Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Vance (axis) versus Omega1759(Allies+10), G1940.2 notech
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Ouch! :cry:
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Ouch! :cry:
In total, I’ve rolled AA / intercept 15 times and hit 3 planes
You’ve rolled 8 and hit 2, pretty fair -
Nah I’m not really upset about that. That’s just the way SBR is. It’s meant to be like the real war and its pretty close I think. You hurt the enemy but a lot of the time it cost you more, but under the right conditions its worth it anyway. Like right now I can afford to lose a few bombers.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 1/5 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
20 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to Novosibirsk
4 infantry moved from Central Mongolia to DzavhanPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag, 4 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 2 fighters, 47 infantry and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 20 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantry
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 53 / 73
Russians : 17 / 17
Japanese : 48 / 58
Americans : 52 / 67
Chinese : 9 / 16
British : 33 / 46
UK_Pacific : 11 / 11
Italians : 16 / 27
ANZAC : 10 / 8
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
Nah I’m not really upset about that. That’s just the way SBR is. It’s meant to be like the real war and its pretty close I think. You hurt the enemy but a lot of the time it cost you more, but under the right conditions its worth it anyway. Like right now I can afford to lose a few bombers.
Small edit below, I’ve decided to take Tambov with a tank instead. Russia is getting poor!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
4 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Chahar to Hopei
1 bomber moved from French Indo China to 41 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber and 3 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
3 fighters moved from Shan State to Kwangtung
1 bomber moved from Shan State to Buyant-Uhaa
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
6 fighters moved from 26 Sea Zone to Hawaiian Islands
6 tactical_bombers moved from 26 Sea Zone to Caroline Islands
2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 26 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 armour and 3 infantry placed in Japan
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from ItaliansCombat - Americans
Non Combat Move - Americans
2 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Queensland : 2 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
10 Sea Zone : 3 battleships, 3 carriers, 2 cruisers, 9 destroyers, 3 fighters, 9 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 artillery and 5 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Brazil : 1 flag
103 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 53 / 73
Russians : 15 / 17
Japanese : 55 / 61
Americans : 53 / 71
Chinese : 5 / 16
British : 33 / 46
UK_Pacific : 10 / 11
Italians : 15 / 27
ANZAC : 10 / 8
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Order of losses in Novgorod?
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You are hitting that by air? Well OK, lose mechs then bombers.
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You are hitting that by air? Well OK, lose mechs then bombers.
Yes, it was a 95% battle, now that I only got one hit with 20 of punch, will be very difficult!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - British
4 fighters moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
3 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
3 fighters moved from Persia to Caucasus
1 infantry moved from Sicily to 95 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
4 cruisers moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 mech_infantry moved from Sicily to 95 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
4 fighters moved from 95 Sea Zone to 97 Sea Zone
5 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Battle in Caucasus
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Caucasus, round 1 : 2/7 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 1 : 2/4 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 3 fighters in Caucasus, round 2 : 3/5 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
British win, taking Greece from Italians, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Northern Italy
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 1 : 1/2 hits
British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 1 : 1/6 hits
Italians roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 4 infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 6 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Novgorod
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Novgorod, round 1 : 1/6 hits
Germans roll dice for 4 bombers and 3 mech_infantrys in Novgorod, round 1 : 1/7 hits
1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Novgorod
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 4 bombers and 2 mech_infantrys in Novgorod, round 2 : 1/6 hits
1 fighter owned by the British and 2 mech_infantrys owned by the Germans lost in Novgorod
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
Germans roll dice for 4 bombers in Novgorod, round 3 : 0/4 hits
2 bombers owned by the Germans lost in Novgorod
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Novgorod, round 4 : 3/4 hits
Germans roll dice for 2 bombers in Novgorod, round 4 : 1/2 hits
1 tactical_bomber owned by the British and 2 bombers owned by the Germans lost in Novgorod
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 4 bombers and 3 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Novgorod to Russia
2 fighters moved from Novgorod to Nenetsia
3 fighters moved from Caucasus to Persia
1 tactical_bomber moved from Shan State to Burma
2 infantry moved from India to Burma
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from India to Burma
4 fighters moved from Northern Italy to 97 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 factory_minor placed in Iraq
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for British :
Shan State : 1 infantry
Burma : 2 aaGuns, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield and 1 harbour
Sumatra : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
Sicily : 1 flag, 1 aaGun
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag
Nenetsia : 2 fighters
Russia : 1 bomber
Caucasus : 1 armour
