13L-G40.2 UnknownSoldier (Axis) vs. Tyzoq (Allies+10)

  • 13

    Ok, that is fine with me, but there is no hurry at all. I am sure we are both busy this upcoming couple of weeks.

  • 13

    Launching 2 tactical from Holland-Belgium and 4 bombers from Western Germany to the UK for strategic bombing run. Would you like to launch interceptors?


  • no interceptors

  • 13

    Russia is up…Merry Christmas!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  2/6 hits
                    2 tactical_bombers killed by AA guns
                    Bombing raid in United Kingdom rolls: 7,4,8,5 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                2 infantry moved from Germany to Poland
                4 armour moved from Holland Belgium to Germany
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                4 bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                5 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 fighter placed in 114 Sea Zone
                4 artilleries and 5 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 aaGun, 1 artillery, 4 bombers, 1 fighter and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 5 infantry
        Romania : 3 armour, 2 artilleries and 6 infantry
        Poland : 3 aaGuns, 3 artilleries and 13 infantry
        Germany : 4 armour, 4 artilleries, 1 factory_major and 10 infantry
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        114 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 53 / 53
        Americans : 50 / 71
        Chinese : 7 / 14
        British : 30 / 39
        UK_Pacific : 7 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Merry Christmas!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Belarus to Rostov
                1 fighter moved from Novgorod to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns and 17 infantry moved from Amur to Manchuria
                1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Samara
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Manchuria : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 2 aaGuns, 1 armour, 8 artilleries and 12 infantry
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 armour and 2 mech_infantrys
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major and 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
        Western Ukraine : 1 flag, 1 aaGun, 6 artilleries and 10 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Caucasus : 1 flag, 1 fighter and 1 tactical_bomber
        Samara : 1 flag, 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 50 / 53
        Americans : 50 / 71
        Chinese : 10 / 14
        British : 30 / 39
        UK_Pacific : 7 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Seems the uploader has been fixed while I was away.

    Merry Christmas!


  • I used the Germany turn you sent to my email, I figured it was the same as you uploaded.  Good luck with Japan

  • 13

    @Tyzoq:

    I used the Germany turn you sent to my email, I figured it was the same as you uploaded.  Good luck with Japan

    It was the same

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 bomber moved from French Indo China to India
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                Battle in 16 Sea Zone
                    Japanese attack with 7 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 7 fighters in 16 Sea Zone, round 1 :  5/7 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win, taking Celebes from Dutch with 7 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in India
                        AA guns fire in India :  0/1 hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 artillery moved from Kwangtung to Kiangsi
                1 aaGun, 1 artillery and 4 infantry moved from Chahar to Anhwe
                4 infantry moved from Jehol to Anhwe
                2 artilleries and 6 infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                4 fighters moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 armour and 2 infantry placed in French Indo China
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kiangsu : 1 factory_minor
        Kiangsi : 1 artillery
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 3 artilleries, 14 infantry and 1 mech_infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 5 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 57 / 62
        Americans : 50 / 71
        Chinese : 7 / 14
        British : 30 / 39
        UK_Pacific : 6 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    @UnknownSoldier:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  2/6 hits
                    2 tactical_bombers killed by AA guns
                    Bombing raid in United Kingdom rolls: 7,4,8,5 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                2 infantry moved from Germany to Poland
                4 armour moved from Holland Belgium to Germany
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                4 bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                5 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 fighter placed in 114 Sea Zone
                4 artilleries and 5 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 aaGun, 1 artillery, 4 bombers, 1 fighter and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 5 infantry
        Romania : 3 armour, 2 artilleries and 6 infantry
        Poland : 3 aaGuns, 3 artilleries and 13 infantry
        Germany : 4 armour, 4 artilleries, 1 factory_major and 10 infantry
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        114 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 53 / 53
        Americans : 50 / 71
        Chinese : 7 / 14
        British : 30 / 39
        UK_Pacific : 7 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    FYI - tripleA does not handle the bombing raids correctly.  it rolls all aa fire together which is NOT correct.  AA fire must be rolled AFTER bombers are assigned to their targets, not before.  once the bombers are assigned to targets, then aa fire gets rolled separately for each AB, NB, and IC.  since only strat bombers can be assigned to IC’s, then only strat bombers can be shot down by the IC aa gun.  the only time you can take a tac as a casualty to aa fire is when an aa shot hits from a NB or AB.  so when you got 2 aa hits on your bombing run UnknownSoldier, you would have had a 2/3 chance of each of those aa shots hitting a tac instead of a strat bomber.  make sense?

