Scramble 3 fighters to 99.
13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA guns fire in Normandy Bordeaux : 0/2 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 : 1/6 hits
Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
1 aaGun owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 infantry
Western Germany : 2 fighters
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 tactical_bomber
Rostov : 1 flag
93 Sea Zone : 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 43 / 72
Russians : 23 / 21
Japanese : 51 / 60
Americans : 60 / 82
Chinese : 14 / 14
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 17 / 18
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to West India
1 armour and 2 mech_infantrys moved from West India to India
3 infantry moved from India to Burma
2 armour and 2 mech_infantrys moved from India to Burma
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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here’s germ 9 sorry forgot to click post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Russia to Urals
1 aaGun moved from Chahar to SuiyuyanPlace Units - Russians
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 32 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Kweichow to Chahar
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Queensland
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Manchuria
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Caroline Islands from Americans, taking Manchuria from Chinese, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shantung, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Szechwan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 54 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from 32 Sea Zone to 33 Sea Zone
2 submarines moved from 23 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 bomber moved from Szechwan to Philippines
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
1 factory_minor placed in Queensland
1 armour, 1 fighter and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
1 transport placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 3.
1 transport placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour
Kwangsi : 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 armour and 1 mech_infantry
Manchuria : 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 4 mech_infantrys
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Northern Territory : 1 flag
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
49 Sea Zone : 1 carrier
33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 7 submarines, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 transport
19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 63
Russians : 26 / 31
Japanese : 60 / 65
Americans : 58 / 82
Chinese : 6 / 14
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 15 / 18
ANZAC : 9 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 submarine moved from 26 Sea Zone to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 49 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 carrier in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 carrier in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 50 Sea Zone
2 fighters moved from 50 Sea Zone to New Zealand
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Persia to India
1 fighter moved from Egypt to Eastern Persia
1 submarine moved from 98 Sea Zone to 80 Sea Zone
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
3 fighters moved from Norway to 125 Sea Zone
6 infantry moved from Iceland to 123 Sea Zone
6 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 7 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Trans-Jordan to PersiaPlace Units - Americans
1 armour and 2 fighters placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Chahar, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 unit repaired.
2 mech_infantrys moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Northwest Persia to UkraineCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 mech_infantrys
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 4 mech_infantrys in Shan State, round 1 : 2/4 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 1 : 2/6 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Eastern Persia to India
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 destroyer placed in 80 Sea Zone
2 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Northern Italy to FranceNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
93 Sea Zone : 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 45 / 63
Russians : 28 / 31
Japanese : 56 / 65
Americans : 58 / 78
Chinese : 9 / 11
British : 33 / 38
UK_Pacific : 7 / 3
Italians : 15 / 15
ANZAC : 9 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 armour and 2 mech_infantrys moved from Burma to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
ANZAC roll dice for 2 armour and 2 mech_infantrys in French Indo China, round 1 : 2/4 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 1 : 1/3 hits
1 mech_infantry owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in French Indo China
ANZAC roll dice for 2 armour and 1 mech_infantry in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
1 armour owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 1 mech_infantryNon Combat Move - ANZAC
1 mech_infantry moved from West India to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Dutch New Guinea to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 59 PUs;
Germans buy 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Romania to Bryansk
1 artillery moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
2 artilleries moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 armour moved from Ukraine to Western Ukraine
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Western Ukraine to Novgorod
2 artilleries moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
3 armour moved from Novgorod to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Western Germany to Denmark
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
1 fighter moved from Germany to Western Germany
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Belarus to Novgorod
1 fighter moved from Germany to Finland
1 fighter moved from Western Germany to Finland
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag, 1 armour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Germany : 1 factory_major, 5 infantry and 1 mech_infantry
Denmark : 1 aaGun and 10 infantry
Belarus : 1 flag, 2 armour, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 mech_infantry
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag, 2 artilleries and 1 mech_infantry
119 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 6 armour, 1 artillery, 2 fighters, 4 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 52 / 57
Russians : 21 / 31
Japanese : 54 / 65
Americans : 58 / 78
Chinese : 9 / 11
British : 33 / 38
UK_Pacific : 7 / 3
Italians : 15 / 15
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Tambov to Bryansk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Vologda to Archangel
1 infantry moved from Nenetsia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from GermansCombat - Russians
Battle in Archangel
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 fighter and 5 infantry in Smolensk, round 1 : 1/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Smolensk, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Archangel to Russia
1 armour moved from Urals to Yenisey
1 infantry moved from Urals to Vologda
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Vologda
1 aaGun moved from Suiyuyan to HopeiPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
NZ scramble orders and ool?
–Jeff
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yes scram all 3,
OOL: please ask after subs. -
for subs, batt and carr damages then subs.
After that ask again after non sub hits please,thanks
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3 sub hits, dam bb 2 car then 6 standard hits
your 2 subs missed.





