@wizmark no scramble
Kabloom (Axis) vs Odonis (Allies) G40L, No Tech, No Bid
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 2 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to Libya
2 fighters, 14 infantry and 1 mech_infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to Libya
2 fighters, 14 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Libya
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters, 14 infantry and 1 mech_infantry
Japanese defend with 7 armour, 2 artilleries and 2 infantry
Japanese win with 6 armour remaining. Battle score for attacker is -46
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 2 fighters, 14 infantry and 1 mech_infantryNon Combat Move - British
3 infantry moved from Eastern Persia to West India
1 aaGun moved from India to West India
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
All the luck I had during the American turn was reversed in the Brit turn. I actually had 2-1 odds on that attack in Burma! Nice dice! Oh well…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Northern Italy
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
1 artillery moved from British Somaliland to Ethiopia
2 infantry moved from Northern Italy to Southern Italy
1 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Northern Italy
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
1 artillery moved from British Somaliland to Ethiopia
2 infantry moved from Northern Italy to Southern Italy
1 infantry and 2 mech_infantrys moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,1,6,2,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
4 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 bomber moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
6 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
8 infantry moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from United Kingdom to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
1 artillery moved from Scotland to United Kingdom
1 tactical_bomber moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
4 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 bomber moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
6 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
8 infantry moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from United Kingdom to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
1 artillery moved from Scotland to United Kingdom
1 tactical_bomber moved from Northern Italy to Southern ItalyCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 armour, 1 fighter and 1 tactical_bomber
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 4 armour and 1 mech_infantry
Casualties for Russians: 3 armour, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Northern Italy
6 aaGuns moved from Poland to Eastern Poland
5 transports moved from 109 Sea Zone to 112 Sea Zone
1 carrier and 3 cruisers moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to Northern Italy
2 infantry moved from Finland to NorwayPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Southern France
1 artillery and 9 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 destroyer and 1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 destroyer and 1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 carrier, 3 cruisers and 5 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 2 cruisers and 5 transports remaining. Battle score for attacker is -38
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 carrier, 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Russians
2 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
9 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 armour moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
6 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Timguska to Yenisey
3 infantry moved from Tsinghai to ShensiPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
2 artilleries and 2 mech_infantrys placed in Russia
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 armour moved from Manchuria to Chahar
1 armour moved from Manchuria to Shantung
1 armour moved from Jehol to Shantung
5 armour moved from Jehol to Anhwe
3 armour moved from Burma to India
3 armour moved from Burma to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
2 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to JeholAirborne Attack Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 armour moved from Manchuria to Chahar
1 armour moved from Manchuria to Shantung
1 armour moved from Jehol to Shantung
5 armour moved from Jehol to Anhwe
3 armour moved from Burma to India
3 armour moved from Burma to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
2 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to JeholAirborne Attack Move - Japanese
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 3 fighters and 1 transport
2 submarines owned by the Japanese retreated to 21 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 battleship, 1 carrier and 2 transports
Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for Americans: 1 carrier
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier and 2 fighters
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 2 fighters
Battle in India
Japanese attack with 3 armour
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 5 armour
Chinese defend with 2 infantry; Americans defend with 1 armour
Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 armour
Battle in Shantung
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 2 artilleries and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese
1 bomber moved from Sikang to Jehol
4 transports moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 52 PUs (1 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
3 fighters moved from 91 Sea Zone to United Kingdom
2 cruisers moved from 91 Sea Zone to 103 Sea Zone
2 cruisers moved from 103 Sea Zone to 109 Sea Zone
1 destroyer moved from 107 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 108 Sea Zone
2 carriers moved from 108 Sea Zone to 109 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 91 Sea Zone to 108 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 108 Sea Zone to 109 Sea Zone
4 armour and 5 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 bombers moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Java to 39 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from Kwangtung to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
3 fighters moved from 91 Sea Zone to United Kingdom
2 cruisers moved from 91 Sea Zone to 103 Sea Zone
2 cruisers moved from 103 Sea Zone to 109 Sea Zone
1 destroyer moved from 107 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 108 Sea Zone
2 carriers moved from 108 Sea Zone to 109 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 91 Sea Zone to 108 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 108 Sea Zone to 109 Sea Zone
4 armour and 5 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 bombers moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Java to 39 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from Kwangtung to SiberiaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Siberia
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Siberia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Malaya
Battle in French Indo China
Battle in United Kingdom
Americans attack with 4 armour, 1 artillery, 3 fighters and 5 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Malaya from Japanese, taking French Indo China from Japanese, taking United Kingdom from Germans with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
Casualties for Americans: 1 armour, 1 fighter and 5 infantryNon Combat Move - Americans
2 bombers moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 103 Sea Zone to 109 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from Siberia to Soviet Far East
1 fighter moved from 39 Sea Zone to Ceylon
3 fighters moved from Philippines to Kwangtung
1 battleship moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hunan
1 infantry placed in Kiangsu
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total