Scramble to defend 27?
13L-G40.2 UnknownSoldier (Axis) vs. Tyzoq (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Baltic States
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to RomaniaCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 12 infantry moved from Germany to Poland
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 armour moved from Poland to Western Germany
1 armour moved from Poland to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 bombers moved from Baltic States to Western GermanyPlace Units - Germans
2 transports placed in 113 Sea Zone
2 tactical_bombers placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Romania : 3 armour, 2 artilleries and 7 infantry
Poland : 3 aaGuns, 4 armour, 10 artilleries and 23 infantry
Germany : 1 factory_major
Denmark : 5 infantry
Bessarabia : 1 flag
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 41 / 46
Russians : 37 / 42
Japanese : 53 / 63
Americans : 51 / 71
Chinese : 10 / 18
British : 31 / 30
UK_Pacific : 7 / 7
Italians : 19 / 29
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Western Ukraine to 115 Sea Zone
1 tactical_bomber moved from Western Ukraine to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea ZoneCombat - Russians
Battle in 115 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Western Ukraine
3 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 armour moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Karelia
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsTerritory Summary for Russians :
Manchuria : 2 aaGuns and 17 infantry
Belarus : 1 aaGun, 9 artilleries and 14 infantry
Karelia : 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Bryansk : 2 armour and 5 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 6 infantry
Western Ukraine : 1 aaGun, 7 artilleries, 11 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 46
Russians : 39 / 47
Japanese : 53 / 63
Americans : 51 / 71
Chinese : 10 / 18
British : 31 / 30
UK_Pacific : 7 / 7
Italians : 19 / 29
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
3 armour moved from Kiangsu to 19 Sea Zone
3 armour moved from 19 Sea Zone to Manchuria
3 infantry moved from 19 Sea Zone to Manchuria
3 artilleries, 12 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
3 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Siam to Shan State
1 battleship moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Manchuria
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 3 armour, 4 artilleries, 1 bomber, 18 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 17 infantry; Chinese defend with 5 infantry
AA guns fire in Manchuria : 0/1 hits
Japanese roll dice for 1 battleship in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 3 armour, 4 artilleries, 1 bomber, 18 infantry and 1 mech_infantry in Manchuria, round 1 : 4/27 hits
Chinese roll dice for 2 aaGuns and 22 infantry in Manchuria, round 1 : 7/22 hits
2 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 armour, 4 artilleries, 1 bomber, 11 infantry and 1 mech_infantry in Manchuria, round 2 : 5/20 hits
Chinese roll dice for 20 infantry in Manchuria, round 2 : 8/20 hits
5 infantry owned by the Russians and 8 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 armour, 4 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Manchuria, round 3 : 7/12 hits
Chinese roll dice for 15 infantry in Manchuria, round 3 : 5/15 hits
7 infantry owned by the Russians , 3 infantry owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 armour, 3 artilleries and 1 bomber in Manchuria, round 4 : 2/7 hits
Chinese roll dice for 8 infantry in Manchuria, round 4 : 3/8 hits
2 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Manchuria
Japanese roll dice for 3 armour and 1 bomber in Manchuria, round 5 : 1/4 hits
Chinese roll dice for 6 infantry in Manchuria, round 5 : 2/6 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour and 1 bomber in Manchuria, round 6 : 1/2 hits
Chinese roll dice for 5 infantry in Manchuria, round 6 : 4/5 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 bomber owned by the Japanese lost in Manchuria
Chinese win with 4 infantry remaining. Battle score for attacker is -40
Casualties for Japanese: 3 armour, 4 artilleries, 1 bomber, 18 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from Philippines to Korea
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 airfield placed in Korea
1 destroyer and 5 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 armour
EDIT: Adding units owned by Japanese to Kiangsi: 2 armour
EDIT: Turning off Edit Mode
1 airfield placed in Korea
1 destroyer and 5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Korea : 1 airfield and 3 fighters
Kiangsu : 1 factory_minor
Kiangsi : 2 armour
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 aaGun
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 2 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
19 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 8 submarines and 3 tactical_bombersProduction/PUs Summary :
Germans : 39 / 46
Russians : 39 / 47
Japanese : 55 / 60
Americans : 51 / 71
Chinese : 9 / 18
British : 31 / 30
UK_Pacific : 6 / 7
Italians : 19 / 29
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Well, I think the battle in Manchuria took away any hope I had. I will try a couple of more rounds, but I am not sure it will matter. I have not been much competition for you since the beginning in miscalculating the battle in sea zone 110.
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these rolls haven’t gone your way all game, you may have been a little light in sz110 but the battle still when terribly in my favor, I’ve had more than my share of AA gun hits and that in Manchuria battle was ridiculous.
working on US/UK now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 25 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 1 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 carriers, 5 destroyers, 3 fighters and 6 submarines moved from 25 Sea Zone to 33 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
2 bombers moved from Midway to Wake Island
1 tactical_bomber moved from 25 Sea Zone to Wake Island
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 fighter moved from Western United States to Wake Island
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Scotland to Morocco
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
British Columbia : 1 aaGun
Guam : 1 airfield
Wake Island : 1 airfield, 2 bombers, 1 fighter and 1 tactical_bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 6 submarines and 2 transports
30 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Quebec : 2 aaGuns
Alberta Saskatchewan Manitoba : 3 mech_infantrys
Morocco : 1 flag, 3 artilleries, 1 fighter and 1 infantry
Algeria : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 39 / 46
Russians : 39 / 47
Japanese : 55 / 60
Americans : 52 / 72
Chinese : 9 / 18
British : 31 / 30
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Manchuria to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
9 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Shensi
1 infantry moved from Sikang to ShensiPlace Units - Chinese
3 infantry placed in Jehol
3 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,2,1,2,6,6
Chinese collect 11 PUs (4 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag, 3 infantry
Shensi : 1 fighter and 1 infantry
Yunnan : 3 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Anhwe : 13 infantryProduction/PUs Summary :
Germans : 39 / 46
Russians : 39 / 47
Japanese : 49 / 60
Americans : 52 / 72
Chinese : 15 / 17
British : 31 / 30
UK_Pacific : 6 / 7
Italians : 18 / 29
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
You know, I have lost China and Africa. I really see no reason to continue. Well played! Congrats on the victory. Would you like to start another?
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I can play another. Would you like to restart the bidding?
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Sure….I will bid 12 for the Allies
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I’ll bid 11 or you can have them for 10
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Still new to this, so you can have them for 11…not sure which I like better yet…although the J1 attack was a bad idea :roll:
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I’ll try
1 Inf New Guinea
1 Mech West India
1 Artilery Sudan -
I’ll try
1 Inf New Guinea
1 Mech West India
1 Artilery SudanI will get the new one started now





