@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 9 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from United Kingdom to Novgorod
1 bomber moved from Norway to Novgorod
2 fighters moved from Norway to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 tactical_bomber moved from French Indo China to Kwangtung
2 armour moved from French Indo China to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
Americans win, taking Kwangtung from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Novgorod
Americans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Americans win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 5 armour
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Archangel
7 armour moved from Norway to Karelia
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from 2 Sea Zone to Alaska
1 fighter moved from Yakut S.S.R. to Tsinghai
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Americans
3 armour placed in French Indo China
1 armour and 2 infantry placed in Alaska
3 armour placed in Finland
2 armour and 1 fighter placed in Norway
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Persia from Japanese
British take Eastern Persia from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Persia from Japanese
British take Eastern Persia from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from India to Shan State
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 bomber placed in United Kingdom
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 78 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from New South Wales to 62 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Rhodesia to Belgian Congo
Place Units - ANZAC
1 battleship and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
6 infantry moved from Poland to Baltic States
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Poland to Baltic States
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
1 bomber moved from Germany to Poland
5 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
5 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
6 infantry moved from Poland to Baltic States
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Poland to Baltic States
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
1 bomber moved from Germany to Poland
5 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
5 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
10 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 artilleries moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
2 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 artilleries moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
2 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 2 armour and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 armour moved from Sikang to Shensi
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 78 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Soviet Far East to Sakha
1 armour moved from Manchuria to Chahar
2 armour moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 78 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Soviet Far East to Sakha
1 armour moved from Manchuria to Chahar
2 armour moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Kweichow
Combat - Japanese
Battle in Java
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun, 1 airfield and 1 harbour
Japanese win, taking Java from ANZAC, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Kiangsi
Japanese attack with 2 armour
Americans defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Kweichow
Japanese attack with 1 armour
Americans defend with 1 armour
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Americans defend with 1 fighter
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 carrier and 1 submarine
ANZAC defend with 2 transports; British defend with 1 destroyer
ANZAC win with 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 battleship, 1 cruiser, 2 destroyers and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
2 armour moved from Manchuria to Anhwe
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Shantung
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Tsinghai to Kweichow
2 armour moved from Kwangtung to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
4 armour moved from French Indo China to Kweichow
1 armour, 2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
2 armour moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Denmark
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Archangel to Germany
1 bomber moved from Russia to Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Tsinghai to Kweichow
2 armour moved from Kwangtung to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
4 armour moved from French Indo China to Kweichow
1 armour, 2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
2 armour moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Denmark
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Archangel to Germany
1 bomber moved from Russia to Germany
Combat - Americans
Battle in Soviet Far East
Battle in Kweichow
Americans attack with 4 armour and 1 fighter
Japanese defend with 1 armour
Americans win, taking Soviet Far East from Japanese, taking Kweichow from Japanese with 4 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Americans attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking Kiangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Germany
Americans attack with 2 bombers
Germans defend with 1 artillery, 1 factory_major and 3 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 1 infantry
Casualties for Americans: 2 bombers
Battle in Denmark
Americans attack with 2 armour, 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 10 infantry
Americans win, taking Denmark from Germans with 2 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 10 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Denmark to Norway
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
1 carrier and 1 destroyer moved from 2 Sea Zone to 10 Sea Zone
7 armour moved from Karelia to Novgorod
3 armour moved from Finland to Karelia
3 armour moved from Karelia to Novgorod
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Kweichow to French Indo China
Place Units - Americans
3 armour placed in French Indo China
3 armour placed in Finland
3 mech_infantrys placed in Norway
1 artillery and 1 infantry placed in Western United States
1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs