@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Napolenic Empires. 8 players free for all game
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hi everyone. Tried again and while rolling combat, came up as someone’s email was wrong. I had to press exit.
Any ideas?
Sorry Infrastructure! -
I added my email address that is registered with the dice server and remove two addresses that weren’t registered. You should be good to run through the politics of the initial turn.
-
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - France
1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter moved from SZ35 to SZ34
1 Artillery, 1 Dragoons and 3 Fusilierss moved from Picardy to Flanders
2 Dragoonss and 1 Hussars moved from Normandy to Picardy
2 Dragoonss and 1 Hussars moved from Picardy to Flanders
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
1 Horse_Artillery moved from Orleanais to Champagne
1 Horse_Artillery moved from Champagne to Cologne
2 Horse_Artillerys moved from Valais to Liguria
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
1 Marines moved from Corsica to SZ63
1 Grenadiers and 1 Marines moved from SZ63 to Liguria
1 Brigantine and 1 Marines moved from SZ81 to SZ86
2 Mariness and 1 Ney moved from SZ86 to Egypt
1 General moved from Orleanais to NormandyPurchase Units - France
France buy 1 Brigantine, 1 Cutter, 1 Encampment, 3 Fusilierss and 2 Horse_Artillerys; Remaining resources: 0 PUs;Combat - France
Battle in SZ34
France attack with 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter
UnitedKingdom defend with 1 Cutter
France roll dice for 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter in SZ34, round 1 : 2/3 hits
UnitedKingdom roll dice for 1 Cutter in SZ34, round 1 : 0/1 hits
1 Cutter owned by the UnitedKingdom lost in SZ34
France win with 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 Cutter
Battle in Egypt
France attack with 2 Mariness and 1 Ney
Neutral defend with 2 Chasseurss
France roll dice for 2 Mariness and 1 Ney in Egypt, round 1 : 2/3 hits
Neutral roll dice for 2 Chasseurss in Egypt, round 1 : 1/2 hits
2 Chasseurss owned by the Neutral and 1 Marines owned by the France lost in Egypt
France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
Casualties for France: 1 Marines
Casualties for Neutral: 2 Chasseurss
Battle in Liguria
France attack with 1 Grenadiers, 2 Horse_Artillerys and 1 Marines
Neutral defend with 2 Chasseurss
France roll dice for 1 Grenadiers, 2 Horse_Artillerys and 1 Marines in Liguria, round 1 : 2/4 hits
Neutral roll dice for 2 Chasseurss in Liguria, round 1 : 1/2 hits
1 Horse_Artillery owned by the France and 2 Chasseurss owned by the Neutral lost in Liguria
France win, taking Liguria from Neutral with 1 Grenadiers, 1 Horse_Artillery and 1 Marines remaining. Battle score for attacker is 5
Casualties for France: 1 Horse_Artillery
Casualties for Neutral: 2 Chasseurss
Battle in Cologne
France attack with 1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys
Neutral defend with 2 Chasseurss and 1 Fusiliers
France roll dice for 1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys in Cologne, round 1 : 1/6 hits
Neutral roll dice for 2 Chasseurss and 1 Fusiliers in Cologne, round 1 : 2/3 hits
1 Fusiliers owned by the Neutral and 2 Fusilierss owned by the France lost in Cologne
France roll dice for 1 Dragoons, 1 Fusiliers and 2 Horse_Artillerys in Cologne, round 2 : 1/4 hits
Neutral roll dice for 2 Chasseurss in Cologne, round 2 : 2/2 hits
1 Horse_Artillery owned by the France , 1 Chasseurs owned by the Neutral and 1 Fusiliers owned by the France lost in Cologne
France roll dice for 1 Dragoons and 1 Horse_Artillery in Cologne, round 3 : 1/2 hits
Neutral roll dice for 1 Chasseurs in Cologne, round 3 : 1/1 hits
1 Horse_Artillery owned by the France and 1 Chasseurs owned by the Neutral lost in Cologne
France win, taking Cologne from Neutral with 1 Dragoons remaining. Battle score for attacker is -8
Casualties for France: 3 Fusilierss and 2 Horse_Artillerys
Casualties for Neutral: 2 Chasseurss and 1 Fusiliers
Battle in Flanders
France attack with 1 Artillery, 3 Dragoonss, 3 Fusilierss and 1 Hussars
AustrianEmpire defend with 1 Artillery, 1 Cuirassiers and 2 Dragoonss
France roll dice for 1 Artillery, 3 Dragoonss, 3 Fusilierss and 1 Hussars in Flanders, round 1 : 2/8 hits
AustrianEmpire roll dice for 1 Artillery, 1 Cuirassiers and 2 Dragoonss in Flanders, round 1 : 1/4 hits
1 Artillery owned by the AustrianEmpire , 1 Dragoons owned by the AustrianEmpire and 1 Hussars owned by the France lost in Flanders
France roll dice for 1 Artillery, 3 Dragoonss and 3 Fusilierss in Flanders, round 2 : 2/7 hits
AustrianEmpire roll dice for 1 Cuirassiers and 1 Dragoons in Flanders, round 2 : 1/2 hits
1 Cuirassiers owned by the AustrianEmpire , 1 Dragoons owned by the AustrianEmpire and 1 Fusiliers owned by the France lost in Flanders
France win, taking Flanders from AustrianEmpire with 1 Artillery, 3 Dragoonss and 2 Fusilierss remaining. Battle score for attacker is 16
Casualties for France: 1 Fusiliers and 1 Hussars
Casualties for AustrianEmpire: 1 Artillery, 1 Cuirassiers and 2 DragoonssNon Combat Move - France
1 Chasseurs moved from Normandy to Picardy
1 Howitzer moved from Orleanais to Champagne
1 Fusiliers moved from Burgundy to Champagne
2 Dragoonss and 2 Fusilierss moved from Anjou to Orleanais
1 Dragoons moved from Orleanais to Champagne
1 Dragoons moved from Orleanais to Champagne
2 Hussarss moved from Poitou to Orleanais
1 Artillery moved from Languedoc to Provence
1 Marines moved from Languedoc to Provence
2 Fusilierss and 2 Grenadierss moved from Valais to Provence
2 Mariness moved from Brittany to Normandy
1 Artillery and 2 Fusilierss moved from Auvergne to Champagne
1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
1 Chasseurs moved from Brittany to NormandyPlace Units - France
1 Encampment placed in Provence
1 Brigantine and 1 Cutter placed in SZ34
3 Fusilierss and 2 Horse_Artillerys placed in OrleanaisTurn Complete - France
France collect 62 PUs; end with 62 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 66 PUs
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 60 PUsTerritory Summary for France :
Normandy : 1 Chasseurs, 1 General and 2 Mariness
Corsica : 1 Chasseurs
Picardy : 1 Chasseurs
SZ86 : 1 Barque and 1 Brigantine
Languedoc : 1 Fusiliers
Flanders : 1 flag, 1 Artillery, 3 Dragoonss and 2 Fusilierss
Egypt : 1 flag, 1 Marines and 1 Ney
SZ34 : 1 Barque, 1 Battleship, 2 Brigantines and 2 Cutters
SZ63 : 1 Barque, 1 Brigantine and 1 Cutter
Cologne : 1 flag, 1 Dragoons
Orleanais : 1 Capital, 5 Fusilierss, 2 Horse_Artillerys, 2 Hussarss and 1 Mortella_Tower
Liguria : 1 flag, 1 Grenadiers, 1 Horse_Artillery and 1 Marines
Provence : 1 Artillery, 1 Encampment, 2 Fusilierss, 2 Grenadierss, 1 Horse_Artillery, 1 Hussars and 1 Marines
Champagne : 1 Artillery, 2 Dragoonss, 1 Fortress, 3 Fusilierss and 1 HowitzerProduction/PUs Summary :
France : 62 / 60
UnitedKingdom : 49 / 46
Spain : 23 / 30
KingdomOfPrussia : 25 / 27
Sweden : 25 / 27
AustrianEmpire : 26 / 30
OttomanEmpire : 34 / 28
Russia : 28 / 28Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.074
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 54France Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.108
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37Neutral Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10UnitedKingdom Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1AustrianEmpire Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Thank you both for sorting that out for me/us.
