Scramble to defend 27?
13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)
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no scrambles or suicides
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 9 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 armour, 6 artilleries and 15 infantry moved from Finland to Karelia
1 bomber moved from Norway to 115 Sea Zone
2 fighters moved from Norway to 115 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 112 Sea Zone to Denmark
3 armour moved from Norway to KareliaCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Philippines, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Denmark, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark
Americans win, taking Denmark from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Karelia
Americans attack with 8 armour, 6 artilleries and 15 infantry
Germans defend with 1 infantry
Americans roll dice for 8 armour, 6 artilleries and 15 infantry in Karelia, round 1 : 12/29 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 8 armour, 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 4 submarines and 1 transport
4 submarines owned by the Germans Submerged
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
2 aaGuns moved from Finland to Karelia
16 infantry moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
4 fighters moved from Denmark to 112 Sea Zone
6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 109 Sea Zone to 106 Sea Zone
4 infantry moved from Eastern United States to Quebec
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 115 Sea Zone to Finland
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Americans
1 artillery and 4 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 factory_minor placed in Finland
2 armour and 1 mech_infantry placed in Norway
Americans undo move 1.
1 artillery and 3 infantry placed in Western United States
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
2 infantry moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
1 fighter moved from 112 Sea Zone to Vyborg
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vyborg
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Vyborg, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
British win, taking Vyborg from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from United Kingdom to Norway
1 fighter moved from Vyborg to Finland
3 aaGuns, 1 artillery and 5 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Vyborg to Norway
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Cyprus to Kazakhstan
1 infantry moved from Caucasus to Volgograd
2 artilleries and 3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 6 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Western Germany to DenmarkCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Denmark
Italians attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Denmark, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Denmark, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Denmark
Italians roll dice for 1 artillery and 3 infantry in Denmark, round 3 : 0/4 hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Denmark, round 4 : 1/4 hits
Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking 97 Sea Zone from British, taking Denmark from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 artillery moved from France to Northern Italy
1 artillery moved from Western Germany to FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 11 PUs (4 lost to blockades); end with 20 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 6 infantry
Western Germany : 1 aaGun, 1 artillery and 3 infantry
Denmark : 1 artillery and 3 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 54 / 88
Russians : 14 / 0
Japanese : 56 / 64
Americans : 63 / 90
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 12 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 mech_infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to West IndiaPlace Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in Persia
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - French
Non Combat Move - French
2 infantry moved from Finland to KareliaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 armour moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from RussiansCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 1 : 3/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
15 armour moved from Rostov to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 tactical_bomber moved from Archangel to Ukraine
2 bombers moved from Archangel to Western Germany
1 aaGun, 3 artilleries and 8 infantry moved from Novgorod to Belarus
2 fighters moved from Southern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 destroyer placed in 97 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 5 fighters, 1 harbour, 16 infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 7 infantry
Belarus : 1 flag, 1 aaGun, 3 artilleries and 8 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 15 armour and 4 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 3 mech_infantrys and 6 tactical_bombers
Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 destroyer
115 Sea Zone : 4 submarines
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 63 / 84
Russians : 5 / 0
Japanese : 52 / 64
Americans : 63 / 90
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 16 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - Russians
2 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Vologda to Volgograd
2 fighters and 1 tactical_bomber moved from Vologda to Volgograd
1 fighter moved from Vologda to Smolensk
2 artilleries and 6 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 1 : 1/2 hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
3 aaGuns moved from Vologda to ArchangelTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 bomber moved from Kwangsi to Shensi
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 submarines and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 1 : 3/3 hits
ANZAC roll dice for 1 armour in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Philippines, round 1 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber could not land in Burma and was removed
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Sumatra to Malaya
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Shensi to Kwangsi
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea ZonePlace Units - Japanese
1 carrier and 2 submarines placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 submarines placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Kwangsi : 1 airfield, 1 bomber, 4 fighters and 2 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports
20 Sea Zone : 2 submarines
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 84
Russians : 9 / 0
Japanese : 62 / 67
Americans : 61 / 90
Chinese : 4 / 9
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 12 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is one hell of a game. This is already the longest I’ve played.
I think I’ve still got a chance, but you’re the favorite with 500 ipc unit advantage.
I could see this going another 5 rounds.
