Axis Suprise Attack & Allies Capt. Walker


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 44 Sea Zone to 54 Sea Zone
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
                1 battleship moved from 44 Sea Zone to 46 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Central Mongolia
                2 infantry moved from Chahar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 fighter moved from Chahar to Central Mongolia
                1 fighter moved from Chahar to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Hunan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 44 Sea Zone to 54 Sea Zone
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
                1 battleship moved from 44 Sea Zone to 46 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Central Mongolia
                2 infantry moved from Chahar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 fighter moved from Chahar to Central Mongolia
                1 fighter moved from Chahar to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Hunan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 cruisers in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 battleship in Malaya, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 1 :  5/9 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 1 :  1/4 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 1 :  4/11 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 1 fighter and 5 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Central Mongolia, round 1 :  1/7 hits
                        Russians roll dice for 4 infantry in Central Mongolia, round 1 :  2/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Central Mongolia, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Central Mongolia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from Central Mongolia to Manchuria
                1 fighter moved from Shensi to Chahar
                1 aaGun moved from Shantung to Kiangsu
                1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 bombers moved from Malaya to Kwangsi
                4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Kwangsi to Manchuria

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 56 / 56
        Americans : 50 / 78
        Chinese : 3 / 12
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 17 / 26
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.466
            Median : 3.000
            Variance : 0.431
            Standard Deviation : 0.656
            Total rolls : 73

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.745
            Median : 4.000
            Variance : 0.620
            Standard Deviation : 0.787
            Total rolls : 51

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                3 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in New Guinea
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters
        New Guinea : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 3 / 12
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 17 / 26
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 5 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 55 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 17 / 26
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 artillery and 3 infantry moved from India to Burma
                1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 battleship moved from 72 Sea Zone to 81 Sea Zone
                1 destroyer moved from 72 Sea Zone to 77 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                1 fighter moved from Iceland to United Kingdom
                3 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Yunnan : 1 aaGun and 2 infantry
        Shan State : 1 armour, 1 artillery and 1 mech_infantry
        Burma : 1 artillery and 3 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 1 armour and 1 infantry
        Scotland : 1 airfield and 4 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        77 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 0
        Italians : 14 / 26
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Something messed up with Triple A…it didn’t post my Uk pac placement.
    Could you put the three infantry in India and then do your Italy move?


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 14 / 26
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 23 21 20 19 17 16 15 13

    I got the dice results from your Italy move…could you not post the file?


  • If you have the results go ahead and post them I dont know what I did I thought I posted to turn sum.
    I think I took Morocco, and bombed ya for money, and some non coms

  • 23 21 20 19 17 16 15 13

    I don’t have the results anymore…guess you’ll have to do that turn over.


  • Its been a hard days nite and I’ve had some long moves in the leauge, I’ll catch up with ya tomorrow, and I’ll put a post it note to post it right!! on my lap top, sorry for any inconvenience.
    If we do another I wouldnt mind being the Allies, I dont play them too often
    S.A.

  • 23 21 20 19 17 16 15 13

    ok…I’ll see you later today.
    I will play the axis in our next game…I haven’t played them against anybody yet so that should be fun.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 armour moved from Northern Italy to Southern Italy


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 armour moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 mech_infantry in Morocco, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                1 armour placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    French Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        Java : 1 flag, 2 infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Good to see you back…ready for Germany!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                2 bombers moved from Western Germany to Gibraltar
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Romania to Western Germany
                6 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                6 armour moved from Slovakia Hungary to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Baltic States
                3 infantry moved from Slovakia Hungary to Eastern Poland


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                2 bombers moved from Western Germany to Gibraltar
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Romania to Western Germany
                6 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                6 armour moved from Slovakia Hungary to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Baltic States
                3 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 91 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 92
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Battle in Western Ukraine
                    Germans attack with 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Gibraltar
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Gibraltar, round 1 :  4/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Baltic States, round 1 :  3/16 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                3 infantry moved from Romania to Bessarabia
                3 infantry moved from Slovakia Hungary to Romania
                5 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                3 armour moved from Greece to Romania
                1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
                1 bomber moved from Gibraltar to Morocco

    Place Units - Germans
                9 infantry placed in Germany
                1 armour placed in Germany
                4 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 30 / 39
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 4 / 10
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.069
            Median : 3.000
            Variance : 0.845
            Standard Deviation : 0.919
            Total rolls : 72

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 2.977
            Median : 3.000
            Variance : 0.930
            Standard Deviation : 0.964
            Total rolls : 44

    British Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • I’ve got 7 or so games going on now, so it might be every other day for a post plus I table top every weekend, so sometimes I wont post on the weekend.
    This is the place to bring your game up to the next level there are some real good players here, I’ve had the tar knocked out of me pretty good in one game and a couple of losses. I’ve found I’m learning to make less mistakes I hope.
    Good luck

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