Napolenic Empires. 8 players free for all game

  • '21 '19 '18 '17 '16

    1.6.1.4 is the latest version.

    I noticed when I updated that the short cut to TripleA was still pointing to the 1.6.1.2 version.  So see if you have two tripleA icons on your desktop or start bar, and redirect them as needed.


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :1

    Combat Move - Sweden
                1 Marines moved from Lappland to Bohus
                1 Dragoons moved from Svealand to Bohus
                1 General moved from Svealand to Vastra Gotaland
                1 Horse_Artillery moved from Ostra Gotaland to Bohus
                1 Chasseurs moved from Svealand to Ostra Gotaland
                2 Chasseurss moved from Finland to Karelia
                1 Grenadiers moved from Finland to Karelia
                1 Dragoons moved from Finland to Karelia
                1 Barque moved from SZ6 to SZ10
                1 Battleship moved from SZ6 to SZ10
                2 Chasseurss moved from Finland to Karelia
                1 Dragoons moved from Finland to Karelia
                1 Grenadiers moved from Finland to Karelia
                1 Chasseurs moved from Jutland to Holstein
                1 Grenadiers moved from Jutland to Holstein
                1 Howitzer moved from Jutland to Holstein
                1 Brigantine moved from SZ11 to SZ10
                1 Frigate moved from SZ11 to SZ10

    Purchase Units - Sweden
                Sweden buy 1 Cuirassiers, 1 Cutter, 1 Dragoons and 2 Fusilierss; Remaining resources: 0 PUs;

    Non Combat Move - Sweden

    Place Units - Sweden
                1 Dragoons placed in Vastra Gotaland
                1 Cuirassiers and 2 Fusilierss placed in Svealand
                1 Cutter placed in SZ6

    Turn Complete - Sweden
                Sweden collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :1

    Combat Move - AustrianEmpire
                2 Chasseurss moved from Bohemia to Bavaria
                1 Howitzer moved from Bohemia to Bavaria
                1 Horse_Artillery moved from Croatia to Venetia
                1 Dragoons moved from Austria to Venetia
                1 Chasseurs moved from Hollande to Cologne
                1 Barque moved from SZ77 to SZ78
                1 Howitzer moved from Slovenia to Venetia
                1 Artillery moved from Croatia to SZ78
                1 Artillery and 1 Barque moved from SZ78 to SZ77
                1 Artillery moved from SZ77 to Bologna
                1 Marines moved from Slovenia to SZ77
                1 Marines moved from SZ77 to Bologna
                1 Artillery moved from Tyrol to Bavaria
                1 Grenadiers moved from Tyrol to Bavaria
                1 Fusiliers moved from Salzburg to Bavaria
                1 Chasseurs moved from Salzburg to Venetia

    Purchase Units - AustrianEmpire
                AustrianEmpire buy 2 Dragoonss, 1 Frigate and 1 Marines; Remaining resources: 0 PUs;

    Combat - AustrianEmpire
                Battle in Bavaria
                    AustrianEmpire attack with 1 Artillery, 2 Chasseurss, 1 Fusiliers, 1 Grenadiers and 1 Howitzer
                    Neutral defend with 2 Chasseurss
                    AustrianEmpire win, taking Bavaria from Neutral with 1 Artillery, 2 Chasseurss, 1 Grenadiers and 1 Howitzer remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 Chasseurss
                    Casualties for AustrianEmpire: 1 Fusiliers
                Battle in Cologne
                    AustrianEmpire attack with 1 Chasseurs
                    France defend with 1 Dragoons
                    France win with 1 Dragoons remaining. Battle score for attacker is -5
                    Casualties for AustrianEmpire: 1 Chasseurs
                Battle in Venetia
                    AustrianEmpire attack with 1 Chasseurs, 1 Dragoons, 1 Horse_Artillery and 1 Howitzer
                    Neutral defend with 1 Fusiliers
                    AustrianEmpire win, taking Venetia from Neutral with 1 Chasseurs, 1 Dragoons, 1 Horse_Artillery and 1 Howitzer remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Fusiliers
                Battle in Bologna
                    AustrianEmpire attack with 1 Artillery and 1 Marines
                    Neutral defend with 2 Fusilierss
                    AustrianEmpire win, taking Bologna from Neutral with 1 Marines remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 Fusilierss
                    Casualties for AustrianEmpire: 1 Artillery

