13L G40 Boldfresh vs. Wheatbeer (Allies +15)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Changing ownership of Yunnan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Szechwan to Sikang
                2 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 27 / 34
        UK_Pacific : 7 / 15
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    I replicated the battle rolled in YUN.

    I wanted to adjust my NCM on the original turn and it wouldn’t let me add my fighter back after I removed it with EDIT, so I had to redo the map (you can refer to the original dice emails though).

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

  • 17

    need scrambling orders SZ95

  • 12

    scramble 3 ftrs.

  • 17

    sub hit, can I assume Italy takes it’s sub as a casualty?

  • 12

    yes…  darn it.  :-(

  • 12

    @Boldfresh:

    yes…  darn it.   :-(

    guess that sub hit gives you the edge in the battle, now i need to get lucky.

  • 12

    looks like i caught a break…  :-o

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                        British roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 6 :  1/1 hits
                        1 armour owned by the British lost in Kenya
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                        British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 2 :  2/3 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Szechwan to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Place Units - British
                1 artillery and 3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,5
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 0
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,2,2,1,2,4,6,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    was afraid you would keep your sub and go after my cruiser.  i think i made a mistake not buying a destroyer.

  • 17

    That went thoroughly lousy, feel free to swap casualties.

  • 17

    Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative.  I don’t think I’ve ever won as Allies without some early-game luck  :lol:

    This game will be instructive for seeing how the J1 plays out though.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Gibraltar

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Southern France to Yugoslavia
                2 aaGuns and 2 artilleries moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 armour
        Tobruk : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 1 flag, 2 transports
        92 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    French Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • 12

    @wheatbeer:

    Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative.  I don’t think I’ve ever won as Allies without some early-game luck  :lol:

    This game will be instructive for seeing how the J1 plays out though.

    don’t take instructions from me on how J1 plays out… i’m just experimenting with it, i’m sure it can be done much better.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  2/4 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Norway to Finland
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 armour moved from Normandy Bordeaux to France
                3 armour moved from Holland Belgium to Germany
                1 aaGun, 7 artilleries and 1 infantry moved from Germany to Poland
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Normandy Bordeaux to France
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                2 tactical_bombers moved from Western Germany to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from Normandy Bordeaux to France
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                2 bombers moved from 98 Sea Zone to Gibraltar
                1 submarine moved from 106 Sea Zone to 90 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                2 infantry and 1 mech_infantry placed in France
                2 armour and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 8 mech_infantrys
        Romania : 1 flag, 3 armour, 2 artilleries and 8 infantry
        Poland : 1 flag, 6 aaGuns, 10 artilleries and 15 infantry
        Germany : 1 flag, 3 armour, 1 factory_major and 10 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
        90 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 transport
        103 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 13 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 15 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
                1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 11 infantry moved from Bessarabia to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Olgiy to Timguska
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                12 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 36
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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