Hope you all have as much fun as I had doing my first go(4 times!).
If it makes you feel any better, I also lost the most units in this “real” go. By far.
Long live Napoleon! -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - UnitedKingdom
1 Corvette moved from SZ24 to SZ30
1 Marines moved from Ulster to SZ30
1 Corvette moved from SZ22 to SZ30
1 Marines moved from SZ30 to Leinster
1 Chasseurs moved from Ulster to Leinster
1 Cutter moved from SZ29 to SZ20
1 Brigantine moved from SZ29 to SZ20
1 Grenadiers moved from Essex to SZ29
1 Marines moved from Essex to SZ29
1 Battleship and 1 Corvette moved from SZ25 to SZ35
1 Barque, 1 Brigantine, 1 Frigate, 1 Grenadiers and 1 Marines moved from SZ29 to SZ35
1 Grenadiers and 1 Marines moved from SZ35 to Normandy
1 Battleship, 1 Brigantine and 2 Mariness moved from SZ73 to SZ67
2 Mariness moved from SZ67 to Sicily
1 Barque and 2 Frigates moved from SZ58 to SZ61
UnitedKingdom take SZ61 from FrancePurchase Units - UnitedKingdom
UnitedKingdom buy 1 Barque, 1 Brigantine, 1 Cutter, 1 Frigate and 2 Mariness; Remaining resources: 0 PUs;Combat - UnitedKingdom
Battle in Leinster
UnitedKingdom attack with 1 Chasseurs and 1 Marines
Neutral defend with 1 Fusiliers
UnitedKingdom roll dice for 1 Frigate in Leinster, round 1 : 1/1 hits
1 Fusiliers owned by the Neutral lost in Leinster
UnitedKingdom win, taking Leinster from Neutral with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Fusiliers
Battle in Normandy
UnitedKingdom attack with 1 Grenadiers and 1 Marines
France defend with 1 Chasseurs, 1 General and 2 Mariness
UnitedKingdom roll dice for 1 Battleship and 1 Frigate in Normandy, round 1 : 1/2 hits
1 Marines owned by the France lost in Normandy
UnitedKingdom roll dice for 1 Grenadiers and 1 Marines in Normandy, round 1 : 0/2 hits
France roll dice for 1 Chasseurs and 1 Marines in Normandy, round 1 : 0/2 hits
UnitedKingdom roll dice for 1 Grenadiers and 1 Marines in Normandy, round 2 : 2/2 hits
France roll dice for 1 Chasseurs and 1 Marines in Normandy, round 2 : 1/2 hits
1 Chasseurs owned by the France , 1 Marines owned by the France and 1 Marines owned by the UnitedKingdom lost in Normandy
UnitedKingdom win, taking Normandy from France with 1 Grenadiers remaining. Battle score for attacker is 11
Casualties for France: 1 Chasseurs and 2 Mariness
Casualties for UnitedKingdom: 1 Marines
Battle in Sicily
UnitedKingdom attack with 2 Mariness
Neutral defend with 2 Fusilierss
UnitedKingdom roll dice for 1 Battleship in Sicily, round 1 : 1/1 hits
1 Fusiliers owned by the Neutral lost in Sicily
UnitedKingdom roll dice for 2 Mariness in Sicily, round 1 : 2/2 hits
Neutral roll dice for 1 Fusiliers in Sicily, round 1 : 0/1 hits
1 Fusiliers owned by the Neutral lost in Sicily
UnitedKingdom win, taking Sicily from Neutral with 2 Mariness remaining. Battle score for attacker is 8
Casualties for Neutral: 2 Fusilierss
Battle in SZ20
UnitedKingdom attack with 1 Brigantine and 1 Cutter
Sweden defend with 1 Barque
UnitedKingdom roll dice for 1 Brigantine and 1 Cutter in SZ20, round 1 : 1/2 hits
Sweden roll dice for 1 Barque in SZ20, round 1 : 0/1 hits
1 Barque owned by the Sweden lost in SZ20
UnitedKingdom win with 1 Brigantine and 1 Cutter remaining. Battle score for attacker is 8
Casualties for Sweden: 1 BarqueNon Combat Move - UnitedKingdom
1 General moved from Essex to Sussex
1 Fusiliers moved from Essex to Sussex
1 Fusiliers moved from Yorkshire to Essex
1 Artillery moved from Oxfordshire to Sussex
1 Fusiliers moved from South Wales to Wessex
1 Howitzer moved from South Wales to Wessex
