8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Hank13 (axis) vs alexgreat (allies +6)
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so I take it one ship (sub) and another ship or a fighter (CR) are your casualties. I remove my ships and send you the file.
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What are you attacking?
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Th German ships, including three fighter scramblers
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I removed the 2 German boats. Damn Russian sub!
I have completed Japan’s turn and have sent you an e-mail with the file.
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Need scramble orders, pls. And pls also note the technical question
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No scramble.
I agree the UK fighters can land on the US aircraft carrier. Just edit them in after combat.
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Prob is I cant move them into the fight SZ….will try.
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pls see email
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Check your e-mail.
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thx. file sent
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Italy complete.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 22 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Bulgaria: 1 artillery
EDIT: Changing ownership of Bulgaria from Germans to Americans
EDIT: Turning off Edit Mode
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 90 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
1 harbour placed in Greece
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Greece to Egypt
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 tactical_bomber moved from Greece to Iraq
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Greece to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 armour and 1 mech_infantry
EDIT: Changing PUs for British from 0 to 1
EDIT: Adding units owned by British to Gibraltar: 1 airfield
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries, 1 infantry and 2 mech_infantrys moved from Romania to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery
Italians roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Bulgaria, round 1 : 2/5 hits
Americans roll dice for 1 artillery in Bulgaria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Baltic States : 1 flag
Bessarabia : 1 flag
Bulgaria : 1 flag, 2 artilleries, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 49 / 58
Russians : 30 / 34
Japanese : 71 / 86
Americans : 55 / 76
Chinese : 0 / 3
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 10 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 17 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 34 Sea Zone to 17 Sea Zone
1 armour moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
4 fighters and 3 tactical_bombers moved from Southern Italy to Ukraine
2 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Archangel
7 armour, 21 artilleries, 20 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Western Germany to Belarus
2 tactical_bombers moved from Western Germany to Belarus
2 bombers moved from Western Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Archangel, round 1 : 3/8 hits
Russians roll dice for 3 infantry in Archangel, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 1 : 1/6 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry and 4 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 7 armour, 21 artilleries, 20 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 21 artilleries, 20 infantry and 7 mech_infantrys in Bryansk, round 1 : 16/55 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 21 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 4 fighters, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 4 fighters, 6 mech_infantrys and 3 tactical_bombers in Ukraine, round 1 : 6/15 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
3 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 4 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Belarus to Novgorod
2 bombers and 2 tactical_bombers moved from Archangel to Novgorod
4 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Southern Italy to Western Germany
6 infantry moved from Southern France to France
1 transport moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Removing units owned by Germans from Novgorod: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 5 mech_infantrys
Germany : 1 flag, 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 21 artilleries, 19 infantry and 20 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 4 infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag, 4 fighters and 3 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 tactical_bombers
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 61
Russians : 25 / 34
Japanese : 71 / 86
Americans : 55 / 76
Chinese : 0 / 3
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 10 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the delay. I’ve been away for the last couple of days.
One edit note: I mistakenly removed my infantry as casualties in Belarus so I edited in an infantry and removed a tactical bomber instead. (I subsequently moved my mech. infantry and tanks from Novgorod to Bryansk.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
8 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 8 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 8 infantry in Novosibirsk, round 1 : 2/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novosibirsk, round 1 : 0/3 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 8 infantry in Novosibirsk, round 2 : 3/8 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 8 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 39 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
1 mech_infantry moved from Italian Somaliland to EthiopiaPlace Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
forgot to attack Manchuria…can we edit this in, including the consequences re Mongolia…or in this case better redo and edit in the battle results elsewhere?





