TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
Hi Hank
Do you want to scramble out of Egypt?
No to scrambling. Thanks for asking.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 3 infantry
Italians win, taking Morocco from French with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
4 infantry moved from Malta to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Rostov to Northwest Persia
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 15 / 16
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 7 / 9
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Volgograd to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Trans-Jordan
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Western Germany
2 fighters moved from Western Germany to Gibraltar
2 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Volgograd to Sikang
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Rostov
7 artilleries moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
2 armour moved from Ukraine to Caucasus
8 mech_infantrys moved from Ukraine to Caucasus
3 tactical_bombers moved from Rostov to Caucasus
6 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
3 infantry placed in France
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Russia to Smolensk
1 fighter and 2 infantry moved from Russia to Bryansk
2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 fighter and 2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 8 infantry
Germans defend with 1 infantry
Russians roll dice for 8 infantry in Smolensk, round 1 : 1/8 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 infantry
Smolensk : 8 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 88
Russians : 15 / 15
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 6 / 9
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 3 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
retreated to 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -9
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
2 bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Japan
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Malaya to Shan State
2 fighters moved from Java to Kwangsi
Place Units - Japanese
3 submarines placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
1 artillery placed in Malaya
2 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Sorry for the long delay.
I need some scramble and kamikaze orders for sz 6 please.
scramble 3 fighters and kamikaze all the carriers 2,2,1,1
I made a mistake in the combat move to sz 6. Only 2 carriers will be in the seazone.
Want to change your kamikazes?
4 on the battleship one on each carrier
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 5 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 3 mech_infantrys, 4 submarines, 1 tactical_bomber and 5 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,4,4,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 5 transports
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 6 Sea Zone, round 1 : 0/6 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 1 : 9/15 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 1 : 10/15 hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans , 2 carriers owned by the Americans , 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 5/15 hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 6 Sea Zone, round 2 : 0/4 hits
2 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 3 : 5/11 hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 4 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers, 3 fighters and 5 transports in 6 Sea Zone, round 4 : 2/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
Battle in Korea
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 6 Sea Zone to Soviet Far East
1 carrier moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 106 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 aaGun, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Queensland : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 bombers
26 Sea Zone : 1 carrier and 2 submarines
10 Sea Zone : 2 destroyers and 2 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier and 2 fighters
6 Sea Zone : 1 flag, 1 submarine and 6 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 artillery, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
109 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 5 submarines
101 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 61 / 88
Russians : 14 / 15
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 4 / 9
British : 28 / 31
UK_Pacific : 5 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 6 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 6 infantry
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 8 infantry
Tsinghai : 1 infantry
Chahar : 2 infantry
Production/PUs Summary :
Germans : 61 / 88
Russians : 14 / 15
Japanese : 59 / 68
Americans : 53 / 73
Chinese : 5 / 5
British : 28 / 31
UK_Pacific : 5 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 2 fighters and 3 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Burma, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Iraq
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 armour and 3 mech_infantrys
British roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 1 : 3/8 hits
Germans roll dice for 3 armour and 3 mech_infantrys in Trans-Jordan, round 1 : 0/6 hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 4/8 hits
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
British win, taking Iraq from Italians, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 bomber placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Territory Summary for British :
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 3 fighters
80 Sea Zone : 1 transport
109 Sea Zone : 3 destroyers, 1 submarine and 4 transports
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 60 / 88
Russians : 14 / 15
Japanese : 58 / 68
Americans : 53 / 73
Chinese : 5 / 5
British : 31 / 28
UK_Pacific : 6 / 0
Italians : 22 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
Combat - Italians
Battle in Central America
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win, taking Central America from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southeast Mexico
Non Combat Move - Italians
1 carrier and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Iraq to Persia
1 aaGun moved from Southern France to France
1 artillery, 3 infantry and 1 mech_infantry moved from Southern France to France
6 infantry moved from Northern Italy to France
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 60 / 88
Russians : 14 / 15
Japanese : 58 / 68
Americans : 51 / 73
Chinese : 5 / 5
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 26 / 40
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Belarus to Smolensk
4 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
3 tactical_bombers moved from Caucasus to Smolensk
2 bombers moved from Western Germany to Smolensk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Tambov
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 armour and 6 mech_infantrys moved from Northwest Persia to Trans-Jordan
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers, 4 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 8 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 8 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 6 mech_infantrys
British defend with 1 armour, 1 artillery and 3 infantry
Germans win, taking Trans-Jordan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Germans
4 mech_infantrys moved from Caucasus to Persia
2 armour moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 mech_infantrys moved from Sikang to Caucasus
1 infantry moved from Novgorod to Archangel
3 tactical_bombers moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
2 bombers moved from Smolensk to Rostov
6 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Belarus
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from France to Western Germany
1 submarine moved from 92 Sea Zone to 89 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 9 infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 3.
1 artillery, 1 fighter and 8 infantry placed in Western Germany
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Russia
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Territory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 55 infantry, 8 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 68 / 90
Russians : 7 / 7
Japanese : 58 / 68
Americans : 51 / 73
Chinese : 5 / 5
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 26 / 40
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 fighter and 2 tactical_bombers moved from Japan to Soviet Far East
3 submarines moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Kwangsi to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to 6 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 2 bombers
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 6 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier and 2 fighters
3 submarines owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
2 fighters owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Soviet Far East to Sakha
3 infantry moved from Shantung to Jehol
3 artilleries moved from Anhwe to Jehol
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Yunnan
2 bombers moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs