yeah i mean pretty sure given you asked the Q, plus the marines going in, you weren’t committing.
13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)
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The Germans are a gentle, peace-loving people who only responded to hostile Czechs and Poles in defending what was rightfully theirs. I’m not sure why you would be surprised that they would be spending their time on a sight-seeing trip in what is now the northern-most Italian territory… Italy is quite nice at this time of the year, particularly the Italian cities of Riga and, to a lesser extent, Vilnius…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 artillery moved from Novgorod to Archangel
7 infantry moved from Novgorod to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
6 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
5 artilleries moved from Belarus to Archangel
2 aaGuns moved from Belarus to Archangel
3 infantry moved from Russia to Bryansk
2 fighters moved from Rostov to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Bryansk : 1 flag, 2 aaGuns, 5 artilleries and 18 infantry
Archangel : 1 flag, 2 aaGuns, 6 artilleries and 18 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 3 infantry
125 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 40
Japanese : 47 / 57
Americans : 50 / 67
Chinese : 7 / 13
British : 31 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
More turd-polishing coming up…
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Well, that’s the most polish I could put on that turd… A little air freshener and it would be a pine-turd-scented polished turd. That stupid UK carrier cost me a ton in the med… 3 rounds it took to kill that g-d thing with a destroyer, 2 cruisers, and a battleship, and cost me a destroyer and a hit on the battleship. If it took only one round to kill it, I’d have had a 66% chance of facing the counterattack with a full undamaged fleet, and I’m not sure if you make that attack at probably the cost of all of your navy and 2 planes.
Another painful lesson learned. I’d like some lessons where I can learn them without getting killed. Â :lol:
Yes, that was a slaughter.
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The Germans are a gentle, peace-loving people who only responded to hostile Czechs and Poles in defending what was rightfully theirs. I’m not sure why you would be surprised that they would be spending their time on a sight-seeing trip in what is now the northern-most Italian territory… Italy is quite nice at this time of the year, particularly the Italian cities of Riga and, to a lesser extent, Vilnius…
Sure, you are Welcome to visit Leningrad too :-D
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Reminder : in 40.2 there is no “yukon” tty and we should consider it impassable for TripleA purposes.
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Ah… the inifite plains of the Soviet Union! Italians and Germans are invite to come in deeper until their supply lines are overextended. Â :-D
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Reminder : in 40.2 there is no “yukon” tty and we should consider it impassable for TripleA purposes.
Okay, does not concern me too much, should I be concerned? :-D
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The middle east move made Italy viable, it should be able to sustain itself for longer than I was expecting. Well played.
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Thank you. I have a problem with my Japan move. I wargamed the whole thing in local mode and was happy with it. Then when I ran the real thing, I figured out that the 2 bombers that I bought on J2 could reach the battle, too. That allowed me to move some planes around and I decided to sink the US sub, too, in z42 - which wasn’t in the original plan (I was just going to hit the AZ sub with a Kwangsi bomber initially).
Here’s the problem: the board now sits as it would at the end of my non-combat and the tac that’s in z42 (who was originally supposed to be in the battle off of DNG, and was “replaced” in that battle by the bombers from Japan) doesn’t have anywhere to land. He was supposed to land on the carrier in z35 when he was attacking off DNG.
May I: restore your US sub to z42 (moving my destroyer back to z35 and the tac to philippines) and treat it as though I didn’t attack that sub? Treat the tac and destroyer as though there was no battle. The bomber from Kwangsi still sinks the undefended transport as in the original plan.
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That’s fine.
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Thanks, again. We’ll get one of these turns right eventually… :roll:
And now that’s the best I could polish the turd I laid in the pacific.
FYI, I just let the tac crash into the sea in ncm and then edited it and the sub in the place units phase, so when you’re checking out the summary, that’s what you’ll see.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Japan to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 1 : 4/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from French with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 fighter in 45 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber could not land in 42 Sea Zone and was removed
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 bombers moved from 45 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Manchuria
1 destroyer, 1 submarine and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 12 infantry and 1 mech_infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
Alaska : 1 flag, 2 artilleries and 4 infantry
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry and 3 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
6 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 40
Japanese : 50 / 50
Americans : 50 / 67
Chinese : 4 / 13
British : 31 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Thanks, again. We’ll get one of these turns right eventually…Â :roll:
And now that’s the best I could polish the turd I laid in the pacific.
FYI, I just let the tac crash into the sea in ncm and then edited it and the sub in the place units phase, so when you’re checking out the summary, that’s what you’ll see.
Ok, as I was waiting I planed my US / China / UK turn so I will be relatively quick to respond. This weekend is unusually free for me!
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Yeah, I’m “busy” at work… :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
4 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
1 tactical_bomber moved from Western United States to Alaska
1 bomber moved from Eastern United States to Alaska
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Alaska
Americans attack with 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Alaska, round 1 : 2/9 hits
Japanese roll dice for 2 artilleries and 4 infantry in Alaska, round 1 : 2/6 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 2/7 hits
Japanese roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits
2 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Alaska, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries in Alaska, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Alaska to Western United States
1 fighter moved from Alaska to 10 Sea Zone
1 tactical_bomber moved from Alaska to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Alberta Saskatchewan Manitoba to Central United States
2 aaGuns moved from British Columbia to Western United States
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 artilleries placed in Eastern United States
1 submarine and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 1 fighter
EDIT: Removing units owned by Americans from Northern Territory: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Borneo : 1 flag, 2 infantry
Queensland : 1 flag, 1 artillery, 2 fighters and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alaska : 1 flag, 4 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag
30 Sea Zone : 1 flag, 1 destroyer and 2 submarines
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 Sea Zone : 1 flag, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 flag, 1 factory_major and 2 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 bomber and 4 infantry
101 Sea Zone : 1 flag, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 40
Japanese : 48 / 50
Americans : 52 / 74
Chinese : 4 / 13
British : 31 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.523
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 44Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.536
Median : 3.000
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28 -
Okay, sending 1 sub and 1 destroyer against a sub and I manage to lose everything!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kweichow, round 1 : 3/10 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 artillery and 3 infantry placed in Hunan
Chinese undo move 1.
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1,5,3
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries and 6 infantry
Hunan : 1 flag, 1 artillery and 4 infantry
Burma : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 40
Japanese : 45 / 50
Americans : 52 / 74
Chinese : 7 / 12
British : 31 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.415
Median : 3.000
Variance : 0.691
Standard Deviation : 0.831
Total rolls : 82Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.409
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.409
Median : 3.500
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.536
Median : 3.000
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28 -
I’m telling you, those lone-ship battles are friggin killer in this game. Round 1 makes a huge difference - like when you won the coinflip US2 with the 2 subs against the 2 destroyers and sunk the 3 trannies as your reward.
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Just need to send the Brits to kill that pesky Japanese sub :wink: