@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 Boldfresh vs. Wheatbeer (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
8 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Sikang
1 fighter moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 27 / 34
UK_Pacific : 7 / 15
Italians : 15 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I replicated the battle rolled in YUN.
I wanted to adjust my NCM on the original turn and it wouldn’t let me add my fighter back after I removed it with EDIT, so I had to redo the map (you can refer to the original dice emails though).
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 destroyer moved from 81 Sea Zone to 95 Sea Zone -
need scrambling orders SZ95
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scramble 3 ftrs.
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sub hit, can I assume Italy takes it’s sub as a casualty?
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yes… darn it. :-(
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yes… darn it. :-(
guess that sub hit gives you the edge in the battle, now i need to get lucky.
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looks like i caught a break… :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 armour in Kenya, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
British roll dice for 1 armour in Kenya, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits
British roll dice for 1 armour in Kenya, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 6 : 1/1 hits
1 armour owned by the British lost in Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 2 : 2/3 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -19
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 87 Sea Zone to 82 Sea ZonePlace Units - British
1 artillery and 3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 0
Italians : 15 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,2,2,1,2,4,6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 5 infantryProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 15 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
was afraid you would keep your sub and go after my cruiser. i think i made a mistake not buying a destroyer.
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That went thoroughly lousy, feel free to swap casualties.
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Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative. I don’t think I’ve ever won as Allies without some early-game luck :lol:
This game will be instructive for seeing how the J1 plays out though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 : 0/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in GibraltarNon Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Yugoslavia to Poland
1 armour moved from Southern France to Yugoslavia
2 aaGuns and 2 artilleries moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Kenya
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Romania : 1 flag, 2 infantry
Poland : 1 flag, 1 armour
Tobruk : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 flag, 2 transports
92 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9French Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.429
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative. I don’t think I’ve ever won as Allies without some early-game luck :lol:
This game will be instructive for seeing how the J1 plays out though.
don’t take instructions from me on how J1 plays out… i’m just experimenting with it, i’m sure it can be done much better.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
2 fighters moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 43 / 84
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 armour moved from Normandy Bordeaux to France
3 armour moved from Holland Belgium to Germany
1 aaGun, 7 artilleries and 1 infantry moved from Germany to Poland
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 armour moved from Normandy Bordeaux to France
1 submarine moved from 106 Sea Zone to 103 Sea Zone
2 tactical_bombers moved from Western Germany to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from Normandy Bordeaux to France
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 bombers moved from 98 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 90 Sea ZonePlace Units - Germans
10 infantry placed in Germany
2 infantry and 1 mech_infantry placed in France
2 armour and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 8 mech_infantrys
Romania : 1 flag, 3 armour, 2 artilleries and 8 infantry
Poland : 1 flag, 6 aaGuns, 10 artilleries and 15 infantry
Germany : 1 flag, 3 armour, 1 factory_major and 10 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
90 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 transport
103 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 13 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4French Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 15 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 11 infantry moved from Bessarabia to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
12 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to UlaanbaatarPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 55 / 58
Americans : 52 / 75
Chinese : 6 / 13
British : 29 / 26
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