1 Dragoons moved from Lancashire to Essex
1 Marines moved from Northumberland to Yorkshire
1 Grenadiers moved from Scotland to CumbriaPlace Units - UnitedKingdom
1 Brigantine and 1 Frigate placed in SZ35
1 Barque and 1 Cutter placed in SZ29
2 Mariness placed in EssexTurn Complete - UnitedKingdom
UnitedKingdom collect 55 PUs; end with 55 PUs total
Objective Balancing Convoy Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 51 PUs
Objective UnitedKingdom destroys TUV: UnitedKingdom met a national objective for an additional 4 PUs; end with 55 PUs -
The ott’s and myself are supposed to have open borders…
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I am really sorry Infrastructure.
I thought I did a good job of checking people’s offers, then replies.
You did: have just found it! -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - Spain
1 Artillery and 1 Fusiliers moved from Leon to Oporto
1 Cuirassiers moved from New Castille to Oporto
1 Barque moved from SZ47 to SZ44
1 Fusiliers moved from Galacia to SZ44
1 Barque and 1 Fusiliers moved from SZ44 to SZ47
1 Fusiliers moved from SZ47 to Oporto
1 Frigate moved from SZ49 to SZ47
1 Cutter moved from SZ49 to SZ47
1 Dragoons moved from Galacia to Oporto
1 Artillery moved from Galacia to Oporto
1 Fusiliers moved from Valencia to La Mancha
1 Howitzer moved from Valencia to Murcia
1 General moved from New Castille to Estremadura
1 Chasseurs moved from New Castille to EstremaduraPurchase Units - Spain
Spain buy 1 Artillery, 1 Cuirassiers, 3 Fusilierss and 1 Grenadiers; Remaining resources: 0 PUs;Combat - Spain
Battle in Oporto
Spain attack with 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss
Neutral defend with 3 Fusilierss
Spain roll dice for 1 Frigate in Oporto, round 1 : 0/1 hits
Spain roll dice for 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss in Oporto, round 1 : 3/6 hits
Neutral roll dice for 3 Fusilierss in Oporto, round 1 : 0/3 hits
3 Fusilierss owned by the Neutral lost in Oporto
Spain win, taking Oporto from Neutral with 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss remaining. Battle score for attacker is 12
Casualties for Neutral: 3 FusilierssNon Combat Move - Spain
1 Chasseurs, 1 Fusiliers and 1 Marines moved from Catalonia to SZ57
2 Barques, 1 Brigantine, 1 Chasseurs, 1 Fusiliers and 1 Marines moved from SZ57 to SZ54
1 Chasseurs, 1 Fusiliers and 1 Marines moved from SZ54 to MurciaPlace Units - Spain
1 Cuirassiers placed in Estremadura
1 Artillery, 3 Fusilierss and 1 Grenadiers placed in New CastilleTurn Complete - Spain
Spain collect 24 PUs; end with 24 PUs totalTerritory Summary for Spain :
La Mancha : 1 Fusiliers
SZ47 : 1 Barque, 1 Brigantine, 1 Corvette, 1 Cutter and 1 Frigate
Murcia : 1 Chasseurs, 2 Fusilierss, 1 Howitzer and 1 Marines
Oporto : 1 flag, 2 Artillerys, 1 Cuirassiers, 1 Dragoons and 2 Fusilierss
Estremadura : 1 Chasseurs, 1 Cuirassiers and 1 General
SZ54 : 2 Barques and 1 Brigantine
New Castille : 1 Artillery, 1 Capital, 1 Fortress, 3 Fusilierss and 1 GrenadiersProduction/PUs Summary :
France : 54 / 60
UnitedKingdom : 55 / 55
Spain : 24 / 24
KingdomOfPrussia : 25 / 27
Sweden : 25 / 27
AustrianEmpire : 26 / 30
OttomanEmpire : 34 / 28
Russia : 28 / 28Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Neutral Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Spain Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.143
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Hey, why didn’t I kill the french general when I beat it? What are the rules with killing/capturing generals?
