13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
                1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Southern Italy to Baltic States
                2 infantry moved from Poland to Baltic States
                8 artilleries moved from Poland to Eastern Poland
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Belarus, round 1 :  9/37 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from 114 Sea Zone to Western Germany
                1 bomber moved from Baltic States to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 aaGuns moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Northern Italy to France
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter moved from 113 Sea Zone to Western Germany
                2 tactical_bombers moved from 113 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                3 submarines placed in 113 Sea Zone
                1 armour and 2 mech_infantrys placed in Yugoslavia
                3 armour placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
        Germany : 1 flag, 3 armour and 1 factory_major
        Belarus : 1 flag, 4 aaGuns, 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 6 armour, 8 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 submarines
        104 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        114 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 35
        Japanese : 58 / 70
        Americans : 53 / 78
        Chinese : 3 / 5
        British : 33 / 38
        UK_Pacific : 7 / 3
        Italians : 16 / 20
        ANZAC : 12 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Timguska to Kansu
                2 armour, 3 artilleries, 1 fighter, 40 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Archangel to Belarus
                1 armour moved from Russia to Belarus
                1 fighter moved from Russia to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Timguska to Kansu
                2 armour, 3 artilleries, 1 fighter, 40 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Archangel to Belarus
                1 armour moved from Russia to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour, 3 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 aaGuns, 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                        AA guns fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 41 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  14/51 hits
                        Germans roll dice for 4 aaGuns, 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Belarus, round 1 :  10/37 hits
                        10 infantry owned by the Russians , 10 infantry owned by the Germans and 4 aaGuns owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 31 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  11/41 hits
                        Germans roll dice for 9 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Belarus, round 2 :  14/27 hits
                        14 infantry owned by the Russians and 11 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  8/27 hits
                        Germans roll dice for 9 armour, 3 artilleries and 4 mech_infantrys in Belarus, round 3 :  7/16 hits
                        7 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  6/20 hits
                        Germans roll dice for 8 armour in Belarus, round 4 :  5/8 hits
                        5 infantry owned by the Russians and 6 armour owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 :  7/15 hits
                        Germans roll dice for 2 armour in Belarus, round 5 :  0/2 hits
                        2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 4 aaGuns, 9 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
                    Casualties for Russians: 1 fighter and 36 infantry
                Battle in Kansu
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Kansu, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Kansu, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Belarus
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                8 infantry moved from Russia to Bryansk
                1 aaGun and 1 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Novosibirsk to Kansu
                2 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Western Ukraine to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • i hate winning lucky, but heaven knows I’ve lost my share to it too…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 carrier, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Malaya to Shan State
                1 artillery and 3 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to 35 Sea Zone
                4 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Shensi
                2 bombers moved from Suiyuyan to Shensi
                3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 5 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers and 5 infantry in Shensi, round 1 :  2/7 hits
                        Chinese roll dice for 4 infantry in Shensi, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 6 fighters, 1 infantry and 6 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 1 :  9/14 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
                3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 2 fighters and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 carrier and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Suiyuyan to Shensi
                2 bombers moved from Shensi to Kwangsi
                2 fighters moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour placed in Kiangsu
                1 airfield placed in Kwangsi
                1 harbour placed in Hainan
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 1 armour, 4 artilleries, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers
        Korea : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 armour and 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Hainan : 1 flag, 1 harbour
        Shensi : 1 flag, 1 aaGun and 3 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 submarines, 2 tactical_bombers and 5 transports
        35 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 32
        Japanese : 62 / 67
        Americans : 51 / 78
        Chinese : 3 / 5
        British : 33 / 38
        UK_Pacific : 5 / 3
        Italians : 16 / 20
        ANZAC : 12 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • yeah was just frustrated no biggie


