Hank 13 (allies +8) vs Barney (axis)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone -
Hi Hank
Do you want to scramble out of Egypt?
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No to scrambling. Thanks for asking.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 3 infantry
Italians win, taking Morocco from French with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
4 infantry moved from Malta to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Rostov to Northwest Persia
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 15 / 16
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 7 / 9
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Volgograd to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in Trans-Jordan
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Western Germany
2 fighters moved from Western Germany to Gibraltar
2 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Volgograd to Sikang
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Rostov
7 artilleries moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
2 armour moved from Ukraine to Caucasus
8 mech_infantrys moved from Ukraine to Caucasus
3 tactical_bombers moved from Rostov to Caucasus
6 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
3 infantry placed in France
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Russia to Smolensk
1 fighter and 2 infantry moved from Russia to Bryansk
2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 fighter and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 8 infantry
Germans defend with 1 infantry
Russians roll dice for 8 infantry in Smolensk, round 1 : 1/8 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to SmolenskTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 4 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 infantry
Smolensk : 8 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 88
Russians : 15 / 15
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 6 / 9
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 3 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
retreated to 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -9
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
2 bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Japan
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Malaya to Shan State
2 fighters moved from Java to KwangsiPlace Units - Japanese
3 submarines placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
1 artillery placed in Malaya
2 destroyers placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode -
Sorry for the long delay.
I need some scramble and kamikaze orders for sz 6 please.
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scramble 3 fighters and kamikaze all the carriers 2,2,1,1
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I made a mistake in the combat move to sz 6. Only 2 carriers will be in the seazone.
Want to change your kamikazes?
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4 on the battleship one on each carrier
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 5 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 3 mech_infantrys, 4 submarines, 1 tactical_bomber and 5 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,4,4,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 5 transports
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 6 Sea Zone, round 1 : 0/6 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 1 : 9/15 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 1 : 10/15 hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans , 2 carriers owned by the Americans , 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 5/15 hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 6 Sea Zone, round 2 : 0/4 hits
2 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 3 : 5/11 hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 4 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers, 3 fighters and 5 transports in 6 Sea Zone, round 4 : 2/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 6 Sea Zone to Soviet Far East
1 carrier moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 106 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 aaGun, 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Queensland : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 bombers
26 Sea Zone : 1 carrier and 2 submarines
10 Sea Zone : 2 destroyers and 2 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier and 2 fighters
6 Sea Zone : 1 flag, 1 submarine and 6 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 artillery, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
109 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 5 submarines
101 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 61 / 88
Russians : 14 / 15
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 4 / 9
British : 28 / 31
UK_Pacific : 5 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 6 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 6 infantry
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 8 infantry
Tsinghai : 1 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 61 / 88
Russians : 14 / 15
Japanese : 59 / 68
Americans : 53 / 73
Chinese : 5 / 5
British : 28 / 31
UK_Pacific : 5 / 6
Italians : 24 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 2 fighters and 3 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Burma, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Iraq
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 armour and 3 mech_infantrys
British roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 1 : 3/8 hits
Germans roll dice for 3 armour and 3 mech_infantrys in Trans-Jordan, round 1 : 0/6 hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 4/8 hits
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
British win, taking Iraq from Italians, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 bomber placed in United Kingdom
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalTerritory Summary for British :
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 3 fighters
80 Sea Zone : 1 transport
109 Sea Zone : 3 destroyers, 1 submarine and 4 transports
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 60 / 88
Russians : 14 / 15
Japanese : 58 / 68
Americans : 53 / 73
Chinese : 5 / 5
British : 31 / 28
UK_Pacific : 6 / 0
Italians : 22 / 38
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central AmericaCombat - Italians
Battle in Central America
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win, taking Central America from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southeast MexicoNon Combat Move - Italians
1 carrier and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Iraq to Persia
1 aaGun moved from Southern France to France
1 artillery, 3 infantry and 1 mech_infantry moved from Southern France to France
6 infantry moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 60 / 88
Russians : 14 / 15
Japanese : 58 / 68
Americans : 51 / 73
Chinese : 5 / 5
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 26 / 40
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Smolensk
4 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
3 tactical_bombers moved from Caucasus to Smolensk
2 bombers moved from Western Germany to Smolensk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Tambov
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 armour and 6 mech_infantrys moved from Northwest Persia to Trans-JordanCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers, 4 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 8 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 8 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 6 mech_infantrys
British defend with 1 armour, 1 artillery and 3 infantry
Germans win, taking Trans-Jordan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 3 infantryNon Combat Move - Germans
4 mech_infantrys moved from Caucasus to Persia
2 armour moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 mech_infantrys moved from Sikang to Caucasus
1 infantry moved from Novgorod to Archangel
3 tactical_bombers moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
2 bombers moved from Smolensk to Rostov
6 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Belarus
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from France to Western Germany
1 submarine moved from 92 Sea Zone to 89 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 9 infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 3.
1 artillery, 1 fighter and 8 infantry placed in Western Germany
3 infantry placed in VolgogradTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to RussiaNon Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 55 infantry, 8 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 90
Russians : 7 / 7
Japanese : 58 / 68
Americans : 51 / 73
Chinese : 5 / 5
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 26 / 40
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 fighter and 2 tactical_bombers moved from Japan to Soviet Far East
3 submarines moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Kwangsi to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to 6 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 2 bombers
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 6 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier and 2 fighters
3 submarines owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
2 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Soviet Far East to Sakha
3 infantry moved from Shantung to Jehol
3 artilleries moved from Anhwe to Jehol
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Yunnan
2 bombers moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 submarine placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs