42.2 captain walker (allies) vs Mallery29 (axis)

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Solomon Islands to 44 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
                      Americans take Philippine Islands from Japanese
                1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 armour and 1 infantry moved from 13 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
                1 fighter moved from 11 Sea Zone to Morocco
                1 fighter moved from 11 Sea Zone to Gibraltar
                1 carrier and 2 destroyers moved from 11 Sea Zone to 13 Sea Zone
                1 cruiser moved from 11 Sea Zone to 13 Sea Zone
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Germany
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Morocco to 13 Sea Zone
                1 fighter moved from Gibraltar to 13 Sea Zone
                1 bomber moved from Germany to United Kingdom

    Place Units - Americans
                1 artillery placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
                1 fighter placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 flag
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Alaska : 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Caucasus : 1 fighter
        Morocco : 1 flag, 1 armour and 1 infantry
        56 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
        48 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Russians : 21 / 24
        Germans : 38 / 41
        British : 32 / 33
        Japanese : 35 / 39
        Americans : 42 / 42

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Belorussia
                2 fighters moved from Caucasus to Belorussia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belorussia to Caucasus
                1 infantry moved from Russia to West Russia
                7 infantry moved from Russia to Caucasus

    Place Units - Russians
                4 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Evenki National Okrug : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 2 armour, 4 artilleries, 1 factory and 4 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Kazakh S.S.R. : 1 infantry
        Caucasus : 1 aaGun, 1 armour, 3 artilleries, 1 factory, 2 fighters and 20 infantry
        Belorussia : 1 flag, 1 infantry
        West Russia : 1 flag, 1 infantry
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 23 / 23
        Germans : 36 / 41
        British : 32 / 33
        Japanese : 35 / 39
        Americans : 42 / 42


  • TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :4

    Purchase Units - Germans
                Germans repair 6 damage on 6 factories; Remaining resources: 35 PUs;
                Germans buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters moved from Karelia S.S.R. to Belorussia
                4 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Karelia S.S.R. to Belorussia
                1 submarine moved from 15 Sea Zone to 14 Sea Zone
                2 submarines moved from 14 Sea Zone to 13 Sea Zone
                2 bombers and 4 fighters moved from France to 13 Sea Zone
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 battleship moved from 17 Sea Zone to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Libya
                      Germans take Libya from British
                1 submarine moved from 5 Sea Zone to 6 Sea Zone


  • SS…submerge or fight?

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    It will fight!

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    I hope the US navy does better than it did in Borneo!


  • I clicked the battle continue by accident…where do you want your two FTRs to land (they were the only things left after round 1, unless you want to lose something else.)  Will have to edit it. I just wanted to let you know I’m ceasing the battle when you see the edit.


  • nevermind, I need to eliminate the transports.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :4

    Purchase Units - Germans
                Germans repair 6 damage on 6 factories; Remaining resources: 35 PUs;
                Germans buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters moved from Karelia S.S.R. to Belorussia
                4 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Karelia S.S.R. to Belorussia
                1 submarine moved from 15 Sea Zone to 14 Sea Zone
                2 submarines moved from 14 Sea Zone to 13 Sea Zone
                2 bombers and 4 fighters moved from France to 13 Sea Zone
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 battleship moved from 17 Sea Zone to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Libya
                      Germans take Libya from British
                1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Combat - Germans
                Battle in Belorussia
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 13 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 2 submarines
                    British defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 1 submarine in 13 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 13 Sea Zone
                        Germans roll dice for 1 submarine in 13 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers and 4 fighters in 13 Sea Zone, round 1 :  5/6 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 13 Sea Zone, round 1 :  3/7 hits
                        1 cruiser owned by the British , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers and 2 fighters in 13 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 2 fighters and 3 transports in 13 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans , 1 transport owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
                        2 transports owned by the Americans lost in 13 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 53
                    Casualties for Germans: 3 fighters and 2 submarines
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Non Combat Move - Germans
                2 bombers moved from 13 Sea Zone to France
                1 fighter moved from 13 Sea Zone to France
                2 fighters moved from Belorussia to France
                2 armour moved from Karelia S.S.R. to Ukraine S.S.R.
                3 infantry moved from Germany to Poland
                2 infantry moved from Germany to France

    Place Units - Germans
                1 submarine placed in 15 Sea Zone
                1 submarine placed in 5 Sea Zone
                1 artillery and 1 infantry placed in Karelia S.S.R.
                4 infantry placed in Germany
                1 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 39 PUs; end with 40 PUs total

    Territory Summary for Germans :

