TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
      Japanese buy 5 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
      2 tactical_bombers moved from 37 Sea Zone to 63 Sea Zone
      3 fighters moved from Queensland to 63 Sea Zone
      1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
      7 submarines moved from 33 Sea Zone to 63 Sea Zone
      2 destroyers moved from 33 Sea Zone to 63 Sea Zone
      1 battleship moved from 33 Sea Zone to 63 Sea Zone
      1 cruiser moved from 33 Sea Zone to 63 Sea Zone
      1 bomber moved from Philippines to 63 Sea Zone
      1 armour moved from Queensland to South Australia
         Japanese take South Australia from ANZAC
      1 armour moved from South Australia to Queensland
      2 carriers moved from 33 Sea Zone to 63 Sea Zone
      1 bomber moved from Japan to French Indo China
      2 infantry moved from Manchuria to 19 Sea Zone
      2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
      2 infantry moved from 36 Sea Zone to French Indo China
      1 armour and 1 infantry moved from Malaya to 37 Sea Zone
      1 mech_infantry moved from Malaya to Shan State
      1 mech_infantry moved from Yunnan to Shan State
      1 mech_infantry moved from Kwangtung to Anhwe
      1 artillery moved from Szechwan to Kweichow
      1 mech_infantry moved from Yunnan to Kweichow
      1 mech_infantry moved from Yunnan to Burma
      1 tactical_bomber moved from Philippines to Shan State
      1 fighter moved from Malaya to Burma
      1 mech_infantry moved from Kwangtung to French Indo China
      1 armour moved from Shantung to Anhwe
      1 armour and 1 mech_infantry moved from Jehol to Chahar
Combat - Japanese
      Americans scrambles 3 units out of New Zealand to defend against the attack in 63 Sea Zone
      Battle in Burma
        Japanese attack with 1 fighter and 1 mech_infantry
        ANZAC defend with 1 infantry
          Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 1 : 0/2 hits
          UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
          Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 2 : 1/2 hits
          UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
          1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
        Japanese win with 1 fighter remaining. Battle score for attacker is -1
        Casualties for Japanese: 1 mech_infantry
        Casualties for ANZAC: 1 infantry
      Battle in Shan State
        Japanese attack with 2 mech_infantrys and 1 tactical_bomber
        British defend with 1 armour
          Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 1/3 hits
          UK_Pacific roll dice for 1 armour in Shan State, round 1 : 1/1 hits
          1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
        Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
        Casualties for Japanese: 1 mech_infantry
        Casualties for British: 1 armour
      Battle in French Indo China
        Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
        ANZAC defend with 2 armour, 1 factory_minor and 1 mech_infantry
          Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in French Indo China, round 1 : 1/4 hits
          ANZAC roll dice for 2 armour and 1 mech_infantry in French Indo China, round 1 : 3/3 hits
          2 infantry owned by the Japanese , 1 mech_infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in French Indo China
        ANZAC win with 2 armour remaining. Battle score for attacker is -6
        Casualties for Japanese: 2 infantry and 1 mech_infantry
        Casualties for ANZAC: 1 mech_infantry
        1 bomber owned by the Japanese retreated
      Battle in Chahar
        Japanese attack with 1 armour and 1 mech_infantry
        Chinese defend with 2 infantry
          Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 1 : 0/2 hits
          Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
          1 mech_infantry owned by the Japanese lost in Chahar
          Japanese roll dice for 1 armour in Chahar, round 2 : 0/1 hits
          Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
          Japanese roll dice for 1 armour in Chahar, round 3 : 0/1 hits
          Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
          Japanese roll dice for 1 armour in Chahar, round 4 : 1/1 hits
          Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
          1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
        Chinese win with 1 infantry remaining. Battle score for attacker is -7
        Casualties for Japanese: 1 armour and 1 mech_infantry
        Casualties for Chinese: 1 infantry
      Battle in Anhwe
        Japanese attack with 1 armour and 1 mech_infantry
        Chinese defend with 1 infantry
          Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 1 : 0/2 hits
          Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
          Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 0/2 hits
          Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
          Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
          Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
        Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
        Casualties for Japanese: 1 mech_infantry
        Casualties for Chinese: 1 infantry
      Battle in Kweichow
        Japanese attack with 1 artillery and 1 mech_infantry
        Chinese defend with 1 infantry
          Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 1 : 1/2 hits
          Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
          1 infantry owned by the Chinese lost in Kweichow
        Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
        Casualties for Chinese: 1 infantry
      Battle in 63 Sea Zone
        Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 5 tactical_bombers
        ANZAC defend with 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 2 submarines, 1 tactical_bomber and 4 transports
          Japanese roll dice for 7 submarines in 63 Sea Zone, round 1 : 3/7 hits
        Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
          Americans roll dice for 2 submarines in 63 Sea Zone, round 1 : 0/2 hits
          Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 tactical_bombers in 63 Sea Zone, round 1 : 6/14 hits
          Americans roll dice for 8 fighters and 1 tactical_bomber in 63 Sea Zone, round 1 : 5/9 hits
        Units damaged: 1 battleship owned by the Japanese
          Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 4 transports in 63 Sea Zone, round 1 : 2/7 hits
          2 submarines owned by the Americans , 3 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 63 Sea Zone
          Japanese roll dice for 5 submarines in 63 Sea Zone, round 2 : 0/5 hits
          Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/12 hits
          Americans roll dice for 8 fighters and 1 tactical_bomber in 63 Sea Zone, round 2 : 6/9 hits
          Americans roll dice for 1 battleship, 3 cruisers and 4 transports in 63 Sea Zone, round 2 : 3/4 hits
          1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 63 Sea Zone
        1 battleship owned by the Japanese and 2 submarines owned by the Japanese retreated to 54 Sea Zone
        Americans win with 8 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -7
        Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 tactical_bombers
        Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers and 2 submarines
      Moving scrambled unit from 63 Sea Zone back to originating territory: New Zealand
      Moving scrambled unit from 63 Sea Zone back to originating territory: New Zealand
      Moving scrambled unit from 63 Sea Zone back to originating territory: New Zealand
        3 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the ANZAC forced to land in New Zealand
Non Combat Move - Japanese
      1 bomber and 3 fighters moved from 63 Sea Zone to Queensland
      1 fighter and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
      1 armour and 1 infantry moved from 54 Sea Zone to Queensland
      1 carrier moved from 37 Sea Zone to 54 Sea Zone
      1 bomber moved from French Indo China to Malaya
      1 transport moved from 37 Sea Zone to 35 Sea Zone
      1 tactical_bomber moved from Shan State to Malaya
      1 fighter moved from Burma to Malaya
      1 transport moved from 20 Sea Zone to 6 Sea Zone
      2 infantry moved from Caroline Islands to 33 Sea Zone
      1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
      2 infantry moved from 54 Sea Zone to Queensland
      1 fighter moved from 54 Sea Zone to Queensland
Place Units - Japanese
      3 armour placed in Queensland
      1 armour and 2 mech_infantrys placed in Malaya
      1 armour and 2 mech_infantrys placed in Kwangtung
      1 destroyer placed in 6 Sea Zone
      1 fighter placed in Japan
Turn Complete - Japanese
      Japanese collect 58 PUs; end with 59 PUs total
      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
  Kwangsi : 1 airfield
  Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
  Hainan : 1 harbour
  Yunnan : 1 flag
  Kweichow : 1 flag, 1 artillery and 1 mech_infantry
  Hunan : 1 flag
  Szechwan : 1 flag
  Anhwe : 1 flag, 1 armour
  Shan State : 1 flag, 1 mech_infantry
  Malaya : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
  Borneo : 1 flag
  Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
  Queensland : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
  Northern Territory : 1 flag
  South Australia : 1 flag
  Philippines : 1 flag, 1 airfield and 1 harbour
  Celebes : 1 flag
  Java : 1 flag
  Sumatra : 1 flag
  42 Sea Zone : 1 flag
  41 Sea Zone : 1 flag
  44 Sea Zone : 1 flag
  37 Sea Zone : 1 flag
  36 Sea Zone : 1 transport
  35 Sea Zone : 1 transport
  39 Sea Zone : 1 flag, 1 submarine
  6 Sea Zone : 1 destroyer and 1 transport
  54 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 49 / 57
  Russians : 24 / 24
  Japanese : 58 / 64
  Americans : 58 / 78
  Chinese : 7 / 11
  British : 33 / 38
  UK_Pacific : 6 / 3
  Italians : 15 / 15
  ANZAC : 10 / 16
  French : 5 / 0
  Dutch : 0 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 0 / 0
  Neutral_Allies : 0 / 0
  Neutral_True : 18 / 0