13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 59 PUs;
                Germans buy 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Romania to Western Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Romania to Bryansk
                1 artillery moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                2 artilleries moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 armour moved from Ukraine to Western Ukraine
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 :  2/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                2 artilleries moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                3 armour moved from Novgorod to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Western Germany to France
                1 artillery moved from France to Western Germany
                1 fighter moved from Germany to Western Germany
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 armour moved from Belarus to Novgorod
                1 fighter moved from Germany to Finland
                1 fighter moved from Western Germany to Finland
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 mech_infantry placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag, 1 armour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Germany : 1 factory_major, 5 infantry and 1 mech_infantry
        Denmark : 1 aaGun and 10 infantry
        Belarus : 1 flag, 2 armour, 3 artilleries and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 mech_infantry
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Smolensk : 1 flag, 2 artilleries and 1 mech_infantry
        119 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 3 submarines
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 6 armour, 1 artillery, 2 fighters, 4 infantry and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 21 / 31
        Japanese : 54 / 65
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 33 / 38
        UK_Pacific : 7 / 3
        Italians : 15 / 15
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Tambov to Bryansk
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 2 artilleries and 1 mech_infantry
                        Russians roll dice for 1 fighter and 5 infantry in Smolensk, round 1 :  1/6 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 2 artilleries in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 :  1/4 hits
                        Germans roll dice for 2 artilleries in Smolensk, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 armour moved from Urals to Yenisey
                1 infantry moved from Urals to Vologda
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Russia to Vologda
                1 aaGun moved from Suiyuyan to Hopei

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • NZ scramble orders and ool?

    –Jeff


  • yes scram all 3,
    OOL: please ask after subs.


  • for subs, batt and carr damages then subs.
    After that ask again after non sub hits please,

    thanks


  • 3 sub hits, dam bb 2 car then 6 standard hits

    your 2 subs missed.


  • keep 3 crz, dmg batt, all the air.

    next rd sub to crz first, please ask again after reg hits.


  • 0 sub hits 4 reg hits

    sigh

    ool?


  • how many hits did I get?


  • 7


  • ick.

    What did you lose?


  • here you go


  • thanks,

    I keep all the ftrs.


  • and the tact.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 tactical_bombers moved from 37 Sea Zone to 63 Sea Zone
                3 fighters moved from Queensland to 63 Sea Zone
                1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
                7 submarines moved from 33 Sea Zone to 63 Sea Zone
                2 destroyers moved from 33 Sea Zone to 63 Sea Zone
                1 battleship moved from 33 Sea Zone to 63 Sea Zone
                1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                1 bomber moved from Philippines to 63 Sea Zone
                1 armour moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Queensland
                2 carriers moved from 33 Sea Zone to 63 Sea Zone
                1 bomber moved from Japan to French Indo China
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Malaya to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Kwangtung to Anhwe
                1 artillery moved from Szechwan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Philippines to Shan State
                1 fighter moved from Malaya to Burma
                1 mech_infantry moved from Kwangtung to French Indo China
                1 armour moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Jehol to Chahar

    Combat - Japanese
                Americans scrambles 3 units out of New Zealand to defend against the attack in 63 Sea Zone
                Battle in Burma
                    Japanese attack with 1 fighter and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 1 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in French Indo China
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 armour, 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in French Indo China, round 1 :  1/4 hits
                        ANZAC roll dice for 2 armour and 1 mech_infantry in French Indo China, round 1 :  3/3 hits
                        2 infantry owned by the Japanese , 1 mech_infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in French Indo China
                    ANZAC win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 mech_infantry
                    1 bomber owned by the Japanese retreated
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 1 :  0/2 hits
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 armour in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Chahar, round 4 :  1/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 63 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 5 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 2 submarines, 1 tactical_bomber and 4 transports
                        Japanese roll dice for 7 submarines in 63 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 2 submarines in 63 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 tactical_bombers in 63 Sea Zone, round 1 :  6/14 hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in 63 Sea Zone, round 1 :  5/9 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 4 transports in 63 Sea Zone, round 1 :  2/7 hits
                        2 submarines owned by the Americans , 3 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 63 Sea Zone
                        Japanese roll dice for 5 submarines in 63 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 :  4/12 hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in 63 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 1 battleship, 3 cruisers and 4 transports in 63 Sea Zone, round 2 :  3/4 hits
                        1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 63 Sea Zone
                    1 battleship owned by the Japanese and 2 submarines owned by the Japanese retreated to 54 Sea Zone
                    Americans win with 8 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 5 submarines and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers and 2 submarines
                Moving scrambled unit from 63 Sea Zone back to originating territory: New Zealand
                Moving scrambled unit from 63 Sea Zone back to originating territory: New Zealand
                Moving scrambled unit from 63 Sea Zone back to originating territory: New Zealand
                    3 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the ANZAC forced to land in New Zealand

    Non Combat Move - Japanese
                1 bomber and 3 fighters moved from 63 Sea Zone to Queensland
                1 fighter and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                1 bomber moved from French Indo China to Malaya
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from Burma to Malaya
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Japanese
                3 armour placed in Queensland
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 mech_infantry
        Hunan : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Queensland : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
        Northern Territory : 1 flag
        South Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 24 / 24
        Japanese : 58 / 64
        Americans : 58 / 78
        Chinese : 7 / 11
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 15 / 15
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • that was a truly crappy turn for you.  unhappily a common theme.  I like a fair game…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 15 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from India to 36 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 63 Sea Zone to 62 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
                6 fighters and 1 tactical_bomber moved from New Zealand to New South Wales
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from Eastern Persia to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Persia to West India
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                10 infantry placed in Central United States
                2 infantry placed in Eastern United States
                1 armour, 1 artillery and 1 infantry placed in Norway

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                3 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 1 :  2/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • My axis game needs work.

    You’ve outplayed me most of the game.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - British
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Northwest Persia to Ukraine
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to 39 Sea Zone
                1 fighter moved from India to Shan State
                1 armour moved from India to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in 39 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    British win, taking Holland Belgium from Germans, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 1 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia
                2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Volgograd to Tambov
                2 infantry moved from Northwest Persia to Caucasus
                4 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Eastern Persia to Egypt
                2 mech_infantrys moved from Eastern Persia to India
                4 infantry moved from India to Burma
                1 fighter moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                3 mech_infantrys moved from Iraq to Eastern Persia
                4 infantry moved from Trans-Jordan to Iraq
                6 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,3,2,2
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

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