Suprise Attack Axis VS Allweneed Allies

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Western Germany to 96 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                6 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary


  • Intercept orders on the bombing run
    2 at the factory
    1 at the Naval base
    1 at the Air base

  • TripleA

    no intercept.

    by the way, you do not need to announce your bombing intentions until after the intercept.


  • I sent the planes to the wrong targets, will you let me redue ?

  • TripleA

    @suprise:

    I sent the planes to the wrong targets, will you let me redue ?

    No problem


  • COOL
    Tanks a bunch, with the wife 2 kids and 2 dogs it seems that when I get on the comp. thats when they need to ask me Q’s and talk to me.
    Tanks again, I’ll return the favor
    Suprise Attack    aka Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Western Germany to 96 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                6 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 tactical_bombers
                    British defend with 1 cruiser and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 tactical_bombers in 96 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in Scotland
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: airfield = 1, harbour = 4, factory_major = 11
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  3/4 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 3 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 4 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                2 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to 111 Sea Zone
                1 armour moved from Normandy Bordeaux to Western Germany
                2 armour moved from France to Germany

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
                2 fighters placed in Western Germany
                1 artillery and 3 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,2,4
                Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.491
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Neutral_Allies Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 19 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 19 infantry in Amur, round 1 :  1/19 hits
                        Japanese roll dice for 2 infantry in Amur, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 17 infantry in Amur, round 2 :  2/17 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Amur : 2 aaGuns and 17 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 4 artilleries and 14 infantry
        Bryansk : 5 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 37
        Japanese : 28 / 41
        Americans : 52 / 52
        Chinese : 10 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 16 / 14
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Kiangsu to Jehol
                2 bombers moved from Kwangsi to India
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Kiangsu to Jehol
                2 bombers moved from Kwangsi to India
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 2 :  3/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Jehol
                    Japanese attack with 2 artilleries, 2 fighters and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 3 infantry in Jehol, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  5/12 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  3/5 hits
                        2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Alaska
                Battle in Central Mongolia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Alaska from Americans, taking Central Mongolia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                3 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Jehol to Kiangsu

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 harbour placed in Hainan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 37
        Japanese : 49 / 49
        Americans : 48 / 52
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 11 / 21
        Italians : 16 / 14
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 19 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.159
            Median : 3.000
            Variance : 1.816
            Standard Deviation : 1.348
            Total rolls : 88

    Null / Other
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.189
            Median : 3.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.189
            Median : 3.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • Your getting some good dice in this one so far, I thought I would try something a little diff. & crazy and there it is,. . . have fun
      S.A.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 55 Sea Zone
                1 fighter moved from Guam to 55 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 55 Sea Zone to Northern Territory
                1 bomber moved from 6 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 armour and 2 mech_infantrys moved from Central United States to British Columbia
                1 fighter moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        British Columbia : 1 armour and 2 mech_infantrys
        Northern Territory : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 bomber and 1 fighter
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        10 Sea Zone : 4 destroyers, 1 submarine and 2 transports
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag, 1 submarine
        55 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 artillery and 1 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 37
        Japanese : 49 / 49
        Americans : 48 / 63
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 11 / 21
        Italians : 16 / 14
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 8 infantry
        Kweichow : 2 infantry
        Hopei : 3 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 37
        Japanese : 46 / 49
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 26 / 33
        UK_Pacific : 11 / 21
        Italians : 16 / 14
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 2 destroyers and 1 transport; Remaining resources: 10 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 7 factory_majors; Remaining resources: 14 PUs;
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 4 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Malta to 95 Sea Zone
                1 fighter moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                1 infantry moved from Shan State to Malaya
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Malta to Kenya
                1 fighter moved from 97 Sea Zone to Alexandria

    Combat - British
                Battle in Scotland
                    British attack with 1 fighter and 4 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 fighter and 4 infantry in Scotland, round 1 :  0/5 hits
                        Germans roll dice for 2 infantry in Scotland, round 1 :  0/2 hits
                        British roll dice for 1 fighter and 4 infantry in Scotland, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 95 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Kenya to Belgian Congo
                1 fighter moved from Alexandria to Egypt
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 aaGun moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from 41 Sea Zone to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 artillery and 8 infantry moved from Burma to Shan State
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                British collect 28 PUs (4 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,4,6,4,2,1,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 fighter and 1 tactical_bomber
        Shan State : 1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
        Burma : 1 artillery and 4 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 1 bomber and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 4 infantry
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
        76 Sea Zone : 1 battleship and 1 cruiser
        106 Sea Zone : 2 destroyers and 1 transport
        86 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
        72 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 1 fighter
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 14 / 14
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i did not offer scramble in sz95 as i thought you would not like to. if you want to we can recreate the battle


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to United Kingdom
                1 infantry moved from British Somaliland to Ethiopia
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to United Kingdom
                1 infantry moved from British Somaliland to Ethiopia
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Alexandria, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 1 :  1/2 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Algeria
                        Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  1/1 hits
                        Attackers Fire,  :  0/1 hits
                        1 bomber owned by the Italians lost in United Kingdom
                    Air Battle is over, the bombers have all died
                Cleaning up after air battles

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,1,2,3
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 48 / 63
        Chinese : 8 / 14
        British : 32 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 12
        ANZAC : 14 / 17
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.441
            Standard Deviation : 0.664
            Total rolls : 35

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    French Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11


  • No prob with sz 95, I sent your fighter up over London and You shot down my bomber….good shootin!
    How would you recreate the battle without doing the turn over?

  • TripleA

    we would roll dice on the forum. let me see if i can remember how to do it.

    rolling for 5 subs
    :dice 5@2:

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