BOOM AND DOOM!
42.2 captain walker (allies) vs Mallery29 (axis)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to Solomon Islands
2 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Solomon Islands to 44 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Western United States
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 56 Sea Zone
1 cruiser and 1 destroyer placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
2 infantry moved from West Russia to Belorussia
2 fighters moved from Caucasus to Belorussia
1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in Belorussia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belorussia to Caucasus
1 armour moved from West Russia to Russia
2 artilleries moved from West Russia to Russia
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Russia to ArchangelPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from France to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from France to 15 Sea Zone
1 bomber moved from Germany to 3 Sea Zone
1 infantry moved from Poland to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
2 infantry moved from Germany to Bulgaria Romania
2 fighters moved from France to Bulgaria Romania
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Finland to Norway
2 infantry moved from Poland to Belorussia
2 fighters moved from Poland to Belorussia
1 armour moved from Karelia S.S.R. to NorwayCombat - Germans
Battle in 3 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 armour
British defend with 1 armour
Germans roll dice for 3 armour in Norway, round 1 : 0/3 hits
British roll dice for 1 armour in Norway, round 1 : 1/1 hits
1 armour owned by the Germans lost in Norway
Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits
British roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Bulgaria Romania
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 1 : 1/4 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 15 Sea Zone
Germans attack with 1 battleship and 2 fighters
British defend with 1 destroyer
Germans roll dice for 1 battleship and 2 fighters in 15 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Libya
2 fighters moved from 15 Sea Zone to France
1 bomber moved from 3 Sea Zone to France
2 fighters moved from Bulgaria Romania to France
2 fighters moved from Belorussia to Poland
2 infantry moved from Germany to France
3 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
1 submarine placed in 15 Sea Zone
1 artillery, 1 bomber and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 3 armour, 1 artillery, 1 factory and 4 infantry
Morocco : 1 infantry
France : 2 aaGuns, 1 bomber, 4 fighters and 6 infantry
Bulgaria Romania : 1 infantry
Ukraine S.S.R. : 1 infantry
Poland : 1 aaGun, 4 armour, 4 artilleries, 2 fighters and 6 infantry
Norway : 2 armour
Germany : 1 bomber, 1 factory and 6 infantry
Italy : 1 factory
Libya : 1 armour, 2 artilleries and 3 infantry
Belorussia : 2 infantry
15 Sea Zone : 1 battleship, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 41
British : 31 / 42
Japanese : 33 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 8 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 fighter moved from Szechwan to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China ThailandCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in French Indo-China Thailand
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from Germany to United Kingdom
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to BrazilPlace Units - British
1 armour and 2 infantry placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 41 PUs totalTerritory Summary for British :
French Indo-China Thailand : 1 flag, 1 armour
Anglo-Egyptian Sudan : 1 infantry
Burma : 1 infantry
Egypt : 1 armour, 1 artillery and 4 infantry
Western Canada : 1 infantry
New Zealand : 1 infantry
India : 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 2 infantry
Brazil : 2 infantry
22 Sea Zone : 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 41
British : 33 / 41
Japanese : 31 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 battleship, 1 carrier and 1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Manchuria to French Indo-China Thailand
2 fighters moved from Manchuria to Anhwei
1 fighter moved from Anhwei to 36 Sea Zone
2 fighters moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 61 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo-China ThailandCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 1 : 2/3 hits
British roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo-China Thailand
Japanese attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in French Indo-China Thailand, round 1 : 3/6 hits
British roll dice for 1 armour in French Indo-China Thailand, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
3 fighters moved from French Indo-China Thailand to 36 Sea Zone
1 bomber moved from French Indo-China Thailand to Kwangtung
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 destroyer and 2 submarines placed in 62 Sea Zone
Japanese undo move 1.
1 destroyer placed in 62 Sea Zone
2 submarines placed in 60 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 aaGun, 1 factory and 5 infantry
Borneo : 1 infantry
East Indies : 2 infantry
Kwangtung : 1 bomber
Okinawa : 1 infantry
French Indo-China Thailand : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries and 4 infantry
Anhwei : 1 flag, 1 artillery, 1 fighter and 3 infantry
Yunnan : 1 flag
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Soviet Far East : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
62 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 2 submarines
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 22 / 29
Germans : 41 / 41
British : 30 / 41
Japanese : 37 / 38
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
2 fighters moved from 47 Sea Zone to Borneo
2 infantry moved from 47 Sea Zone to Borneo
2 infantry moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Caucasus to SzechwanCombat - Americans
Battle in Szechwan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter could not land in 44 Sea Zone and was removed
2 fighters moved from Borneo to 47 Sea Zone
1 fighter moved from Szechwan to Caucasus
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 44 Sea Zone
1 fighter moved from Eastern United States to 11 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 40 PUs;
Germans buy 1 artillery, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 infantry moved from Libya to Egypt
2 artilleries moved from Libya to Egypt
1 armour moved from Libya to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Egypt
1 bomber moved from Germany to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
4 armour, 4 artilleries, 2 fighters and 6 infantry moved from Poland to Ukraine S.S.R.
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Germany to France
4 infantry moved from Germany to PolandCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,4 and costs: 9 production.
Bombing raid costs 9 production in United Kingdom
Battle in Egypt
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Germans roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 1 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 1 : 3/6 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 armour and 2 artilleries in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 1/5 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Egypt
Germans roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 2/4 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Egypt
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 3 infantry
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 4 artilleries, 2 fighters and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 7 armour, 4 artilleries, 2 fighters and 7 infantry in Ukraine S.S.R., round 1 : 7/20 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 7 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Ukraine S.S.R.
2 bombers moved from United Kingdom to France
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 infantry placed in Italy
5 infantry placed in Germany
1 submarine placed in 15 Sea Zone
1 submarine placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 2 armour, 2 artilleries, 1 factory, 2 fighters and 6 infantry
Morocco : 1 infantry
France : 2 aaGuns, 2 bombers, 4 fighters and 8 infantry
Ukraine S.S.R. : 1 aaGun, 7 armour, 4 artilleries and 7 infantry
Poland : 4 infantry
Germany : 1 factory and 5 infantry
Italy : 1 factory and 2 infantry
Belorussia : 1 infantry
15 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship and 1 transport
5 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 24
Germans : 41 / 41
British : 30 / 41
Japanese : 32 / 38
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - British
British repair 7 damage on 7 factories; Remaining resources: 34 PUs;
British buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to Algeria
British take Algeria from Germans
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
2 bombers moved from United Kingdom to GermanyCombat - British
Battle in Morocco
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
British roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits
1 infantry owned by the British lost in Morocco
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Strategic bombing raid in Germany
AA guns fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,3 and costs: 8 production.
Bombing raid costs 8 production in GermanyNon Combat Move - British
2 bombers moved from Germany to United Kingdom
2 fighters moved from United Kingdom to 8 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to EgyptPlace Units - British
1 carrier and 2 destroyers placed in 8 Sea Zone
1 infantry placed in IndiaTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTerritory Summary for British :
Egypt : 1 artillery and 2 infantry
Western Canada : 1 infantry
New Zealand : 1 infantry
India : 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 2 infantry
Algeria : 1 flag, 1 armour
Libya : 1 flag
13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
8 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Russians : 22 / 24
Germans : 39 / 41
British : 32 / 33
Japanese : 32 / 38
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 battleships moved from 36 Sea Zone to 47 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 submarine moved from 36 Sea Zone to 47 Sea Zone
2 submarines moved from 60 Sea Zone to 47 Sea Zone
4 fighters moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 bomber moved from Kwangtung to 47 Sea Zone
1 fighter moved from 47 Sea Zone to Borneo
1 fighter moved from Anhwei to 47 Sea Zone
1 cruiser moved from 36 Sea Zone to 47 Sea Zone
3 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Szechwan
1 fighter moved from 47 Sea Zone to BorneoCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 47 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 47 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 47 Sea Zone, round 1 : 8/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 1 : 4/6 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 2 submarines owned by the Japanese lost in 47 Sea Zone
Japanese win with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 71
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 47 Sea Zone to Burma
1 fighter moved from 47 Sea Zone to Burma
1 bomber moved from 47 Sea Zone to Burma
2 transports moved from 36 Sea Zone to 62 Sea Zone
2 fighters moved from Borneo to 47 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 aaGun moved from Japan to 62 Sea Zone
1 aaGun and 5 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
5 infantry placed in Japan
2 destroyers placed in 62 Sea Zone
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 factory and 5 infantry
Borneo : 1 infantry
Okinawa : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry
Anhwei : 1 flag
Yunnan : 1 flag
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 4 infantry
Buryatia S.S.R. : 1 flag, 1 aaGun and 5 infantry
62 Sea Zone : 3 destroyers and 3 transports
60 Sea Zone : 1 submarine
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 24
Germans : 39 / 41
British : 32 / 33
Japanese : 38 / 39
Americans : 38 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from 11 Sea Zone to Morocco
1 fighter moved from 11 Sea Zone to Gibraltar
1 carrier and 2 destroyers moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Morocco from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Morocco to 13 Sea Zone
1 fighter moved from Gibraltar to 13 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 flag
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Alaska : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Caucasus : 1 fighter
Morocco : 1 flag, 1 armour and 1 infantry
56 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
48 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 21 / 24
Germans : 38 / 41
British : 32 / 33
Japanese : 35 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
2 fighters moved from Caucasus to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belorussia to Caucasus
1 infantry moved from Russia to West Russia
7 infantry moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Evenki National Okrug : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 2 armour, 4 artilleries, 1 factory and 4 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 armour, 3 artilleries, 1 factory, 2 fighters and 20 infantry
Belorussia : 1 flag, 1 infantry
West Russia : 1 flag, 1 infantry
7 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 36 / 41
British : 32 / 33
Japanese : 35 / 39
Americans : 42 / 42 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 35 PUs;
Germans buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Belorussia
4 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to Belorussia
1 submarine moved from 15 Sea Zone to 14 Sea Zone
2 submarines moved from 14 Sea Zone to 13 Sea Zone
2 bombers and 4 fighters moved from France to 13 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
Germans take Libya from British
1 submarine moved from 5 Sea Zone to 6 Sea Zone -
SS…submerge or fight?