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 artillery, 1 infantry and 1 transport
                        1 artillery owned by the Italians , 1 transport owned by the Italians and 1 infantry owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery, 1 infantry and 1 transport
                Battle in Kiangsu
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                        Americans roll dice for 1 armour and 1 infantry in Kiangsu, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Celebes
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 bomber moved from Wake Island to Queensland
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Central United States to Western United States
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                3 infantry placed in Central United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 7 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                        AA guns fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 1 :  2/8 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Shensi, round 1 :  1/3 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  2/7 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French West Africa: 1 fighter
                EDIT: Adding units owned by Americans to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters and 10 infantry moved from India to Burma
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Morocco to 104 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Burma
                    British attack with 2 fighters and 10 infantry
                    Japanese defend with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                        British roll dice for 2 fighters and 10 infantry in Burma, round 1 :  2/12 hits
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Burma, round 1 :  4/7 hits
                        4 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                        British roll dice for 2 fighters and 6 infantry in Burma, round 2 :  0/8 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 2 :  3/5 hits
                        3 infantry owned by the British lost in Burma
                    3 infantry owned by the British retreated to India
                    Japanese win with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 7 infantry
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 fighters moved from Burma to India
                3 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Morocco to Malta
                1 bomber moved from Morocco to Iraq

    Place Units - British
                1 armour and 1 mech_infantry placed in Iraq
                1 destroyer placed in 80 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • little luck back at ya and i messed up not strafing belarus.  pretty stupid…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 2 armour
                EDIT: Adding units owned by Italians to Eastern Poland: 2 armour
                EDIT: Removing units owned by Italians from Tobruk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Eastern Poland : 1 flag, 2 armour
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 32
        Japanese : 52 / 67
        Americans : 57 / 82
        Chinese : 8 / 10
        British : 33 / 38
        UK_Pacific : 5 / 3
        Italians : 15 / 15
        ANZAC : 12 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Needed some luck, in the pac is a bonus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                3 infantry moved from Persia to Eastern Persia

    Place Units - ANZAC
                1 factory_minor placed in Persia
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                2 artilleries and 8 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                4 armour and 6 artilleries moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 4 armour, 8 artilleries and 9 infantry
                    Russians defend with 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
                    Germans win, taking Belarus from Russians with 4 armour, 8 artilleries and 4 infantry remaining. Battle score for attacker is 43
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Novgorod
                1 artillery and 3 infantry placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 flag, 1 artillery, 1 factory_major and 3 infantry
        Belarus : 1 flag, 4 armour, 8 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 armour and 1 artillery
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 4 submarines and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 27 / 32
        Japanese : 48 / 67
        Americans : 57 / 82
        Chinese : 8 / 10
        British : 33 / 38
        UK_Pacific : 5 / 3
        Italians : 15 / 15
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 5 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/6 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 1 :  3/3 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 1 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 1 :  0/2 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 aaGun and 1 infantry moved from Vologda to Russia
                2 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                1 armour, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 factory_minors and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Kweichow to Kiangsu
                1 armour moved from Kwangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Burma to India
                1 armour moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to India
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Kwangsi to Celebes

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 1 :  4/6 hits
                        Chinese roll dice for 1 armour and 2 infantry in Kiangsu, round 1 :  3/3 hits
                        1 tactical_bomber owned by the Japanese , 1 armour owned by the Americans , 1 infantry owned by the Chinese , 1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 4 aaGuns, 1 airfield, 2 fighters, 1 harbour and 4 infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  2/7 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 1 :  3/11 hits
                        UK_Pacific roll dice for 4 aaGuns, 2 fighters and 4 infantry in India, round 1 :  2/6 hits
                        1 infantry owned by the Japanese , 3 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 4 tactical_bombers in India, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 aaGun, 2 fighters and 4 infantry in India, round 2 :  2/6 hits
                        4 infantry owned by the British , 1 aaGun owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 1 fighter and 4 tactical_bombers in India, round 3 :  4/7 hits
                        UK_Pacific roll dice for 2 fighters in India, round 3 :  2/2 hits
                        1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 4 aaGuns, 2 fighters and 4 infantry

    Non Combat Move - Japanese
                1 bomber moved from Celebes to Borneo
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from India to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 mech_infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 factory_minor placed in Malaya
                1 factory_minor placed in Kwangtung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                Japanese collect 61 PUs (2 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
        Korea : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 armour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 10 infantry
        Hainan : 1 flag, 1 harbour
        Yunnan : 1 flag, 1 artillery, 1 fighter and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 31 / 31
        Japanese : 63 / 76
        Americans : 52 / 82
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 15 / 15
        ANZAC : 12 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Morocco to Tunisia
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 artillery and 2 infantry placed in Western United States
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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