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 4 fighters and 1 mech_infantry
110 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 48 / 73
Russians : 17 / 17
Japanese : 50 / 61
Americans : 53 / 71
Chinese : 9 / 14
British : 42 / 47
UK_Pacific : 11 / 1
Italians : 9 / 27
ANZAC : 10 / 8
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.594
Median : 4.000
Variance : 0.470
Standard Deviation : 0.686
Total rolls : 101Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.519
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.710
Median : 4.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 62Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 48 / 73
Russians : 17 / 17
Japanese : 50 / 61
Americans : 53 / 71
Chinese : 9 / 14
British : 42 / 47
UK_Pacific : 11 / 12
Italians : 9 / 27
ANZAC : 10 / 8
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.594
Median : 4.000
Variance : 0.470
Standard Deviation : 0.686
Total rolls : 101Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.519
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.710
Median : 4.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 62Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Avoided the disaster in Novgorod, lost 4 more IPC than the expected value, could have been a lot worst!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 18 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Greece from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 armour moved from Eastern Poland to BulgariaPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,3,3,2,4,1,3,3,2,1,1,5,6,2,1,4,4,6,5
Italians collect 3 PUs (12 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
7 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 7 PUs (3 lost to blockades); end with 15 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Line Islands : 1 infantry
Dutch New Guinea : 1 flag
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 17 / 17
Japanese : 50 / 61
Americans : 53 / 71
Chinese : 9 / 14
British : 33 / 47
UK_Pacific : 11 / 12
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Eire to ScotlandTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 fighter
Normandy Bordeaux : 1 factory_minor and 1 harbour
Libya : 2 infantry
Eire : 1 flag
92 Sea Zone : 1 destroyer
110 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 17 / 17
Japanese : 50 / 61
Americans : 53 / 71
Chinese : 9 / 14
British : 33 / 47
UK_Pacific : 11 / 12
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Bryansk to Nenetsia
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Caucasus
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 2 fighters
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 fightersNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Nenetsia to Archangel
1 tactical_bomber moved from Smolensk to Archangel
3 mech_infantrys moved from Bryansk to Archangel
2 tactical_bombers moved from Caucasus to Rostov
1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
1 aaGun, 13 armour, 5 artilleries and 15 infantry moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
1 aaGun and 1 infantry moved from Germany to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
7 infantry moved from Western Germany to Denmark
2 artilleries and 4 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,4
Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
2 armour moved from Russia to Volgograd
Russians take Tambov from Germans
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 1 : 3/5 hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 1 : 1/3 hits
1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 1 : 2/4 hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bryansk
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 artilleries
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Samara
20 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Tambov
4 infantry moved from Dzavhan to YeniseyPlace Units - Russians
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs totalTerritory Summary for Russians :
Yenisey : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 20 artilleries, 1 factory_major and 47 infantry
Tambov : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Samara : 2 aaGuns, 2 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 15 / 16
Japanese : 50 / 61
Americans : 53 / 71
Chinese : 9 / 14
British : 33 / 47
UK_Pacific : 11 / 12
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.857
Median : 4.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 artillery moved from Anhwe to Kiangsu
1 fighter moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Shan State
1 bomber moved from Buyant-Uhaa to Shan StateCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to French Indo China
2 bombers and 1 fighter moved from Shan State to French Indo China
1 fighter moved from Kiangsu to Chahar
2 infantry moved from Hopei to Chahar
1 aaGun moved from Buyant-Uhaa to Chahar
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
6 tactical_bombers moved from Caroline Islands to French Indo China
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 armour and 3 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kwangtung to Kwangsi
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 fighters placed in Japan
3 artilleries placed in French Indo China
2 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
Japanese undo move 4.
1 artillery and 2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
9 submarines moved from 10 Sea Zone to 26 Sea Zone
3 battleships moved from 10 Sea Zone to 26 Sea Zone
6 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters and 9 submarines
Japanese defend with 1 destroyer
Americans roll dice for 9 submarines in 26 Sea Zone, round 1 : 2/9 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters and 9 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 fighter moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to Quebec
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from 10 Sea Zone to Western United States
1 armour and 1 mech_infantry moved from Tobruk to EgyptPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters and 9 submarines
10 Sea Zone : 2 carriers, 2 destroyers, 2 tactical_bombers and 4 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Quebec : 1 aaGun
Egypt : 1 armour and 1 mech_infantry
United Kingdom : 1 artillery, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 53 / 70
Russians : 15 / 16
Japanese : 60 / 65
Americans : 53 / 68
Chinese : 4 / 14
British : 33 / 47
UK_Pacific : 6 / 12
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9