    Non Combat Move - AustrianEmpire
                1 Dragoons moved from Transylvania to Slovenia
                1 Chasseurs moved from Moravia to Hungary
                1 Fusiliers moved from Moravia to Bohemia
                1 General moved from Austria to Slovenia
                1 Artillery moved from Austria to Salzburg
                1 Chasseurs moved from Austria to Salzburg
                1 Fusiliers moved from Slavonia to Slovenia

    Place Units - AustrianEmpire
                1 Frigate placed in SZ77
                1 Marines placed in Slovenia
                2 Dragoonss placed in Austria

    Turn Complete - AustrianEmpire
                AustrianEmpire collect 30 PUs; end with 30 PUs total


  • Wittman - I have a problem. During the combat move, I was 99% sure that I dragged the Curaisser unit in Holland into Cologne for battle. I was unpleasantly shocked once battles had started to find I hadn’t. I have no idea how it didn’t happen.

    I went three rounds and lost the single Chasseur I had attacked with… would it be ok with you if I roll for the Curaisser three times, for the three rounds of battle it missed? If it hits early, I accept the penalty of losing my Chasseur. If it doesn’t hit in three rounds, we can just go head to head from there. It was a very important move for me - worth 6 total PUs if I won.


  • It’s fine with me if you want to redo the move but next time you realize you’ve made a mistake you should probably redo the turn before any dice are rolled.


  • Agreed - I had already rolled one of the battles - I was halfway through the turn.


  • Of course. I was expecting that move.
    Do not know how I/we do it though.
    PM me what to do please.


  • So what should I do? Do I have to wait before rolling the turks?


  • stal can roll it here using the built in AnA dice and then edit…


  • Doing so right now - work got in the way of everything!  :-D

    First three rounds of my Cuirassiers attacking- if I don’t hit, I’ll roll out the battle from there, one on one…
    DiceRolls: 3@3; Total Hits: 13@3: (5, 4, 3)


  • So for clarification, I hit on the 3rd round and took the territory. I adjusted the map, and my PUs (+2 for the territory; +4 for taking out the French unit) to 36.

    Thanks all, and thanks Wittman for understanding -


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :1

    Combat Move - OttomanEmpire
                1 Barque and 1 Frigate moved from SZ89 to SZ86
                1 Brigantine moved from SZ93 to SZ95
                1 Artillery and 1 Fusiliers moved from Tarsus to Edessa
                1 Horse_Artillery moved from Antioch to Edessa
                1 Dragoons moved from Karamania to Edessa
                1 Fusiliers moved from Lazes to Tarsus
                1 Fusiliers moved from Sinop to Karamania
                1 Fusiliers moved from Anatolia to Karamania
                1 Fusiliers moved from Smyrna to Karamania
                2 Mariness moved from Kiutayeh to Smyrna
                1 Fusiliers moved from Macedonia to Thessaly
                1 Fusiliers moved from Albania to Thessaly
                1 Chasseurs and 1 Fusiliers moved from Constantinople to Bulgaria
                1 Horse_Artillery moved from Bessarabia to Moldavia
                1 Hussars moved from Wallachia to Moldavia
                1 Barque moved from SZ93 to SZ84
                1 Cutter moved from SZ84 to SZ82

    Purchase Units - OttomanEmpire
                Turning on Edit Mode
                EDIT: Removing units owned by OttomanEmpire from Constantinople: 1 General
                EDIT: Adding units owned by OttomanEmpire to Kiutayeh: 1 General
                EDIT: Turning off Edit Mode
                OttomanEmpire buy 4 Chasseurss and 2 Howitzers; Remaining resources: 0 PUs;

    Combat - OttomanEmpire
                Battle in SZ86
                    OttomanEmpire attack with 1 Barque and 1 Frigate
                    France defend with 1 Barque and 1 Brigantine
                    France win with no units remaining. Battle score for attacker is -4
                    Casualties for France: 1 Barque and 1 Brigantine
                    Casualties for OttomanEmpire: 1 Barque and 1 Frigate
                Battle in Edessa
                    OttomanEmpire attack with 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery
                    Neutral defend with 2 Fusilierss
                    OttomanEmpire win, taking Edessa from Neutral with 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 Fusilierss

    Non Combat Move - OttomanEmpire

    Place Units - OttomanEmpire
                4 Chasseurss and 2 Howitzers placed in Constantinople

