@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
3 artilleries moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 2 submarines and 1 transport
2 submarines owned by the British Submerged
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Germans attack with 1 bomber and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 1 tactical_bomber in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 4 artilleries and 3 infantry in Novgorod, round 1 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
3 aaGuns, 9 artilleries and 10 infantry moved from Baltic States to Eastern Poland
4 artilleries and 8 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
9 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Bulgaria to Romania
2 tactical_bombers moved from Western Germany to Iraq
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from 81 Sea Zone to Iraq
3 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
8 infantry placed in Germany
6 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
French Indo China : 1 flag, 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 13 mech_infantrys
Romania : 1 flag, 2 infantry
Germany : 1 flag, 1 aaGun, 1 factory_major, 9 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 13 artilleries, 18 infantry and 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 9 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 bomber, 2 fighters and 3 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantry
Production/PUs Summary :
Germans : 48 / 51
Russians : 28 / 39
Japanese : 40 / 46
Americans : 55 / 81
Chinese : 9 / 14
British : 31 / 39
UK_Pacific : 14 / 14
Italians : 15 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.812
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.444
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Too bad those South African units can’t shoot! One less Luftwaffe aircraft would have been nice. :-D
I was prepared for that. I figured the bomber would be the casualty. Now he gets to look for something else to blow up :)
I was prepared for that. I figured the bomber would be the casualty. Now he gets to look for something else to blow up :)
At least, some subs will get to slip in the Med to slow down Italy a bit.
I considered burning an infantry on Italy’s turn to help that out. Decided I’d rather have one more defender.
I considered burning an infantry on Italy’s turn to help that out. Decided I’d rather have one more defender.
I was hoping that the pressure would create difficult choices like this one. :-D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 fighter moved from Ukraine to Bryansk
3 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
4 infantry moved from Smolensk to Bryansk
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Samara
2 infantry moved from Volgograd to Caucasus
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Buryatia : 1 flag, 2 aaGuns and 17 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 4 aaGuns, 5 artilleries, 1 fighter and 40 infantry
Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 5 artilleries and 8 infantry
Samara : 1 flag, 2 artilleries and 3 infantry
92 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 37 / 46
Americans : 55 / 81
Chinese : 9 / 14
British : 31 / 39
UK_Pacific : 14 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
I was rubbing my hands thinking that I would build a major factory in Norway, looks like it will have to be a minor factory, is that right?
:lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to India
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Shan State
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 19 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Korea
Japanese attack with 1 fighter and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 5 infantry in Korea, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 1 : 6/8 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Shan State, round 1 : 3/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 battleship in Kwangsi, round 1 : 1/1 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
2 bombers and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Manchuria to French Indo China
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Sikang to Szechwan
2 artilleries and 2 infantry moved from Tsinghai to Sikang
Place Units - Japanese
1 airfield, 1 harbour and 1 infantry placed in French Indo China
1 submarine and 1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Paulau Island : 1 flag, 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Korea : 1 flag, 5 infantry
Kiangsu : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun and 7 infantry
Manchuria : 1 flag, 1 factory_minor
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 2 artilleries and 2 infantry
Shan State : 1 flag, 1 armour, 2 artilleries and 3 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 7 fighters, 1 harbour, 1 infantry and 7 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 3 transports
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 destroyers, 1 submarine and 3 transports
16 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 46 / 51
Russians : 31 / 39
Japanese : 46 / 46
Americans : 55 / 81
Chinese : 7 / 14
British : 31 / 39
UK_Pacific : 10 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 30 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.100
Median : 2.000
Variance : 6.261
Standard Deviation : 2.502
Total rolls : 70
Null / Other
1 was rolled 3 times
2 was rolled 14 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.065
Median : 2.000
Variance : 3.233
Standard Deviation : 1.798
Total rolls : 31
Japanese Combat
1 was rolled 3 times
2 was rolled 14 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.065
Median : 2.000
Variance : 3.233
Standard Deviation : 1.798
Total rolls : 31
ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Correct; majors can only be built or upgraded on 3 IPC territories (or greater) that you are the original owner of.
Germany - Germany, Western Germany, GSG, Slovakia-Hungary, Romania, Norway, Holland
France - France, SoFrance
UK - UK, India, Kwangtung, Malaya
USSR - Russia
Japan - Japan, Korea
USA - WUSA, CUSA, EUSA
Italy - N Italy, S Italy
I think that is all-inclusive as to who can own a major IC and where. Anzac can never own one. Nor, obviously, China
That Japan airforce is such a pain in the “#%$@”. I will probably only get to US and other late tonight or tomorrow.
Yes. Yes it is. :evil:
The rule referenced above is known on the Larry Harris Game Design website as the “you know it’s really easy for the USA to capture Norway; the game is broken if we let the USA build 10 guys on Norway every turn from US6 until the Allies win the game” rule.
Yes. Yes it is. :evil:
The rule referenced above is known on the Larry Harris Game Design website as the “you know it’s really easy for the USA to capture Norway; the game is broken if we let the USA build 10 guys on Norway every turn from US6 until the Allies win the game” rule.
I’ll need to find a way to down some of these planes somehow. Still grinding Japan down, but not fast enough for my taste (shooting down one of the bombers over the 4 bombing raids conducted so far would have been nice).
I never get to play the Axis. I hate dancing around those things when I’m the Allies. It’s nice to play with them as the Axis for once. :-D
They are able to be what somebody (Garg, maybe?) calls a “shadow force”. They’re in one spot, but they multiply your force in several possible locations; they might be headed to one location in my mind, but the opponent has to plan that they can turn up where he wants to be, too. They’re an initiative-robber.
Absolutely. I like to use this tactic by leaving several loaded transports in Gibraltar, as you can see. :-D
I’m now placing my hopes in 4 british, 4 american and 1 russian subs in the Med (all of them will be on station for I6 and G7) to grind down Italy and Germany further. That’s the first time I build subs on such a large scale in the European theater. Time will tell if this is worth it or not. :-D
That’s tricksy. :-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
French loiter and taunt with ; British loiter and taunt with ; Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Alaska to Western United States
Place Units - Americans
1 factory_minor placed in Norway
2 artilleries, 4 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Borneo : 1 flag, 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
26 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 2 submarines
25 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 flag, 2 transports
16 Sea Zone : 1 flag, 2 submarines
1 Sea Zone : 1 flag
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 flag, 1 bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters and 4 infantry
112 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 44 / 51
Russians : 31 / 39
Japanese : 46 / 46
Americans : 57 / 77
Chinese : 7 / 14
British : 31 / 39
UK_Pacific : 10 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
2 artilleries moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Szechwan, round 1 : 2/8 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 infantry placed in Anhwe
3 infantry placed in Kweichow
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,4,1
Chinese collect 9 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kiangsi : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 fighter and 3 infantry
Szechwan : 1 flag, 2 artilleries and 5 infantry
Anhwe : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 31 / 39
UK_Pacific : 10 / 14
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.407
Median : 3.500
Variance : 0.264
Standard Deviation : 0.514
Total rolls : 54
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from Norway to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
7 infantry moved from India to West India
6 infantry moved from India to West India
1 armour moved from India to West India
1 aaGun moved from India to West India
1 artillery moved from India to West India
1 infantry moved from Burma to India
1 tactical_bomber moved from Persia to West India
2 fighters moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Kweichow to Szechwan
1 artillery moved from Persia to Eastern Persia
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
EDIT: Removing units owned by British from 110 Sea Zone: 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
1 bomber and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Territory Summary for British :
Kweichow : 1 flag, 1 aaGun
Szechwan : 1 flag, 1 aaGun
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 harbour and 1 infantry
West India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber
Belgian Congo : 1 flag, 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 6 fighters and 3 infantry
Norway : 1 flag, 2 aaGuns and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 3 destroyers
80 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag, 2 artilleries and 2 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 1 mech_infantry and 3 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 34 / 35
UK_Pacific : 10 / 0
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.411
Median : 3.500
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 56
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 51
Russians : 31 / 39
Japanese : 43 / 46
Americans : 57 / 77
Chinese : 10 / 17
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 14 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.411
Median : 3.500
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 56
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8