@crockett36 Thanks!
Flip(Allies) vs Varn H(Axis) Spring 42
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USA’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 3 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 transport moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 battleship moved from 54 Sea Zone to 56 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 artillery moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
1 cruiser moved from 11 Sea Zone to 12 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
2 infantry moved from Central United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from United Kingdom to Western United StatesPlace Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 aaGun and 5 infantry
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 1 fighter
Hawaiian Islands : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 armour and 1 infantry
Eastern United States : 1 flag, 1 armour and 1 factory
56 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
12 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 flag, 1 carrier and 3 transportsProduction/PUs Summary :
Russians : 24 / 33
Germans : 38 / 39
British : 27 / 30
Japanese : 37 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
3 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Ukraine S.S.R. to Russia
2 infantry moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
4 infantry moved from Caucasus to West Russia
1 submarine moved from 12 Sea Zone to 2 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 4 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Caucasus : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 factory and 7 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 8 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 3 armour, 1 factory, 2 fighters and 5 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 33 / 39
British : 27 / 30
Japanese : 37 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Karelia S.S.R.
3 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Southern Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to Belorussia
1 infantry moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
2 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 3 fighters and 3 infantry in Karelia S.S.R., round 1 : 2/6 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 1 : 0/3 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/6 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
2 infantry moved from Southern Europe to Western Europe
2 armour moved from Balkans to Western Europe
1 armour moved from Southern Europe to Western Europe
6 infantry moved from Germany to Eastern Europe
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Germany
2 armour moved from Germany to Eastern Europe
1 bomber moved from Ukraine S.S.R. to Western Europe
1 bomber moved from Belorussia to Western EuropePlace Units - Germans
1 armour, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 8 infantry
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 flag, 1 factory
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 1 flag, 1 aaGun, 6 armour, 1 fighter and 6 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Europe : 1 flag, 1 aaGun, 3 armour, 2 bombers, 3 fighters and 4 infantry
French Equatorial Africa : 1 flag, 1 artillery
Ukraine S.S.R. : 1 flag, 2 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
5 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 22 / 29
Germans : 44 / 44
British : 23 / 30
Japanese : 37 / 37
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.552
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.286
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Russians Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
UK’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 battleship moved from 2 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 2 Sea Zone to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
2 infantry moved from Persia to India
1 bomber moved from Caucasus to India
1 armour moved from Libya to Belgian Congo
British take Anglo Egypt from Germans
1 infantry moved from Kenya to Belgian CongoCombat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia S.S.R., round 1 : 3/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 1 : 0/3 hits
3 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Belgian Congo, round 1 : 1/1 hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits
1 armour owned by the British lost in Belgian Congo
Germans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
1 infantry moved from Libya to Anglo Egypt
1 aaGun moved from Persia to Caucasus
1 bomber moved from India to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 carrier moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 transport moved from 39 Sea Zone to 29 Sea Zone
1 submarine moved from 37 Sea Zone to 30 Sea ZonePlace Units - British
1 bomber and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
India : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 6 infantry
Caucasus : 1 flag, 1 aaGun, 1 bomber and 1 fighter
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 infantry
30 Sea Zone : 1 flag, 1 submarine
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
29 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 24 / 29
Germans : 40 / 44
British : 28 / 28
Japanese : 34 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from 36 Sea Zone to Australia
4 infantry moved from 38 Sea Zone to Australia
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour, 1 artillery, 1 fighter and 3 infantry moved from French Indochina to India
1 bomber moved from East Indies to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 1 bomber, 2 fighters and 4 infantry
British defend with 4 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Australia, round 1 : 4/7 hits
British roll dice for 4 infantry in Australia, round 1 : 1/4 hits
4 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in India, round 1 : 4/6 hits
British roll dice for 2 infantry in India, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Caroline Islands
1 infantry moved from 50 Sea Zone to Caroline Islands
1 bomber moved from Australia to East Indies
2 fighters moved from Australia to 38 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 aaGun and 1 infantry moved from Japan to 60 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indochina
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from India to French IndochinaPlace Units - Japanese
1 factory placed in French Indochina
2 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 3 infantry
India : 1 flag, 1 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 1 bomber
French Indochina : 1 flag, 1 aaGun, 1 factory, 1 fighter and 1 infantry
Western Europe : 1 flag, 1 fighter
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 2 infantry
Japan : 1 flag, 2 armour, 1 factory and 4 infantry
Caroline Islands : 1 flag, 2 infantry
50 Sea Zone : 1 flag, 1 transport
38 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
36 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 submarine
60 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 23 / 29
Germans : 40 / 44
British : 23 / 28
Japanese : 42 / 42
Americans : 38 / 40Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
USA’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Libya to French Equatorial Africa
2 infantry moved from Kazakh S.S.R. to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Sinkiang, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour
Germans defend with 1 artillery