    Karelia S.S.R. : 1 flag, 3 artilleries, 1 factory and 5 infantry
        France : 2 aaGuns, 2 bombers, 3 fighters and 10 infantry
        Ukraine S.S.R. : 1 aaGun, 9 armour, 4 artilleries and 11 infantry
        Poland : 3 infantry
        Germany : 1 factory and 4 infantry
        Italy : 1 factory and 2 infantry
        Libya : 1 infantry
        Belorussia : 1 infantry
        15 Sea Zone : 1 battleship, 1 submarine and 1 transport
        6 Sea Zone : 1 submarine
        5 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 21 / 23
        Germans : 39 / 40
        British : 31 / 33
        Japanese : 35 / 39
        Americans : 42 / 42

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour and 2 fighters; Remaining resources: 7 PUs;

    Combat Move - British
                1 armour moved from Algeria to Libya
                1 infantry moved from Egypt to Libya
                2 bombers moved from United Kingdom to Germany
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 5 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5,5 and costs: 10 production.
                    Bombing raid costs 10  production in Germany
                Battle in Libya
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Libya from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 5 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 6 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 carrier moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from 6 Sea Zone to 10 Sea Zone
                1 fighter moved from 5 Sea Zone to United Kingdom
                2 bombers moved from Germany to United Kingdom
                1 submarine moved from 13 Sea Zone to 10 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in India

    Turn Complete - British
                British collect 32 PUs; end with 39 PUs total

    Territory Summary for British :

    Egypt : 1 artillery and 1 infantry
        Western Canada : 1 infantry
        New Zealand : 1 infantry
        India : 1 aaGun, 2 armour, 1 factory, 3 fighters and 6 infantry
        Western Australia : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
        Algeria : 1 flag
        Libya : 1 flag, 1 armour
        6 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter and 1 submarine
        5 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 21 / 23
        Germans : 38 / 40
        British : 32 / 39
        Japanese : 35 / 39
        Americans : 42 / 42


  • Ok, I’m experiencing errors…first I was mad cause I couldn’t use my FTRs for the Phillipines, but now I can’t land my bomber either?  WTF…

    I’m requesting an edit.  I want to fight the battle over with my planes, editing them in. I’ll still take the losses on my two inf units, so I don’t take the Phillipines, but the computer is NOT letting me use my air force at all now.


  • I’m going to post it, just let me know.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                2 destroyers moved from 62 Sea Zone to 48 Sea Zone
                1 destroyer moved from 47 Sea Zone to 36 Sea Zone
                1 destroyer moved from 62 Sea Zone to 36 Sea Zone
                3 fighters moved from 47 Sea Zone to Philippine Islands
                1 infantry moved from Borneo to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
                1 infantry moved from New Guinea to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                2 infantry moved from 48 Sea Zone to Philippine Islands
                1 submarine moved from 47 Sea Zone to 48 Sea Zone
                2 battleships moved from 47 Sea Zone to 48 Sea Zone
                1 cruiser moved from 47 Sea Zone to 48 Sea Zone
                2 fighters moved from Burma to 48 Sea Zone
                1 bomber moved from Burma to Philippine Islands
                1 submarine moved from 60 Sea Zone to 48 Sea Zone

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 48 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 48 Sea Zone, round 1 :  3/7 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 48 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 48 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in Philippine Islands
                    Japanese attack with 1 bomber, 3 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Philippine Islands, round 1 :  3/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippine Islands: 1 infantry
                EDIT: Changing ownership of Philippine Islands from Japanese to Americans
                EDIT: Turning off Edit Mode
                2 fighters moved from 48 Sea Zone to Burma
                1 aaGun moved from Buryatia S.S.R. to 62 Sea Zone
                5 infantry moved from Japan to 62 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
                1 aaGun and 5 infantry moved from 36 Sea Zone to Burma
                1 bomber moved from Philippine Islands to Burma
                2 carriers moved from 47 Sea Zone to 36 Sea Zone
                3 fighters moved from Philippine Islands to 36 Sea Zone
                5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 60 Sea Zone
                Japanese undo move 1.
                1 destroyer placed in 62 Sea Zone
                2 submarines placed in 60 Sea Zone
                1 armour and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 infantry
        Iwo Jima : 1 infantry
        Wake Island : 1 infantry
        Japan : 1 armour, 1 factory and 4 infantry
        Okinawa : 1 infantry
        Burma : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters and 10 infantry
        Anhwei : 1 flag
        Yunnan : 1 flag
        Sinkiang : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery and 2 infantry
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 9 infantry
        Buryatia S.S.R. : 1 flag
        48 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
        62 Sea Zone : 1 destroyer
        60 Sea Zone : 2 submarines
        36 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transports

    Production/PUs Summary :

    Russians : 21 / 23
        Germans : 38 / 40
        British : 32 / 39
        Japanese : 35 / 36
        Americans : 42 / 42

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    I had a problem with a fighter also. I thought I landed my fighter in the Solomons on round 2…but it was in the sea zone and the game didn’t prompt me about having an air unit that couldn’t land. So I LOST that fighter…it would come in handy now.

