• TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Malta
                2 fighters moved from Southern Italy to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 1 :  0/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  4/4 hits
                        1 fighter owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Greece
                    retreated to Greece
                    Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 fighter
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  1/2 hits
                        British roll dice for 1 fighter in Malta, round 1 :  0/1 hits
                        1 fighter owned by the British lost in Malta
                    Italians win, taking Gibraltar from British, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Malta to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 armour, 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tobruk : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        96 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        95 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 39
        UK_Pacific : 10 / 9
        Italians : 11 / 15
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • http://www.youtube.com/watch?v=QkWS9PiXekE

    sorry…I just had too…

    I had screwed myself on that Gib FTR…I don’t know what I was doing…It couldn’t even get a hit?  Oh well…I guess there’s always the 300!


  • On duty, so my turn will be tomorrow night.

  • TripleA

    Damn Greece.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns and 2 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to South Australia
                2 fighters moved from New Zealand to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 2 aaGuns, 1 artillery, 3 fighters and 4 infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Egypt : 1 flag, 2 infantry
        66 Sea Zone : 1 flag, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 39
        UK_Pacific : 10 / 9
        Italians : 11 / 15
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 107 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 1 fighter and 2 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer
        107 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 39
        UK_Pacific : 10 / 9
        Italians : 11 / 15
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    I couldn’t post G2 so I sent it to your dice e-mail.


  • J2 ready for you!

  • TripleA

    J2 complete and ready in e-mail form!


  • Sending you UK2…ready for ITs.

  • TripleA

    I2 complete.


  • Blitzkrieg time!


  • Japan  :cry:


  • ITs!  :-D

  • TripleA

    Back to you.


  • G4 next

  • TripleA

    I have totally lost track of what turn we are on?
    Am I waiting for you, or are you waiting for me?


  • I think it may be you…not sure…not a big deal though, because I have duty today.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 1 :  2/5 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Western Ukraine
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 1 armour and 2 mech_infantrys
        Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Bessarabia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 bomber
        Bulgaria : 1 flag, 1 artillery and 5 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 32 / 37
        Japanese : 64 / 70
        Americans : 50 / 71
        Chinese : 1 / 2
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 14 / 24
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I’m pretty sure this is where we are. Sorry for the confusion…

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