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Generals are basically Industrial Complexes with movement 1. So you can capture and use them.
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TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - KingdomOfPrussia
1 Brigantine moved from SZ7 to SZ8
1 Frigate moved from SZ7 to SZ8
1 Brigantine moved from SZ9 to SZ8
1 Fusiliers moved from Pomerania to Mecklenburg
1 Chasseurs moved from Pomerania to Mecklenburg
1 Howitzer moved from Pomerania to Mecklenburg
1 Fusiliers moved from Magdeburg to Hesse
2 Fusilierss moved from Saxony to Hesse
1 Howitzer moved from Saxony to Hesse
1 Dragoons moved from Saxony to Hesse
1 Chasseurs moved from Brandenburg to Saxony
1 Fusiliers moved from Brandenburg to Magdeburg
1 Horse_Artillery moved from Brandenburg to Silesia
1 Artillery moved from Brandenburg to Saxony
1 Dragoons moved from Brandenburg to Saxony
1 General moved from Prussia to Pomerania
1 Fusiliers moved from Warszowa to Lithuania
1 Fusiliers moved from Posen to Warszowa
1 Fusiliers moved from Warszowa to Lithuania
1 Grenadiers moved from Prussia to Lithuania
1 Dragoons moved from Prussia to Mecklenburg
1 Fusiliers moved from Prussia to Lithuania
1 Chasseurs moved from Prussia to Lithuania
1 Artillery moved from Prussia to Lithuania
1 Chasseurs moved from Prussia to Lithuania
1 Dragoons moved from Galicia to KrakowPurchase Units - KingdomOfPrussia
KingdomOfPrussia buy 1 Corvette, 2 Fusilierss, 1 Grenadiers and 1 Howitzer; Remaining resources: 0 PUs;Combat - KingdomOfPrussia
Battle in Mecklenburg
KingdomOfPrussia attack with 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Howitzer
Neutral defend with 2 Chasseurss
KingdomOfPrussia win, taking Mecklenburg from Neutral with 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Chasseurss
Battle in Hesse
KingdomOfPrussia attack with 1 Dragoons, 3 Fusilierss and 1 Howitzer
Neutral defend with 2 Chasseurss
KingdomOfPrussia win, taking Hesse from Neutral with 1 Dragoons, 2 Fusilierss and 1 Howitzer remaining. Battle score for attacker is 6
Casualties for Neutral: 2 Chasseurss
Casualties for KingdomOfPrussia: 1 FusiliersNon Combat Move - KingdomOfPrussia
Place Units - KingdomOfPrussia
1 Corvette placed in SZ9
1 Fusiliers and 1 Grenadiers placed in Pomerania
1 Fusiliers and 1 Howitzer placed in PrussiaTurn Complete - KingdomOfPrussia
KingdomOfPrussia collect 29 PUs; end with 29 PUs total -
I keep getting the following error guys….Tripa said I was running an older version, so I’ve updated, but still get the error when trying place units after moves.