  • 12

    @Boldfresh:

    @UnknownSoldier:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  2/6 hits
                    2 tactical_bombers killed by AA guns
                    Bombing raid in United Kingdom rolls: 7,4,8,5 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                2 infantry moved from Germany to Poland
                4 armour moved from Holland Belgium to Germany
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                4 bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                5 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 fighter placed in 114 Sea Zone
                4 artilleries and 5 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 aaGun, 1 artillery, 4 bombers, 1 fighter and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 5 infantry
        Romania : 3 armour, 2 artilleries and 6 infantry
        Poland : 3 aaGuns, 3 artilleries and 13 infantry
        Germany : 4 armour, 4 artilleries, 1 factory_major and 10 infantry
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        114 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 53 / 53
        Americans : 50 / 71
        Chinese : 7 / 14
        British : 30 / 39
        UK_Pacific : 7 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    FYI - tripleA does not handle the bombing raids correctly.  it rolls all aa fire together which is NOT correct.  AA fire must be rolled AFTER bombers are assigned to their targets, not before.  once the bombers are assigned to targets, then aa fire gets rolled separately for each AB, NB, and IC.  since only strat bombers can be assigned to IC’s, then only strat bombers can be shot down by the IC aa gun.  the only time you can take a tac as a casualty to aa fire is when an aa shot hits from a NB or AB.  so when you got 2 aa hits on your bombing run UnknownSoldier, you would have had a 2/3 chance of each of those aa shots hitting a tac instead of a strat bomber strat instead of a tac bomber.  make sense?

    corrected


  • I was wondering how it was handling and allocating hits for bombing runs…  I’ll have to do a bombing run at some point so I can see first hand  :-)

    I’ve still gotten more than my share of AA hits so far this game, so I’m content with them all being tactical bombers for now.


  • I need scramble orders for sz112.  US has 1 Ftr, 1 CA.  Italy can scramble 1 Ftr

  • 13

    @Tyzoq:

    I was wondering how it was handling and allocating hits for bombing runs…  I’ll have to do a bombing run at some point so I can see first hand   :-)

    I’ve still gotten more than my share of AA hits so far this game, so I’m content with them all being tactical bombers for now.

    I had no idea it was rolling improperly.  :|

  • 13

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                2 fighters moved from Iceland to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from British Columbia to Western United States
                1 armour moved from Alberta Saskatchewan Manitoba to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 24 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    British Columbia : 1 aaGun and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield and 1 bomber
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Quebec : 2 aaGuns
        Alberta Saskatchewan Manitoba : 3 mech_infantrys
        Ontario : 1 infantry
        United Kingdom : 1 artillery and 3 fighters
        Norway : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 2 destroyers
        101 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 37 / 37
        Japanese : 57 / 62
        Americans : 53 / 73
        Chinese : 7 / 14
        British : 30 / 39
        UK_Pacific : 6 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Yunnan to Shensi
                16 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 16 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 16 infantry in Szechwan, round 1 :  2/16 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Manchuria : 1 flag
        Kweichow : 1 infantry
        Tsinghai : 1 fighter and 2 infantry
        Szechwan : 17 infantry

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 37 / 37
        Japanese : 55 / 62
        Americans : 53 / 73
        Chinese : 9 / 17
        British : 30 / 39
        UK_Pacific : 6 / 9
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from 39 Sea Zone to Iraq
                1 transport moved from 78 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Denmark
                Battle in Trans-Jordan
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    retreated to Trans-Jordan
                    Italians win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 1 :  2/2 hits
                        British roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  4/7 hits
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - British
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 aaGuns, 1 artillery and 6 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 aaGun and 1 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Iraq to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Iraq to Persia
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                2 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,4
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Shan State : 1 infantry
        Burma : 2 aaGuns, 2 artilleries and 11 infantry
        India : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        39 Sea Zone : 1 carrier and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        Denmark : 1 flag, 1 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 1 transport
        80 Sea Zone : 2 cruisers, 1 destroyer and 2 transports
        109 Sea Zone : 2 destroyers and 1 transport
        Iraq : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 37 / 37
        Japanese : 54 / 62
        Americans : 53 / 73
        Chinese : 9 / 17
        British : 34 / 34
        UK_Pacific : 7 / 0
        Italians : 18 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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