–Jeff
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Karelia to Novgorod
Americans take Novgorod from Germans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer; Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Celebes
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Dutch New Guinea to Queensland
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Western United States to British Columbia
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
7 transports moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Finland to Norway
16 infantry moved from Finland to Karelia
1 bomber moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
2 armour moved from Norway to Karelia
6 infantry moved from Norway to Finland
6 infantry moved from 112 Sea Zone to Norway
6 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from 97 Sea Zone to SyriaPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
3 armour placed in Norway
3 armour placed in FinlandTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from Norway to Denmark
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
14 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Kazakhstan to Caucasus
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
British attack with 4 fighters and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 1 : 2/2 hits
British roll dice for 4 fighters and 4 infantry in Denmark, round 1 : 1/8 hits
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 1 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Denmark
British roll dice for 4 fighters and 3 infantry in Denmark, round 2 : 3/7 hits
Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Denmark
British win, taking Denmark from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Caucasus
British attack with 1 fighter and 14 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 fighter and 14 infantry in Caucasus, round 1 : 3/15 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 1 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Kazakhstan to Samara
1 artillery and 6 infantry moved from Iraq to Northwest Persia
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Denmark to 109 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Denmark to United Kingdom
1 fighter moved from Denmark to Norway
1 destroyer moved from 112 Sea Zone to 109 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Western Germany to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 1 artillery and 3 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery and 3 infantry in Denmark, round 1 : 2/4 hits
British roll dice for 3 infantry in Denmark, round 1 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 0/3 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 0/3 hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Denmark, round 4 : 2/3 hits
British roll dice for 1 infantry in Denmark, round 4 : 0/1 hits
1 infantry owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 3 infantry
Western Germany : 1 artillery and 3 infantry
Denmark : 1 aaGun, 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 55 / 84
Russians : 9 / 0
Japanese : 53 / 67
Americans : 71 / 91
Chinese : 4 / 4
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 12 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
2 artilleries, 4 infantry and 5 mech_infantrys moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 aaGun and 1 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 aaGun
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 aaGun
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Politics - Germans
Research Technology - Germans
Germans spend 30 on tech rolls
Germans roll 3,1,5,6,2,2 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs; 0 techTokens;
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 mech_infantry moved from Bryansk to Samara
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 4 tactical_bombers moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Belarus to Novgorod
2 artilleries and 5 infantry moved from Belarus to Archangel
4 bombers moved from Western Germany to Archangel
1 armour moved from Bryansk to Samara
9 armour moved from Bryansk to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries, 4 bombers and 5 infantry
Russians defend with 3 aaGuns, 2 artilleries and 5 infantry
AA guns fire in Archangel : 0/4 hits
Germans roll dice for 2 artilleries, 4 bombers and 5 infantry in Archangel, round 1 : 3/11 hits
Russians roll dice for 3 aaGuns, 2 artilleries and 5 infantry in Archangel, round 1 : 2/7 hits
2 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries, 4 bombers and 3 infantry in Archangel, round 2 : 5/9 hits
Russians roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 2/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries, 4 bombers and 1 infantry in Archangel, round 3 : 2/7 hits
Russians roll dice for 2 artilleries in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 5 infantry
Casualties for Russians: 3 aaGuns, 2 artilleries and 5 infantry
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 14 armour, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 armour and 2 infantry; British defend with 13 infantry
Germans roll dice for 14 armour, 3 fighters, 5 mech_infantrys and 4 tactical_bombers in Caucasus, round 1 : 12/26 hits
British roll dice for 1 armour and 15 infantry in Caucasus, round 1 : 7/16 hits
12 infantry owned by the British , 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 12 armour, 3 fighters and 4 tactical_bombers in Caucasus, round 2 : 12/19 hits
British roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 3/4 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC , 1 armour owned by the ANZAC and 3 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 9 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 armour and 2 infantry
Casualties for Germans: 5 armour and 5 mech_infantrys
Casualties for British: 13 infantry
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
4 bombers moved from Archangel to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 5 fighters, 1 harbour, 16 infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 7 infantry
Belarus : 1 flag, 1 aaGun
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag, 2 artilleries
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 4 fighters, 5 mech_infantrys and 6 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 9 armour
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 4 submarines
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 64 / 82
Russians : 4 / 0
Japanese : 49 / 67
Americans : 69 / 91
Chinese : 4 / 4
British : 33 / 42
UK_Pacific : 10 / 6
Italians : 15 / 12
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