triplea.engine.version.bin:1.6.1.2
Exception in thread “AWT-EventQueue-0” java.lang.NullPointerException
at games.strategy.triplea.delegate.AbstractPlaceDelegate.getOriginalFactoryOwner(AbstractPlaceDelegate.java:1513)
at games.strategy.triplea.delegate.AbstractPlaceDelegate.getMaxUnitsToBePlacedFrom(AbstractPlaceDelegate.java:1057)
at games.strategy.triplea.delegate.AbstractPlaceDelegate.getMaxUnitsToBePlacedMap(AbstractPlaceDelegate.java:1025)
at games.strategy.triplea.delegate.AbstractPlaceDelegate.getMaxUnitsToBePlaced(AbstractPlaceDelegate.java:996)
at games.strategy.triplea.delegate.AbstractPlaceDelegate.getPlaceableUnits(AbstractPlaceDelegate.java:229)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.delegate.DelegateExecutionManager$2.invoke(DelegateExecutionManager.java:156)
at $Proxy9.getPlaceableUnits(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.message.EndPoint.invokeSingle(UnifiedMessenger.java:631)
at games.strategy.engine.message.EndPoint.invokeMultiple(UnifiedMessenger.java:601)
at games.strategy.engine.message.EndPoint.invokeLocal(UnifiedMessenger.java:579)
at games.strategy.engine.message.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:126)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:70)
at $Proxy9.getPlaceableUnits(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.gamePlayer.GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:168)
at $Proxy9.getPlaceableUnits(Unknown Source)
at games.strategy.triplea.ui.PlacePanel.getUnitsToPlace(PlacePanel.java:161)
at games.strategy.triplea.ui.PlacePanel.access$100(PlacePanel.java:48)
at games.strategy.triplea.ui.PlacePanel$2.territorySelected(PlacePanel.java:114)
at games.strategy.triplea.ui.MapPanel.notifyTerritorySelected(MapPanel.java:287)
at games.strategy.triplea.ui.MapPanel.access$1000(MapPanel.java:87)
at games.strategy.triplea.ui.MapPanel$7.mouseReleased(MapPanel.java:405)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source) -
i down loaded and had the same problem. i serched my computer and found the down load in my pictures and when i opened it it down loaded in to my computer.
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1.6.1.4 is the latest version.
I noticed when I updated that the short cut to TripleA was still pointing to the 1.6.1.2 version. So see if you have two tripleA icons on your desktop or start bar, and redirect them as needed.
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TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - Sweden
1 Marines moved from Lappland to Bohus
1 Dragoons moved from Svealand to Bohus
1 General moved from Svealand to Vastra Gotaland
1 Horse_Artillery moved from Ostra Gotaland to Bohus
1 Chasseurs moved from Svealand to Ostra Gotaland
2 Chasseurss moved from Finland to Karelia
1 Grenadiers moved from Finland to Karelia
1 Dragoons moved from Finland to Karelia
1 Barque moved from SZ6 to SZ10
1 Battleship moved from SZ6 to SZ10
2 Chasseurss moved from Finland to Karelia
1 Dragoons moved from Finland to Karelia
1 Grenadiers moved from Finland to Karelia
1 Chasseurs moved from Jutland to Holstein
1 Grenadiers moved from Jutland to Holstein
1 Howitzer moved from Jutland to Holstein
1 Brigantine moved from SZ11 to SZ10
1 Frigate moved from SZ11 to SZ10Purchase Units - Sweden
Sweden buy 1 Cuirassiers, 1 Cutter, 1 Dragoons and 2 Fusilierss; Remaining resources: 0 PUs;Non Combat Move - Sweden
Place Units - Sweden
1 Dragoons placed in Vastra Gotaland
1 Cuirassiers and 2 Fusilierss placed in Svealand
1 Cutter placed in SZ6Turn Complete - Sweden
Sweden collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - AustrianEmpire