    Turn Complete - OttomanEmpire
                OttomanEmpire collect 35 PUs; end with 35 PUs total
                Objective OttomanEmpire destroys TUV: OttomanEmpire met a national objective for an additional 4 PUs; end with 39 PUs


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :1

    Combat Move - Russia
                1 Marines moved from Latvia to Esthonia
                1 Fusiliers moved from Esthonia to Ingria
                1 Fusiliers moved from Esthonia to Novgorod
                1 Artillery, 1 Chasseurs and 1 Dragoons moved from Ingria to Novgorod
                2 Brigantines moved from SZ4 to SZ3
                1 Fusiliers and 1 Grenadiers moved from Latvia to Novgorod
                2 Dragoonss and 2 Fusilierss moved from Minsk to Novgorod
                1 Fusiliers moved from Smolensk to Novgorod
                4 Fusilierss moved from Moscovia to Novgorod
                1 General moved from Moscovia to Novgorod
                4 Dragoonss moved from Novgorod to Moscovia
                1 Artillery and 1 Fusiliers moved from Kiev to Odessa
                1 Dragoons moved from Volhynia to Odessa
                1 Horse_Artillery moved from Severia to Odessa
                1 Howitzer moved from Volhynia to Kiev
                1 Fusiliers moved from Severia to Kiev
                1 Artillery, 2 Fusilierss and 1 Horse_Artillery moved from Kazan to Mordvins
                1 Hussars moved from Moscovia to Odessa
                1 Hussars moved from Moscovia to Mordvins

    Purchase Units - Russia
                Russia buy 1 Dragoons, 2 Horse_Artillerys and 3 Howitzers; Remaining resources: 0 PUs;

    Combat - Russia
                Battle in Odessa
                    Russia attack with 1 Artillery, 1 Dragoons, 1 Fusiliers, 1 Horse_Artillery and 1 Hussars
                    Neutral defend with 1 Chasseurs and 1 Fusiliers
                    Russia win, taking Odessa from Neutral with 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 Chasseurs and 1 Fusiliers
                    Casualties for Russia: 1 Hussars
                Battle in Mordvins
                    Russia attack with 1 Artillery, 2 Fusilierss, 1 Horse_Artillery and 1 Hussars
                    Neutral defend with 1 Cuirassiers and 1 Fusiliers
                    Russia win, taking Mordvins from Neutral with 1 Artillery, 2 Fusilierss, 1 Horse_Artillery and 1 Hussars remaining. Battle score for attacker is 11
                    Casualties for Neutral: 1 Cuirassiers and 1 Fusiliers

    Non Combat Move - Russia

    Place Units - Russia
                3 Howitzers placed in Novgorod
                1 Dragoons and 2 Horse_Artillerys placed in Moscovia

    Turn Complete - Russia
                Russia collect 32 PUs; end with 32 PUs total


  • Political round#2

    France starts!


  • France offers Spain Open Borders.
    France offers Prussia Open Borders.
    France offers Sweden an Alliance.
    Is good to be playing again.
    Thanks everyone.


  • I wait for people to respond to him right?


  • Oui.

  • '21 '19 '18 '17 '16

    Spain accepts France’s offer of open borders.
    Spain defers any offers from UK till next turn.
    Spain has no useful offers for Prussia, Sweden, Austria, Ottomans, or Russia this turn.

    Curious, any efforts as the smallest economy in the game to request bribes of production units would be handled by editing the game file?  For example, if France wanted to reward their loyal ally Spain with 20 PUs so that Spain could build a battleship, then the game file production values would just be edited during the political phase?


  • prussia ask sweden, austria and ottomans for a ceasefire
    i accept open borders with france


  • Degrasse - personally, I don’t see a problem with material as bribe - but it requires a very high level of trust from all eight of us, that two people don’t have an ‘out of game’ arrangement to divide the world and then settle the winner from there.

    Obviously, ‘in game’ arrangements of that sort are part of the game, and acceptable - therefore the need for the high level of trust. It requires eight people to all be playing with the same spirit of the game - in game arrangements for in game motives, rather than out of game arrangements for out of game motives. If everyone is role playing their nation truthfully (rather than including their own ego in the mix) we’re good.

    Does that make sense? In short, I vote yes to it, if we can all be responsible adults about it  :-D

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