Americans roll dice for 1 armour in French Equatorial Africa, round 1 : 0/1 hits
Germans roll dice for 1 artillery in French Equatorial Africa, round 1 : 1/1 hits
1 armour owned by the Americans lost in French Equatorial Africa
Germans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Americans: 1 armourNon Combat Move - Americans
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 3 transports moved from 10 Sea Zone to 9 Sea Zone
1 aaGun moved from Eastern Canada to 9 Sea Zone
4 infantry moved from Eastern Canada to 9 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 aaGun, 1 armour, 5 infantry and 4 transports moved from 9 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 aaGun moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
5 infantry moved from 12 Sea Zone to Algeria
1 fighter moved from Western United States to 12 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Western United StatesPlace Units - Americans
1 destroyer and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
Western United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 2 infantry
Algeria : 1 flag, 1 aaGun, 1 armour and 5 infantry
Libya : 1 flag, 1 artillery and 2 infantry
Eastern United States : 1 flag, 1 factory
12 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
10 Sea Zone : 1 flag, 1 destroyer and 4 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 40 / 44
British : 23 / 28
Japanese : 40 / 42
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Ukraine S.S.R. to Russia
2 infantry moved from Novosibirsk to Sinkiang
2 armour moved from Russia to Sinkiang
2 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to Persia
4 infantry moved from Caucasus to Persia
5 armour moved from Caucasus to Persia
1 submarine moved from 2 Sea Zone to 7 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 5 armour and 5 infantry
Novosibirsk : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 3 artilleries, 1 factory and 3 infantry
Sinkiang : 1 flag, 2 armour and 2 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 2 infantry
West Russia : 1 flag, 9 infantry
Belorussia : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry
7 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 35 / 44
British : 23 / 28
Japanese : 40 / 42
Americans : 40 / 44 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
2 bombers moved from Western Europe to Ukraine S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
2 bombers moved from Western Europe to Ukraine S.S.R.Combat - Germans
Battle in Anglo Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Anglo Egypt, round 1 : 0/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 artillery in Anglo Egypt, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Anglo Egypt
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/4 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 1 : 5/6 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 infantry moved from Germany to Western Europe
4 fighters moved from Karelia S.S.R. to Western Europe
2 bombers moved from Ukraine S.S.R. to Western Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 armour and 7 infantry moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern EuropePlace Units - Germans
3 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry
Kenya : 1 flag, 1 infantry
French West Africa : 1 flag, 1 artillery
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 aaGun, 8 armour, 1 fighter and 8 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 2 armour, 2 bombers, 4 fighters and 5 infantry
French Equatorial Africa : 1 flag
Ukraine S.S.R. : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 23 / 28
Germans : 42 / 43
British : 21 / 28
Japanese : 40 / 42
Americans : 40 / 44Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.125
Median : 2.500
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 32Germans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.261
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Russians Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
UK’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 fighter and 2 transports; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Anglo Egypt to Belgian Congo
British take Belgian Congo from GermansCombat - British
Non Combat Move - British
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 battleship moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to Caucasus
1 bomber moved from United Kingdom to Caucasus
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea ZonePlace Units - British
1 fighter and 2 transports placed in 6 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 26 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 factory and 6 infantry
Caucasus : 1 flag, 1 aaGun, 2 bombers and 3 fighters
Algeria : 1 flag
Libya : 1 flag
27 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
10 Sea Zone : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 43
British : 22 / 26
Japanese : 40 / 42
Americans : 40 / 44 -
Having difficulty getting Triple A to post the file and turn again. I’ll email you the file for J4.
USA’s Turn!
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US & Russia sent,
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UK(5)sent
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from Libya to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Sinkiang, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Sinkiang to Kazakh S.S.R.
3 infantry moved from Norway to Karelia S.S.R.
1 aaGun moved from Norway to Karelia S.S.R.
4 transports moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Libya to French Equatorial Africa
1 battleship moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 fighter moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from Western Canada to Western United States
1 destroyer moved from 54 Sea Zone to 20 Sea Zone
1 battleship moved from 54 Sea Zone to 20 Sea Zone
1 transport moved from 54 Sea Zone to 20 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 armour, 1 fighter and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 artillery and 2 infantry
Western United States : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 3 infantry
Norway : 1 flag
Kazakh S.S.R. : 1 flag, 1 bomber
French Equatorial Africa : 1 flag, 1 armour
Sinkiang : 1 flag, 1 infantry
Libya : 1 flag, 1 artillery and 4 infantry
Eastern United States : 1 flag, 2 artilleries, 1 factory and 2 infantry
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
1 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports
55 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 23 / 26
Germans : 38 / 41
British : 20 / 24
Japanese : 45 / 48
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 1 : 2/6 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 1 : 0/3 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
2 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 armour moved from Caucasus to West Russia
5 infantry moved from Archangel to Karelia S.S.R.
5 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Trans-Jordan to Persia
2 armour moved from Evenki National Okrug to West Russia
1 submarine moved from 6 Sea Zone to 12 Sea ZonePlace Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 5 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 2 armour, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 1 aaGun, 9 armour, 4 artilleries, 2 fighters and 13 infantry
Russia : 1 flag, 1 aaGun, 2 armour and 1 factory
12 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 35 / 41
British : 20 / 24
Japanese : 45 / 48
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to 23 Sea Zone