In the interests of making an effective free for all version of Axis and Allies, my friends and I have combined it with some risk rules.
The territorries are divided up amongst the five players. All territories that are worth more than 3 IPC are considered to be worth three. The players declare a capital, and the capital is worth 10 IPC. Each player starts with 2 factories, one on the capital and one anywhere else.
A Players starting armies are: 10 infantry, 5 armor, 3 fighters, 2 transports, 1 sub, 1 bomber, 1 carrier or battleship. The goal of course, is to take over the world.
I realize that many avid Axis and Allies players would not like this style of game, but I feel it cominbes some of the best elements of Risk and Axis and Allies, and it makes all 5 players relatively equal. We’ve played this way several times and find that it adds alot of strategy and variety to the game.
Anyone have any comments on this varient of play?