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 armour moved from Morocco to Libya
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
                1 fighter moved from Caucasus to India

    Place Units - Americans
                1 destroyer and 1 transport placed in 11 Sea Zone
                1 submarine placed in 56 Sea Zone
                1 artillery and 1 fighter placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    Philippine Islands : 1 flag
        Solomon Islands : 1 flag, 1 artillery and 1 infantry
        India : 1 fighter
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Western United States : 1 aaGun, 1 artillery, 1 factory and 1 fighter
        Alaska : 1 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Morocco : 1 flag
        Algeria : 1 infantry
        Libya : 1 armour
        11 Sea Zone : 1 destroyer and 1 transport
        56 Sea Zone : 1 submarine
        44 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport

    Production/PUs Summary :

    Russians : 21 / 23
        Germans : 38 / 40
        British : 32 / 39
        Japanese : 35 / 36
        Americans : 42 / 42

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Ukraine S.S.R.
                2 fighters moved from Caucasus to Ukraine S.S.R.
                1 armour, 3 artilleries and 20 infantry moved from Caucasus to Ukraine S.S.R.

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 3 artilleries, 2 fighters and 20 infantry
                    Germans defend with 1 aaGun, 9 armour, 4 artilleries and 11 infantry
                    3 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Caucasus
                    Germans win with 9 armour and 4 artilleries remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 aaGun and 11 infantry
                    Casualties for Russians: 20 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine S.S.R. to Caucasus
                2 artilleries moved from Russia to Caucasus
                2 infantry moved from Russia to Caucasus

    Place Units - Russians
                4 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Evenki National Okrug : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 3 artilleries, 1 factory and 4 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Kazakh S.S.R. : 1 infantry
        Caucasus : 1 aaGun, 3 armour, 5 artilleries, 1 factory, 2 fighters and 6 infantry
        West Russia : 1 flag, 1 infantry
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 21 / 22
        Germans : 38 / 40
        British : 32 / 39
        Japanese : 35 / 36
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :5

    Purchase Units - Germans
                Germans repair 15 damage on 15 factories; Remaining resources: 25 PUs;
                Germans buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship and 1 submarine moved from 15 Sea Zone to 14 Sea Zone
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from France to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Morocco
                      Germans take Morocco from Americans
                2 bombers moved from France to United Kingdom
                3 artilleries and 5 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Belorussia to West Russia
                9 armour and 4 artilleries moved from Ukraine S.S.R. to West Russia
                1 infantry moved from Poland to Ukraine S.S.R.
                1 infantry moved from Poland to Belorussia
                4 infantry moved from Germany to Poland
                1 infantry moved from Poland to Belorussia

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5,1 and costs: 6 production.
                    Bombing raid costs 6  production in United Kingdom
                Battle in West Russia
                    Germans attack with 9 armour, 7 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 7 artilleries and 6 infantry in West Russia, round 1 :  12/22 hits
                        Russians roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 9 armour, 7 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Italy to Germany
                2 bombers moved from United Kingdom to France

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 submarine placed in 15 Sea Zone
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    Territory Summary for Germans :

    Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
        Morocco : 1 infantry
        France : 2 aaGuns, 2 bombers, 3 fighters and 9 infantry
        Ukraine S.S.R. : 1 infantry
        Poland : 4 infantry
        Germany : 1 factory and 6 infantry
        Italy : 1 factory
        Belorussia : 2 infantry
        West Russia : 9 armour, 7 artilleries and 6 infantry
        15 Sea Zone : 1 submarine
        14 Sea Zone : 1 battleship, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 19 / 22
        Germans : 41 / 41
        British : 32 / 39
        Japanese : 35 / 36
        Americans : 41 / 42

  • 23 21 20 19 17 16 15 13

    Well that sucked…I was hoping that would be the decisive battle.

  • 23 21 20 19 17 16 15 13

    the one I did from Caucusus.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6

    Game History

    Round :5

    Purchase Units - British
                British repair 2 damage on 2 factories; Remaining resources: 37 PUs;
                British buy 1 armour, 2 fighters and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3,2 and costs: 5 production.
                    Bombing raid costs 5  production in Germany

    Non Combat Move - British
                1 armour moved from Libya to Algeria
                2 bombers moved from Germany to United Kingdom
                1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 5 Sea Zone to 3 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in India
                1 submarine placed in 8 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 37 PUs total

    Territory Summary for British :

    Egypt : 1 artillery and 1 infantry
        Western Canada : 1 infantry
        New Zealand : 1 infantry
        India : 1 aaGun, 3 armour, 1 factory, 5 fighters and 6 infantry
        Western Australia : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
        Algeria : 1 flag, 1 armour
        Libya : 1 flag
        2 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter and 1 submarine
        3 Sea Zone : 1 destroyer
        8 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 19 / 22
        Germans : 41 / 41
        British : 32 / 37
        Japanese : 35 / 36
        Americans : 41 / 42

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