@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs. JWW (Allies +10) G40L 2nd No Tech
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hey if you want the jpn airforce to do some kamakazzie against the usa fleet that took PHI, then just roll it here and if you get any hits just use edit to remove them….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Ukraine to Rostov -
Forgot to post…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Celebes, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
2 mech_infantrys moved from New South Wales to Western Australia
2 aaGuns moved from Northern Territory to Western Australia
1 bomber moved from New South Wales to Philippines
1 fighter moved from India to Shan StatePlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 2 aaGuns and 2 mech_infantrys
Philippines : 1 flag, 1 bomber
Celebes : 1 flag, 1 artillery and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 transports
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 flag, 2 transports
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 24 / 39
Japanese : 42 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 17 / 17
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 fighter moved from Egypt to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 fighter moved from Egypt to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
1 destroyer moved from 44 Sea Zone to 35 Sea ZoneTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 24 / 39
Japanese : 42 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 17 / 17
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
10 armour, 5 artilleries, 9 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Russia
3 armour moved from Belarus to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
10 armour, 5 artilleries, 9 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Russia
3 armour moved from Belarus to RussiaCombat - Germans
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 13 armour, 5 artilleries, 1 bomber, 1 fighter, 9 infantry, 10 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 7 armour, 6 artilleries, 1 factory_major, 2 fighters, 24 infantry, 7 mech_infantrys and 1 tactical_bomber
1 armour owned by the Germans retreated to Bryansk
Russians win with 5 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -45
Casualties for Germans: 12 armour, 5 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 2 armour, 6 artilleries, 24 infantry and 7 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
3 armour moved from Slovakia Hungary to Western Ukraine
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 destroyer placed in 93 Sea Zone
5 infantry placed in Western Germany
3 infantry placed in France
1 armour and 2 infantry placed in Novgorod
1 armour placed in Slovakia HungaryTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
What is it with this battle calculator? Again I have 2-1 odds and again I get screwed…
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What is it with this battle calculator? Again I have 2-1 odds and again I get screwed…
what battle calculator? Is it something in the game? itself? I haven’t used it……
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I didn’t think you had decent odds to take MOS. was I wrong?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 3 infantry
Russians roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 1 : 4/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 2/5 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 aaGun, 1 artillery and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Rostov : 1 flag, 1 armour and 1 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Smolensk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 23 / 31
Japanese : 42 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 15 / 17
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
found the battle calculator… I wouldn’t trust it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 mech_infantrys moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 armour moved from Kweichow to Yunnan
2 armour moved from Kweichow to Sikang
2 fighters moved from Hopei to Sikang
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 mech_infantrys moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 armour moved from Kweichow to Yunnan
2 armour moved from Kweichow to Sikang
2 fighters moved from Hopei to Sikang
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 armour and 2 fighters
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Amur to Manchuria
2 fighters moved from Sikang to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to ShensiPlace Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in Manchuria
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Japanese collect 46 PUs; end with 46 PUs total -
I’m quitting this one. Bad choice in MOS, led astray by the Battle Calculator… Oh well, I’ll never use that again!
Good Game - I’ll post the loss.
Should’ve trusted my eyeballs!
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I’m quitting this one. Bad choice in MOS, led astray by the Battle Calculator… Oh well, I’ll never use that again!
Good Game - I’ll post the loss.
Should’ve trusted my eyeballs!
thanks GG!