Yeah we’re not starting with less than 8. We’ll get them
13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)
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I was prepared for that. I figured the bomber would be the casualty. Now he gets to look for something else to blow up :)
At least, some subs will get to slip in the Med to slow down Italy a bit.
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I considered burning an infantry on Italy’s turn to help that out. Decided I’d rather have one more defender.
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I considered burning an infantry on Italy’s turn to help that out. Decided I’d rather have one more defender.
I was hoping that the pressure would create difficult choices like this one. :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 fighter moved from Ukraine to Bryansk
3 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
4 infantry moved from Smolensk to Bryansk
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Samara
2 infantry moved from Volgograd to Caucasus
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Buryatia : 1 flag, 2 aaGuns and 17 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 4 aaGuns, 5 artilleries, 1 fighter and 40 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 5 artilleries and 8 infantry
Samara : 1 flag, 2 artilleries and 3 infantry
92 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 37 / 46
Americans : 55 / 81
Chinese : 9 / 14
British : 31 / 39
UK_Pacific : 14 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
I was rubbing my hands thinking that I would build a major factory in Norway, looks like it will have to be a minor factory, is that right?
:lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to India
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Shan State
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 19 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in Korea
Japanese attack with 1 fighter and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 5 infantry in Korea, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 1 : 6/8 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Shan State, round 1 : 3/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 battleship in Kwangsi, round 1 : 1/1 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
2 bombers and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Manchuria to French Indo China
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Sikang to Szechwan
2 artilleries and 2 infantry moved from Tsinghai to SikangPlace Units - Japanese
1 airfield, 1 harbour and 1 infantry placed in French Indo China
1 submarine and 1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Paulau Island : 1 flag, 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Korea : 1 flag, 5 infantry
Kiangsu : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun and 7 infantry
Manchuria : 1 flag, 1 factory_minor
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 2 artilleries and 2 infantry
Shan State : 1 flag, 1 armour, 2 artilleries and 3 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 7 fighters, 1 harbour, 1 infantry and 7 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 3 transports
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 destroyers, 1 submarine and 3 transports
16 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 39
Japanese : 46 / 46
Americans : 55 / 81
Chinese : 7 / 14
British : 31 / 39
UK_Pacific : 10 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 30 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.100
Median : 2.000
Variance : 6.261
Standard Deviation : 2.502
Total rolls : 70Null / Other
1 was rolled 3 times
2 was rolled 14 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.065
Median : 2.000
Variance : 3.233
Standard Deviation : 1.798
Total rolls : 31Japanese Combat
1 was rolled 3 times
2 was rolled 14 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.065
Median : 2.000
Variance : 3.233
Standard Deviation : 1.798
Total rolls : 31ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Correct; majors can only be built or upgraded on 3 IPC territories (or greater) that you are the original owner of.
Germany - Germany, Western Germany, GSG, Slovakia-Hungary, Romania, Norway, Holland
France - France, SoFrance
UK - UK, India, Kwangtung, Malaya
USSR - Russia
Japan - Japan, Korea
USA - WUSA, CUSA, EUSA
Italy - N Italy, S ItalyI think that is all-inclusive as to who can own a major IC and where. Anzac can never own one. Nor, obviously, China
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That Japan airforce is such a pain in the “#%$@”. I will probably only get to US and other late tonight or tomorrow.
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Yes. Yes it is. :evil:
The rule referenced above is known on the Larry Harris Game Design website as the “you know it’s really easy for the USA to capture Norway; the game is broken if we let the USA build 10 guys on Norway every turn from US6 until the Allies win the game” rule.
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Yes. Yes it is. :evil:
The rule referenced above is known on the Larry Harris Game Design website as the “you know it’s really easy for the USA to capture Norway; the game is broken if we let the USA build 10 guys on Norway every turn from US6 until the Allies win the game” rule.
I’ll need to find a way to down some of these planes somehow. Still grinding Japan down, but not fast enough for my taste (shooting down one of the bombers over the 4 bombing raids conducted so far would have been nice).
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I never get to play the Axis. I hate dancing around those things when I’m the Allies. It’s nice to play with them as the Axis for once. :-D
They are able to be what somebody (Garg, maybe?) calls a “shadow force”. They’re in one spot, but they multiply your force in several possible locations; they might be headed to one location in my mind, but the opponent has to plan that they can turn up where he wants to be, too. They’re an initiative-robber.
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Absolutely. I like to use this tactic by leaving several loaded transports in Gibraltar, as you can see. :-D
I’m now placing my hopes in 4 british, 4 american and 1 russian subs in the Med (all of them will be on station for I6 and G7) to grind down Italy and Germany further. That’s the first time I build subs on such a large scale in the European theater. Time will tell if this is worth it or not. :-D
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That’s tricksy. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
French loiter and taunt with ; British loiter and taunt with ; Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
1 factory_minor placed in Norway
2 artilleries, 4 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Borneo : 1 flag, 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
26 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 2 submarines
25 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 flag, 2 transports
16 Sea Zone : 1 flag, 2 submarines
1 Sea Zone : 1 flag
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 flag, 1 bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters and 4 infantry
112 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 44 / 51
Russians : 31 / 39
Japanese : 46 / 46
Americans : 57 / 77
Chinese : 7 / 14
British : 31 / 39
UK_Pacific : 10 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
2 artilleries moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Szechwan, round 1 : 2/8 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to KweichowPlace Units - Chinese
1 infantry placed in Anhwe
3 infantry placed in KweichowTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,4,1
Chinese collect 9 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kiangsi : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 fighter and 3 infantry
Szechwan : 1 flag, 2 artilleries and 5 infantry
Anhwe : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 31 / 39
UK_Pacific : 10 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.407
Median : 3.500
Variance : 0.264
Standard Deviation : 0.514
Total rolls : 54Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from Norway to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
7 infantry moved from India to West India
6 infantry moved from India to West India
1 armour moved from India to West India
1 aaGun moved from India to West India
1 artillery moved from India to West India
1 infantry moved from Burma to India
1 tactical_bomber moved from Persia to West India
2 fighters moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Kweichow to Szechwan
1 artillery moved from Persia to Eastern Persia
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
EDIT: Removing units owned by British from 110 Sea Zone: 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
1 bomber and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
Kweichow : 1 flag, 1 aaGun
Szechwan : 1 flag, 1 aaGun
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 harbour and 1 infantry
West India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber
Belgian Congo : 1 flag, 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 6 fighters and 3 infantry
Norway : 1 flag, 2 aaGuns and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 3 destroyers
80 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag, 2 artilleries and 2 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 1 mech_infantry and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 34 / 35
UK_Pacific : 10 / 0
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.411
Median : 3.500
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 56Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.411
Median : 3.500
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 56Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
For some reason, 1 artillery originally from Canada did not want to offload off the US transport as a non-combat in Normandy.
I added it to Normandy, but I was unable to remove it from the transport for some reason (will need to remove it once it is moved on land)
-
Another note. I assumed no scramble in 112 because your odds were very unfavorable there and wanted to plow forward. If you would like to still be consulted in cases like this one, let me know.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 tactical_bomber
French defend with 1 fighter and 1 infantry; British defend with 1 harbour
Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 1 : 2/4 hits
British roll dice for 1 fighter and 1 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the Italians and 1 fighter owned by the French lost in Egypt
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Southern Italy to Iraq
2 aaGuns and 9 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 80 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Syria : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 9 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
80 Sea Zone : 1 flag, 2 destroyers and 1 transport
Iraq : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 14 / 15
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4