I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)
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Crap, you’re right. I stepped in it. Boy, I’ve messed up a ton of stuff. I’m not particularly impressed with how I’ve played this game.
Let’s… keep the land move the same and land all three planes in Greece, please.
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Crap, you’re right. I stepped in it. Boy, I’ve messed up a ton of stuff. I’m not particularly impressed with how I’ve played this game.
Let’s… keep the land move the same and land all three planes in Greece, please.
J1 makes for a really tricky game doesn’t? Gives initiative to the Allies in many respect. Last time I declared war J1, I got wacked (I don’t understand why the strategy is so popular).
Thanks, I’ll move the planes over and do Anzac / France shortly.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Changing ownership of Baltic States from Russians to Italians
EDIT: Adding units owned by Italians to Baltic States: 1 armour
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from 98 Sea Zone to Iraq
2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from 98 Sea Zone to Iraq
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 bomber
EDIT: Removing units owned by Italians from Iraq: 1 fighter
EDIT: Removing units owned by Italians from Iraq: 1 fighter
EDIT: Adding units owned by Italians to Greece: 1 bomber and 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Syria : 1 flag
Romania : 1 flag, 2 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys
Northern Italy : 1 flag, 1 factory_major
Libya : 1 flag, 1 artillery
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 tactical_bomber
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Greece : 1 flag, 1 bomber and 2 fighters
Iraq : 1 flag, 1 armour, 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 35 / 37
Japanese : 51 / 57
Americans : 50 / 67
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think I might continue doing it. In retrospect, I would’ve gone 10I on G1. I didn’t decide I was gonna J1 until the last minute, though. Oh well. Live and learn. Placing 26 units G2 was kinda neat, though - not gonna lie. And it’s totally changed how I’m going to start playing Germany.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 flag, 2 aaGuns and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 2 submarines and 1 transport
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 35 / 37
Japanese : 47 / 57
Americans : 50 / 67
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 110 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 flag, 1 fighter and 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
110 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 44 / 66
Russians : 35 / 37
Japanese : 47 / 57
Americans : 50 / 67
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
For once, the French Navy did something.
Bloody German’s turn! This is when the Soviets will start feeling the pressure also!
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I’ll have you know that the French navy was indispensible. In the 1700’s… :wink:
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I’ll have you know that the French navy was indispensible. In the 1700’s…Â :wink:
Someone needed to create glory for the British! :lol:
Anyway, glad to see another transport go to the bottom of the sea.
Japan has 3 loaded carriers, 2 battleships, 1 cruiser, 2 destroyers, 1 submarine and 1 transport left. Still formidable but not impossible to deal with.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/6 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Baltic States
10 artilleries moved from Germany to Poland
2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
5 armour and 2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Yugoslavia to Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Southern France to Southern Italy
3 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Southern France to Western Germany
2 infantry moved from Western Germany to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Romania
1 infantry moved from Finland to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
2 artilleries placed in France
2 artilleries placed in Western Germany
1 artillery placed in Germany
7 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 flag, 2 artilleries and 8 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 mech_infantrys and 1 tactical_bomber
Romania : 1 flag, 3 armour
Poland : 1 flag, 1 armour and 10 artilleries
Germany : 1 flag, 4 artilleries, 1 factory_major, 8 infantry and 2 mech_infantrys
Southern Italy : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
Iraq : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
115 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 47 / 57
Americans : 50 / 67
Chinese : 7 / 13
British : 31 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.875
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
One more turn of peace, why am I surprised! :-D
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Well, that’s the most polish I could put on that turd… A little air freshener and it would be a pine-turd-scented polished turd. That stupid UK carrier cost me a ton in the med… 3 rounds it took to kill that g-d thing with a destroyer, 2 cruisers, and a battleship, and cost me a destroyer and a hit on the battleship. If it took only one round to kill it, I’d have had a 66% chance of facing the counterattack with a full undamaged fleet, and I’m not sure if you make that attack at probably the cost of all of your navy and 2 planes.
Another painful lesson learned. I’d like some lessons where I can learn them without getting killed. :lol:
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The Germans are a gentle, peace-loving people who only responded to hostile Czechs and Poles in defending what was rightfully theirs. I’m not sure why you would be surprised that they would be spending their time on a sight-seeing trip in what is now the northern-most Italian territory… Italy is quite nice at this time of the year, particularly the Italian cities of Riga and, to a lesser extent, Vilnius…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 artillery moved from Novgorod to Archangel
7 infantry moved from Novgorod to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
6 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
5 artilleries moved from Belarus to Archangel
2 aaGuns moved from Belarus to Archangel
3 infantry moved from Russia to Bryansk
2 fighters moved from Rostov to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Bryansk : 1 flag, 2 aaGuns, 5 artilleries and 18 infantry
Archangel : 1 flag, 2 aaGuns, 6 artilleries and 18 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 3 infantry
125 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 40
Japanese : 47 / 57
Americans : 50 / 67
Chinese : 7 / 13
British : 31 / 38
UK_Pacific : 11 / 10
Italians : 14 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
More turd-polishing coming up…
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Well, that’s the most polish I could put on that turd… A little air freshener and it would be a pine-turd-scented polished turd. That stupid UK carrier cost me a ton in the med… 3 rounds it took to kill that g-d thing with a destroyer, 2 cruisers, and a battleship, and cost me a destroyer and a hit on the battleship. If it took only one round to kill it, I’d have had a 66% chance of facing the counterattack with a full undamaged fleet, and I’m not sure if you make that attack at probably the cost of all of your navy and 2 planes.
Another painful lesson learned. I’d like some lessons where I can learn them without getting killed. Â :lol:
Yes, that was a slaughter.
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The Germans are a gentle, peace-loving people who only responded to hostile Czechs and Poles in defending what was rightfully theirs. I’m not sure why you would be surprised that they would be spending their time on a sight-seeing trip in what is now the northern-most Italian territory… Italy is quite nice at this time of the year, particularly the Italian cities of Riga and, to a lesser extent, Vilnius…
Sure, you are Welcome to visit Leningrad too :-D
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Reminder : in 40.2 there is no “yukon” tty and we should consider it impassable for TripleA purposes.
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Ah… the inifite plains of the Soviet Union! Italians and Germans are invite to come in deeper until their supply lines are overextended. Â :-D
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Reminder : in 40.2 there is no “yukon” tty and we should consider it impassable for TripleA purposes.
Okay, does not concern me too much, should I be concerned? :-D