn Complete - RomanRepublic 
 RomanRepublic collect 43 PUs; end with 43 PUs total
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 I know why I hate dice :cry: 
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 ya, i’ve found that 90% just isn’t good enough in a dice game… you really need to push it to 96% or higher, and even then be prepared for the occasional forced retreat 
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 Wirkey you need to play Greece before I can go. Roman and Greeks goes one after another. 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - GreekCityStates 
 GreekCityStates buy 6 hoplites; Remaining resources: 4 PUs;Combat Move - GreekCityStates 
 6 hoplites and 3 slingerss moved from Sparta to Corinth
 2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
 3 biremes and 2 triremes moved from SZ 67 to SZ 68
 1 hoplite and 1 slingers moved from Rhodos to SZ 68
 1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
 1 hoplite and 1 slingers moved from SZ 68 to AthensCombat - GreekCityStates 
 Battle in Corinth
 GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
 Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
 11 hoplites owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates retreated to Athens
 Macedonia win with 3 hoplites remaining. Battle score for attacker is 14
 Casualties for Macedonia: 2 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen
 Casualties for GreekCityStates: 2 archers and 6 slingerssNon Combat Move - GreekCityStates Place Units - GreekCityStates 
 6 hoplites placed in SpartaTurn Complete - GreekCityStates 
 GreekCityStates collect 34 PUs; end with 38 PUs total
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 Did I tell you before, that i have no clue what I’m doing? 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - Macedonia 
 Macedonia buy 2 biremes, 1 hoplite, 1 peltasts and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia 
 2 biremes and 1 trireme moved from SZ 70 to SZ 69
 2 cavalrys, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
 1 peltasts moved from Dodona to Delphi
 Macedonia take Delphi from GreekCityStates
 2 hoplites and 3 peltastss moved from Dodona to Larissa
 1 cavalry moved from Pella to Larissa
 1 hoplite and 3 peltastss moved from Pella to Thessalonica
 1 cavalry moved from Philippopolis to Larissa
 2 hoplites and 4 peltastss moved from Philippopolis to ThessalonicaCombat - Macedonia Non Combat Move - Macedonia Place Units - Macedonia 
 2 biremes placed in SZ 69
 1 hoplite, 1 peltasts and 2 swordmen placed in ThessalonicaTurn Complete - Macedonia 
 Macedonia collect 33 PUs; end with 33 PUs total
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 Did I tell you before, that i have no clue what I’m doing? I’m a noob too :D I think this might make the game funnier for both of us 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - Egypt 
 Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt 
 3 biremes and 1 trireme moved from SZ 57 to SZ 64
 1 trireme moved from SZ 58 to SZ 63
 2 archers, 3 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
 3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
 1 chariot moved from Memphis to Paraetonium
 1 archer, 2 axemen and 5 spearmen moved from Memphis to Alexandria
 1 spearman moved from Jerusalem to Damascus
 3 axemen, 2 chariots and 6 spearmen moved from Sidon to DamascusCombat - Egypt 
 Battle in Damascus
 Egypt attack with 3 axemen, 2 chariots and 7 spearmen
 Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
 1 spearman owned by the Egypt , 3 axemen owned by the Egypt and 2 chariots owned by the Egypt retreated to Jerusalem
 Seleucid win with 2 hoplites remaining. Battle score for attacker is 0
 Casualties for Egypt: 6 spearmen
 Casualties for Seleucid: 2 cavalrys, 1 legionaire and 3 peltastss
 Battle in Paraetonium
 Egypt attack with 5 archers, 7 axemen, 3 chariots and 6 spearmen
 Neutral defend with 3 spearmen
 Egypt win, taking Paraetonium from Neutral with 5 archers, 7 axemen, 3 chariots and 5 spearmen remaining. Battle score for attacker is 6
