13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)


  • save the fig


  • continue on…

    USA;DiceRolls: 5@3, 1@4; Total Hits: 45@3,: (6, 1, 2, 3, 5)1@4: (4)
    JPN;DiceRolls: 1@4; Total Hits: 11@4: (2)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from Queensland to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier and 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 1 :  0/2 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in Holland Belgium
                Battle in Iwo Jima
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Java

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                2 carriers moved from 33 Sea Zone to 17 Sea Zone
                1 battleship and 3 cruisers moved from 33 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from 37 Sea Zone to Dutch New Guinea
                1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Egypt to Eastern Persia
                1 mech_infantry moved from Tunisia to Libya
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 2.
                1 artillery and 3 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 6 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - British
                British buy 4 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 bomber and 2 mech_infantrys moved from Eastern Persia to India
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Normandy Bordeaux
                Battle in India
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in India, round 1 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    British win, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from India to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                3 armour placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,1,4,4,2,6,4,2,6,4,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 :  0/2 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    British win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Libya, round 1 :  2/2 hits
                        1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 4 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Bryansk : 1 flag, 1 armour
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 26 / 26
        Japanese : 46 / 73
        Americans : 62 / 82
        Chinese : 14 / 14
        British : 35 / 40
        UK_Pacific : 5 / 2
        Italians : 14 / 16
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • That was a joke, sigh


  • Need to edit, forgot my eastern Italian move.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 :  0/2 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    British win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Libya, round 1 :  2/2 hits
                        1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Russians to Italians
                EDIT: Changing ownership of Caucasus from Russians to Italians
                EDIT: Removing units owned by Italians from Bryansk: 1 armour
                EDIT: Adding units owned by Italians to Caucasus: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 16 to 20
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter and 4 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Caucasus : 1 flag, 1 armour
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 22 / 26
        Japanese : 46 / 73
        Americans : 62 / 82
        Chinese : 14 / 14
        British : 35 / 40
        UK_Pacific : 5 / 2
        Italians : 18 / 20
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • ouch…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Persia: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by ANZAC to Eastern Persia: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by ANZAC from West India: 3 infantry
                EDIT: Adding units owned by ANZAC to India: 3 infantry
                EDIT: Removing units owned by ANZAC from Eastern Persia: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by ANZAC to West India: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Novgorod to Russia
                1 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  1/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun and 1 armour moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Novgorod to Archangel
                3 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour moved from Novgorod to Archangel
                2 armour moved from Novgorod to Bryansk

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                Germans undo move 1.
                2 armour and 1 mech_infantry placed in Ukraine
                Germans undo move 2.
                3 mech_infantrys placed in Ukraine
                Germans undo move 1.
                3 armour placed in Novgorod
                3 mech_infantrys placed in Western Germany
                1 artillery placed in France
                2 infantry placed in France
                1 infantry placed in Western Germany
                2 infantry placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Germany : 1 flag, 1 factory_major, 1 infantry and 2 mech_infantrys
        Denmark : 1 flag, 1 aaGun and 3 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 10 armour, 8 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 3 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 flag, 1 submarine
        119 Sea Zone : 1 flag
        113 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 17 / 26
        Japanese : 46 / 73
        Americans : 59 / 82
        Chinese : 14 / 14
        British : 33 / 40
        UK_Pacific : 5 / 2
        Italians : 18 / 20
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 13 infantry moved from Samara to Russia
                1 aaGun moved from Shensi to Hopei

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 infantry, 4 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Philippines to Java
                1 fighter moved from Philippines to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe
                1 armour moved from Jehol to Anhwe
                1 bomber moved from Japan to Anhwe
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Philippines to Dutch New Guinea
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Burma
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anhwe, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 1 cruiser in Dutch New Guinea, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 :  0/3 hits
                        ANZAC roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
                        Japanese roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 :  2/2 hits
                        1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery and 1 bomber in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Java, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Java to Malaya
                2 fighters moved from 37 Sea Zone to Kwangsi
                2 tactical_bombers moved from 37 Sea Zone to Kwangsi
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 bomber moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 airfield, 1 bomber, 3 fighters and 3 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Szechwan : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 armour and 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 2 carriers, 1 fighter and 2 transports
        39 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 21 / 21
        Japanese : 53 / 58
        Americans : 55 / 82
        Chinese : 11 / 14
        British : 33 / 40
        UK_Pacific : 5 / 2
        Italians : 18 / 20
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Do you scram sz112?


  • No, but give me 3 kamis against your dest in sz 22

    Still on vacation, internet is still spotty.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 17 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,5,1
                Battle in 112 Sea Zone
                    Americans attack with 3 destroyers, 3 fighters and 1 transport
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 destroyers, 3 fighters and 1 transport in 112 Sea Zone, round 1 :  2/6 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 3 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in Norway
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans winAmericans win with 5 fighters and 1 tactical_bomber remaining, taking Norway from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                2 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 mech_infantry moved from Morocco to Tunisia
                1 fighter moved from Eastern United States to Morocco
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 3 carriers and 3 cruisers moved from 17 Sea Zone to 31 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Eastern Persia to India
                1 fighter moved from 92 Sea Zone to Algeria

    Place Units - Americans
                1 submarine and 3 transports placed in 101 Sea Zone
                6 infantry placed in Central United States
                1 fighter and 2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                1 fighter and 6 infantry moved from Hopei to Anhwe
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Anhwe, round 1 :  3/8 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 1 :  2/2 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from Anhwe to Chahar

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

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