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It will fight!
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I hope the US navy does better than it did in Borneo!
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I clicked the battle continue by accident…where do you want your two FTRs to land (they were the only things left after round 1, unless you want to lose something else.) Will have to edit it. I just wanted to let you know I’m ceasing the battle when you see the edit.
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nevermind, I need to eliminate the transports.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 35 PUs;
Germans buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Belorussia
4 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to Belorussia
1 submarine moved from 15 Sea Zone to 14 Sea Zone
2 submarines moved from 14 Sea Zone to 13 Sea Zone
2 bombers and 4 fighters moved from France to 13 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
Germans take Libya from British
1 submarine moved from 5 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 submarines
British defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 13 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 4 fighters in 13 Sea Zone, round 1 : 5/6 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 13 Sea Zone, round 1 : 3/7 hits
1 cruiser owned by the British , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers and 2 fighters in 13 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters and 3 transports in 13 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans , 1 transport owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
2 transports owned by the Americans lost in 13 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 53
Casualties for Germans: 3 fighters and 2 submarines
Casualties for British: 1 cruiser and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsNon Combat Move - Germans
2 bombers moved from 13 Sea Zone to France
1 fighter moved from 13 Sea Zone to France
2 fighters moved from Belorussia to France
2 armour moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Germany to Poland
2 infantry moved from Germany to FrancePlace Units - Germans
1 submarine placed in 15 Sea Zone
1 submarine placed in 5 Sea Zone
1 artillery and 1 infantry placed in Karelia S.S.R.
4 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs totalTerritory Summary for Germans :
Karelia S.S.R. : 1 flag, 3 artilleries, 1 factory and 5 infantry
France : 2 aaGuns, 2 bombers, 3 fighters and 10 infantry
Ukraine S.S.R. : 1 aaGun, 9 armour, 4 artilleries and 11 infantry
Poland : 3 infantry
Germany : 1 factory and 4 infantry
Italy : 1 factory and 2 infantry
Libya : 1 infantry
Belorussia : 1 infantry
15 Sea Zone : 1 battleship, 1 submarine and 1 transport
6 Sea Zone : 1 submarine
5 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 23
Germans : 39 / 40
British : 31 / 33
Japanese : 35 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from Algeria to Libya
1 infantry moved from Egypt to Libya
2 bombers moved from United Kingdom to Germany
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 5 Sea ZoneCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,5 and costs: 10 production.
Bombing raid costs 10 production in Germany
Battle in Libya
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British win, taking Libya from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 5 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 carrier moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from 6 Sea Zone to 10 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
1 submarine moved from 13 Sea Zone to 10 Sea ZonePlace Units - British
1 armour and 2 fighters placed in IndiaTurn Complete - British
British collect 32 PUs; end with 39 PUs totalTerritory Summary for British :
Egypt : 1 artillery and 1 infantry
Western Canada : 1 infantry
New Zealand : 1 infantry
India : 1 aaGun, 2 armour, 1 factory, 3 fighters and 6 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
Algeria : 1 flag
Libya : 1 flag, 1 armour
6 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 fighter and 1 submarine
5 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 21 / 23
Germans : 38 / 40
British : 32 / 39
Japanese : 35 / 39
Americans : 42 / 42





