@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
Okay … whenever you go, please keep in mind I may be particular about OOL, especially in naval battles.
z39 is certainly quite tantalizing. trying to fully wrap my head around it.
That’s a perfect example of where I’d prefer to call OOL round by round.
I’d prefer not to risk dumping planes into the ocean if I can help it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 1 fighter and 1 tactical_bomber in Paulau Island, round 1 : 2/2 hits
Japanese roll dice for 1 fighter in Paulau Island, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Paulau Island
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Caroline Islands
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to British Guiana
2 infantry and 2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
2 carriers, 4 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 submarines and 1 transport
10 Sea Zone : 1 flag, 2 carriers, 4 destroyers and 2 transports
Central United States : 1 flag, 4 aaGuns, 1 artillery, 1 factory_major and 1 mech_infantry
Eastern United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 2 fighters
British Guiana : 1 flag, 1 armour and 1 infantry
Morocco : 1 flag, 2 infantry
96 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 flag, 2 carriers, 1 cruiser and 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 45 / 51
Russians : 35 / 35
Japanese : 47 / 66
Americans : 52 / 73
Chinese : 6 / 8
British : 27 / 31
UK_Pacific : 10 / 0
Italians : 16 / 26
ANZAC : 14 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - British
Battle in Southern France
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 3/11 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Southern France from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in India
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 2/2 hits
1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese, taking Burma from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 83 Sea Zone
1 bomber moved from 83 Sea Zone to Union of South Africa
Place Units - British
3 destroyers placed in 80 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Territory Summary for British :
Yunnan : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
India : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 2 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 armour, 5 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
95 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 flag, 1 cruiser
79 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 42 / 51
Russians : 35 / 35
Japanese : 41 / 66
Americans : 52 / 73
Chinese : 8 / 11
British : 34 / 34
UK_Pacific : 14 / 0
Italians : 14 / 26
ANZAC : 14 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.621
Standard Deviation : 0.788
Total rolls : 30
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
what’s with all these double hits with 2 infantry on both sides? scathing defense!
just a sec, forgot to put the 4 ftr from gib on the 2 US acc’s. will repost the final map in a sec.
ok here you go
well, i don’t know if i made the best move or not but having thought about it on and off all day, i wanted to make the moves before i forgot about all the factors i was juggling. VERY COMPLICATED.
great game. allies are much more difficult to play.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
3 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 infantry moved from Romania to Eastern Poland
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 4 infantry in Eastern Poland, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Italians roll dice for 2 armour and 4 infantry in Eastern Poland, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ethiopia
Italians attack with 3 infantry
British defend with 1 infantry
Italians roll dice for 3 infantry in Ethiopia, round 1 : 0/3 hits
British roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
Italians roll dice for 3 infantry in Ethiopia, round 2 : 0/3 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Ethiopia, round 3 : 0/3 hits
British roll dice for 1 infantry in Ethiopia, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 2 infantry in Ethiopia, round 4 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 artillery moved from Greece to Bulgaria
1 artillery moved from Greece to 97 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Production/PUs Summary :
Germans : 42 / 51
Russians : 34 / 35
Japanese : 41 / 66
Americans : 52 / 73
Chinese : 8 / 11
British : 32 / 34
UK_Pacific : 14 / 11
Italians : 17 / 17
ANZAC : 14 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot SFR … that was silly of me.
It’s ANZAC’s turn in case you missed the Italian post.
Okay
F3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Novgorod
1 tactical_bomber moved from Western Germany to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 1 : 1/4 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 armour moved from Yugoslavia to Eastern Poland
1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 artilleries and 5 infantry moved from Germany to Poland
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Karelia to Vyborg
2 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Vyborg
2 bombers moved from Novgorod to Vyborg
1 aaGun, 6 armour, 5 artilleries, 19 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to France
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
3 submarines moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Finland
4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 47 / 62
Russians : 32 / 35
Japanese : 41 / 66
Americans : 52 / 73
Chinese : 8 / 11
British : 29 / 34
UK_Pacific : 14 / 11
Italians : 17 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to move the German fighter that’s still in Rome to SZ93 during CM to sink the undefended UK transport. I used to EDIT to indicate result of the CM I intended for that fighter.
If you object to EDITing in that CM even though it doesn’t require dice let me know.
I will have a look. Was there any other possible use for the ftr or possible need for it anywhere in noncom where it couldnt have reached 93?
The fighter didn’t do anything during the turn. I planned for Germany to sink SZ93 since Italy’s turn, just missed it before I started rolling.
No Axis territories in range in which it could have landed would need reinforcement. The odds of UK clearing Egypt is already a tiny fraction of a percent.
ok, no problem. typically i try to not allow any changes to combat moves once dice have been rolled just as standard practice to avoid having to look at things closely on a case by case basis. being that you are an overly sporting fellow it’s fine. i have absolutely no problem with changing noncoms as long as i haven’t started rolling, but changes to combat moves after dice are rolled, please try to limit at all costs.
cheers
Thanks, and sorry about that … I rarely miss a CM of any sort, so I doubt it’ll come up again. If it does, I’ll just live with it.
No worries it happens. I just missed a walkin to fic on j1 against jww because I originally had it done then did a quick reversal of all cm then forgot to do it the second time. Usually only happens if im in a hurry. No worries just do your best. Let me know if you have another issue dont just accept it.
Cheers