• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Midway
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 bomber moved from Central United States to United Kingdom
                1 armour moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 artillery moved from Eastern United States to Central United States
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield and 2 fighters
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        11 Sea Zone : 1 flag, 1 aaGun, 1 cruiser, 1 infantry and 1 transport
        10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport
        16 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 artillery and 1 factory_major
        Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        United Kingdom : 1 flag, 1 bomber

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                4 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 2 infantry
        Sikang : 1 flag, 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I’ll have to get to the UK turn after work.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to India
                1 fighter moved from Burma to India
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Ethiopia, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 106 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 fighters in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 2 fighters in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 3 fighters in 111 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 bomber moved from 106 Sea Zone to Quebec
                1 battleship and 1 cruiser moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Ethiopia to 76 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour and 3 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 harbour and 4 infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield and 1 infantry
        Malta : 1 flag, 1 fighter
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 2 infantry
        Ethiopia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        76 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 transport
        107 Sea Zone : 1 flag, 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 29 / 39
        UK_Pacific : 10 / 0
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 29 / 39
        UK_Pacific : 10 / 9
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Malta
                2 fighters moved from Southern Italy to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 1 :  0/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  4/4 hits
                        1 fighter owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Greece
                    retreated to Greece
                    Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 fighter
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  1/2 hits
                        British roll dice for 1 fighter in Malta, round 1 :  0/1 hits
                        1 fighter owned by the British lost in Malta
                    Italians win, taking Gibraltar from British, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Malta to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 armour, 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tobruk : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        96 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        95 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 39
        UK_Pacific : 10 / 9
        Italians : 11 / 15
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • http://www.youtube.com/watch?v=QkWS9PiXekE

    sorry…I just had too…

    I had screwed myself on that Gib FTR…I don’t know what I was doing…It couldn’t even get a hit?  Oh well…I guess there’s always the 300!


  • On duty, so my turn will be tomorrow night.

  • TripleA

    Damn Greece.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns and 2 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to South Australia
                2 fighters moved from New Zealand to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 2 aaGuns, 1 artillery, 3 fighters and 4 infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Egypt : 1 flag, 2 infantry
        66 Sea Zone : 1 flag, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 39
        UK_Pacific : 10 / 9
        Italians : 11 / 15
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 107 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 1 fighter and 2 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer
        107 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 38
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 39
        UK_Pacific : 10 / 9
        Italians : 11 / 15
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    I couldn’t post G2 so I sent it to your dice e-mail.


  • J2 ready for you!

  • TripleA

    J2 complete and ready in e-mail form!


  • Sending you UK2…ready for ITs.

  • TripleA

    I2 complete.


  • Blitzkrieg time!


  • Japan  :cry:


  • ITs!  :-D

  • TripleA

    Back to you.

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