2 Chasseurss moved from Bohemia to Bavaria
1 Howitzer moved from Bohemia to Bavaria
1 Horse_Artillery moved from Croatia to Venetia
1 Dragoons moved from Austria to Venetia
1 Chasseurs moved from Hollande to Cologne
1 Barque moved from SZ77 to SZ78
1 Howitzer moved from Slovenia to Venetia
1 Artillery moved from Croatia to SZ78
1 Artillery and 1 Barque moved from SZ78 to SZ77
1 Artillery moved from SZ77 to Bologna
1 Marines moved from Slovenia to SZ77
1 Marines moved from SZ77 to Bologna
1 Artillery moved from Tyrol to Bavaria
1 Grenadiers moved from Tyrol to Bavaria
1 Fusiliers moved from Salzburg to Bavaria
1 Chasseurs moved from Salzburg to VenetiaPurchase Units - AustrianEmpire
AustrianEmpire buy 2 Dragoonss, 1 Frigate and 1 Marines; Remaining resources: 0 PUs;Combat - AustrianEmpire
Battle in Bavaria
AustrianEmpire attack with 1 Artillery, 2 Chasseurss, 1 Fusiliers, 1 Grenadiers and 1 Howitzer
Neutral defend with 2 Chasseurss
AustrianEmpire win, taking Bavaria from Neutral with 1 Artillery, 2 Chasseurss, 1 Grenadiers and 1 Howitzer remaining. Battle score for attacker is 6
Casualties for Neutral: 2 Chasseurss
Casualties for AustrianEmpire: 1 Fusiliers
Battle in Cologne
AustrianEmpire attack with 1 Chasseurs
France defend with 1 Dragoons
France win with 1 Dragoons remaining. Battle score for attacker is -5
Casualties for AustrianEmpire: 1 Chasseurs
Battle in Venetia
AustrianEmpire attack with 1 Chasseurs, 1 Dragoons, 1 Horse_Artillery and 1 Howitzer
Neutral defend with 1 Fusiliers
AustrianEmpire win, taking Venetia from Neutral with 1 Chasseurs, 1 Dragoons, 1 Horse_Artillery and 1 Howitzer remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Fusiliers
Battle in Bologna
AustrianEmpire attack with 1 Artillery and 1 Marines
Neutral defend with 2 Fusilierss
AustrianEmpire win, taking Bologna from Neutral with 1 Marines remaining. Battle score for attacker is 3
Casualties for Neutral: 2 Fusilierss
Casualties for AustrianEmpire: 1 ArtilleryNon Combat Move - AustrianEmpire
1 Dragoons moved from Transylvania to Slovenia
1 Chasseurs moved from Moravia to Hungary
1 Fusiliers moved from Moravia to Bohemia
1 General moved from Austria to Slovenia
1 Artillery moved from Austria to Salzburg
1 Chasseurs moved from Austria to Salzburg
1 Fusiliers moved from Slavonia to SloveniaPlace Units - AustrianEmpire
1 Frigate placed in SZ77
1 Marines placed in Slovenia
2 Dragoonss placed in AustriaTurn Complete - AustrianEmpire
AustrianEmpire collect 30 PUs; end with 30 PUs total -
Wittman - I have a problem. During the combat move, I was 99% sure that I dragged the Curaisser unit in Holland into Cologne for battle. I was unpleasantly shocked once battles had started to find I hadn’t. I have no idea how it didn’t happen.
I went three rounds and lost the single Chasseur I had attacked with… would it be ok with you if I roll for the Curaisser three times, for the three rounds of battle it missed? If it hits early, I accept the penalty of losing my Chasseur. If it doesn’t hit in three rounds, we can just go head to head from there. It was a very important move for me - worth 6 total PUs if I won.
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It’s fine with me if you want to redo the move but next time you realize you’ve made a mistake you should probably redo the turn before any dice are rolled.
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Agreed - I had already rolled one of the battles - I was halfway through the turn.
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Of course. I was expecting that move.
Do not know how I/we do it though.
PM me what to do please.