 Casualties for Egypt: 1 spearman
 Casualties for Neutral: 3 spearmenNon Combat Move - Egypt Place Units - Egypt 
 2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
 1 city placed in JerusalemTurn Complete - Egypt 
 Egypt collect 47 PUs; end with 47 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - Seleucid 
 Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;Combat Move - Seleucid 
 2 peltastss moved from Hatra to Palmyra
 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
 2 hoplites and 2 peltastss moved from Tarsus to SZ 61
 2 hoplites and 2 peltastss moved from SZ 61 to Salamis
 1 peltasts moved from Antioch to Sidon
 Seleucid take Sidon from Egypt
 1 hoplite moved from Damascus to PalmyraCombat - Seleucid 
 Battle in Palmyra
 Seleucid attack with 6 hoplites, 2 legionaires and 6 peltastss
 Neutral defend with 3 cavalrys and 4 spearmen
 6 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
 Neutral win with 1 cavalry and 4 spearmen remaining. Battle score for attacker is 2
 Casualties for Seleucid: 3 peltastss
 Casualties for Neutral: 2 cavalrys
 Battle in Salamis
 Seleucid attack with 2 hoplites and 2 peltastss
 Egypt defend with 2 spearmen
 Seleucid win, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is -3
 Casualties for Egypt: 2 spearmen
 Casualties for Seleucid: 1 hoplite and 2 peltastssNon Combat Move - Seleucid 
 1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
 1 cataphract and 1 cavalry moved from Hatra to Emesa
 1 cavalry moved from Edessa to Emesa
 2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
 4 hoplites, 2 legionaires and 5 peltastss moved from Antioch to Damascus
 1 cataphract and 2 cavalrys moved from Antioch to Emesa
 1 peltasts moved from Edessa to Hatra
 3 hoplites, 2 legionaires and 2 peltastss moved from Edessa to Emesa
 2 hoplites and 1 peltasts moved from Attalia to SardisPlace Units - Seleucid 
 10 cavalrys placed in Antioch
 1 city placed in DamascusTurn Complete - Seleucid 
 Seleucid collect 70 PUs; end with 70 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :1 Purchase Units - Parthia 
 Parthia buy 2 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Parthia 
 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
 2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
 1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
 1 horsearcher moved from Ecbatana to Gazaca
 1 archer and 4 spearmen moved from Ecbatana to CtesiphonCombat - Parthia 
 Battle in Seleucia
 Parthia attack with 6 archers, 2 cataphracts, 2 cavalrys, 2 horsearchers and 14 spearmen
 Seleucid defend with 1 peltasts
 Parthia win, taking Seleucia from Seleucid with 6 archers, 2 cataphracts, 2 cavalrys, 2 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
 Casualties for Seleucid: 1 peltasts
 Battle in Gazaca
 Parthia attack with 1 archer, 3 horsearchers and 3 spearmen
 Neutral defend with 1 archer and 3 spearmen
 Neutral win with no units remaining. Battle score for attacker is -18
 Casualties for Neutral: 1 archer and 3 spearmen
 Casualties for Parthia: 1 archer, 3 horsearchers and 3 spearmen
 Battle in Babylon
 Parthia attack with 2 archers, 1 cataphract, 1 cavalry and 4 spearmen
 Neutral defend with 3 archers and 7 spearmen
 1 cavalry owned by the Parthia and 1 cataphract owned by the Parthia retreated to Persepolis
 Neutral win with 3 archers and 5 spearmen remaining. Battle score for attacker is -14
 Casualties for Neutral: 2 spearmen
 Casualties for Parthia: 2 archers and 4 spearmenNon Combat Move - Parthia Place Units - Parthia 
 2 cataphracts and 4 cavalrys placed in PersepolisTurn Complete - Parthia 
 Parthia collect 40 PUs; end with 40 PUs total
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 ya, i’ve found that 90% just isn’t good enough in a dice game… you really need to push it to 96% or higher, and even then be prepared for the occasional forced retreat I will never do a 90% attack again :roll: 
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