Hank13 (axis) vs alexgreat (allies +6)

  • TripleA

    I made a mistake in my purchases. So you know, you will see an edit changing 1 dd for 2 mi - I’m letting you know before I do any combat moves.

    Also, I placed your UK pacific guys in India - I tried to put them in Australia, but triplea wouldn’t let me :-)

  • TripleA

    I also bombed Egypt - I didn’t scramble (figured it was safer to not scramble, then if you want to we could redo it, opposed to scrambling and you losing a fighter and then definitely wanting to redo the turn!)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Air Battle in Egypt
                    Italians attacks with 1 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania

    Place Units - Italians
                2 destroyers and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Removing units owned by Italians from Kenya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 1 infantry
                EDIT: Changing PUs for Italians from 14 to 15
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Kenya : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 1 flag, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 factory_major and 2 mech_infantrys
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 3 transports
        Greece : 1 flag, 1 artillery, 1 bomber and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 48
        Americans : 50 / 72
        Chinese : 4 / 6
        British : 30 / 31
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    You are right, principally, was better this way. But if you mean intercept, actually I’d like to do that because its 1 vs 1, and you losing a bomber might be more hurtful than me losing a fighter n this situation. If the air battle is inconclusive, you can keep the 6 damage or reroll, as you wish.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Gibraltar
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • '17 '16 '15 '12

    pls see my comment on Egypt above. Considering its a minor IC, you will want to keep the 6 damage, I guess :)

  • TripleA

    No problem. On my German turn I will edit in a bombing raid and count the intercept towards the Italian turn.

  • TripleA

    To simulate the Italian bombing run I am going to send 1 bomber against Novograd and scramble 1 fighter as an intercept. I will edit the planes and any damage back at the end of the turn and make any changes to the UK/Italy if needed.

  • TripleA

    Unfortunately, your plane in Egypt has been killed. Or at least a simulated version of it in Novograd was killed and he has been edited out of the game.

    The server isn’t letting me post the turn so I will e-mail it to your dice e-mail.

  • '17 '16 '15 '12

    worth a try

  • '17 '16 '15 '12

    did Russia, no combat, but actually I’d like to use my ships for something worthwhile….will assume you scramble.

    I edit in the result, if you want a different hit allocation, edit it pls.

    A
    DiceRolls: 1@3 1@2; Total Hits: 21@3: (1)1@2: (2)

    D
    DiceRolls: 3@4 1@3 1@2; Total Hits: 33@4: (3, 6, 2)1@3: (3)1@2: (5)

  • '17 '16 '15 '12

    so I take it one ship (sub) and another ship or a fighter (CR) are your casualties. I remove my ships and send you the file.

  • TripleA

    What are you attacking?

  • '17 '16 '15 '12

    Th German ships, including three fighter scramblers

  • TripleA

    I removed the 2 German boats. Damn Russian sub!

    I have completed Japan’s turn and have sent you an e-mail with the file.

  • '17 '16 '15 '12

    Need scramble orders, pls. And pls also note the technical question

  • TripleA

    No scramble.

    I agree the UK fighters can land on the US aircraft carrier. Just edit them in after combat.

  • '17 '16 '15 '12

    Prob is I cant move them into the fight SZ….will try.

  • '17 '16 '15 '12

    pls see email

  • TripleA

    Check your e-mail.

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