Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs13L G40.2 - Omega1759 (allies+9) vs Fortress (axis)
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The two destroyers that I wrote out (first time doing this move) to stay in z6 seem to have disappeared.
I have to leave for work right now. I’m saving mid-turn and I’ll pick it back up when I get to work. My initial thought is that I misclicked and they ended up in the philippines.
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The two destroyers that I wrote out (first time doing this move) to stay in z6 seem to have disappeared.
I have to leave for work right now. I’m saving mid-turn and I’ll pick it back up when I get to work. My initial thought is that I misclicked and they ended up in the philippines.
From what I can see, the 2 destroyers participated to the battle in the Phillipines as a result of a combat move. The presence of the 2 destroyers there was not consequential to the outcome of the battle in zone 35, so it’s fine to retreat the 2 destroyers back to Japan. If the presence of the units had been important to the results of the battle, I would not be receptive because someone could pretend the units did not mean to go there if the battle goes well, but could not say anything if the units helped the battle. In this case, the battle should have gone well for Japan with / without scramble and the destroyers did not matter, so this principle does not really apply. Is this a fair point?
Interesting move by the way, awaking the sleeping giant early!
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Yeah, totally fair. I’d be willing to reroll my part of the battle if you wanted, just to assuage any concerns you may have. Kind of pointless to reroll your part of the battle, as you can’t get better than 2-for-2 :-)
I appreciate it.
Yeah, I’ve never gone J1 before. “Like…ever…” I don’t play Axis much, but the J3 Calcutta move seems to be my go-to where you move the fleet and the loaded transports in NCM behind any potential UK blockers before you DOW on J3. I got schooled on that one time, though, so I’m looking for a different opening.
I’ll finish up NCM. Let me know if you want me to reroll my half of the naval battle and I’ll set it up.
And thank you, sir.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Okinawa to Kwangtung
2 tactical_bombers moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 1 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Siam to French Indo China
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Japan
1 artillery and 3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 bombers, 5 fighters and 6 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 6 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 41 / 46
Americans : 50 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Yeah, totally fair. I’d be willing to reroll my part of the battle if you wanted, just to assuage any concerns you may have. Kind of pointless to reroll your part of the battle, as you can’t get better than 2-for-2Â :-)
I appreciate it.
Yeah, I’ve never gone J1 before. “Like…ever…” I don’t play Axis much, but the J3 Calcutta move seems to be my go-to where you move the fleet and the loaded transports in NCM behind any potential UK blockers before you DOW on J3. I got schooled on that one time, though, so I’m looking for a different opening.
I’ll finish up NCM. Let me know if you want me to reroll my half of the naval battle and I’ll set it up.
And thank you, sir.
No reroll needed, just wanted to point this out for future occasions where this would matter. :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Central United States to United Kingdom
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 battleship moved from 10 Sea Zone to 30 Sea Zone
1 cruiser moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 flag, 2 fighters and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
30 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 flag, 1 artillery, 1 factory_major, 3 infantry and 4 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 flag, 1 bomber
106 Sea Zone : 1 flag, 1 cruiser
86 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Brazil : 1 flag, 1 armour and 3 infantryProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 41 / 46
Americans : 52 / 74
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Szechwan : 1 flag, 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 41 / 46
Americans : 52 / 74
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.632
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.083
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
I’m attacking 111 with 3 fighters, 1 bomber and 1 cruiser. Do you submerge the sub?
Also attacking 109 with 1 destroyer, 1 battleship, 1 cruiser and 1 fighter
I’m trying to post the combat moves on the board but I’m not finding where to do that.
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You can just save the game to your triplea -> saved games folder. And put a message here and click the “additional options” box below the box where you type in text. There’s an option there to attach a file and you can attach a game file and submit.
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You can just save the game to your triplea -> saved games folder. And put a message here and click the “additional options” box below the box where you type in text. There’s an option there to attach a file and you can attach a game file and submit.
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Let’s submerge
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
3 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 1 bomber, 1 cruiser and 3 fighters
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber, 1 cruiser and 3 fighters in 111 Sea Zone, round 1 : 4/5 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Germans lost in 111 Sea Zone
British win with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 1 : 2/2 hits
British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 109 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 3/4 hits
2 submarines owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Tobruk
British attack with 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 2/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 3/6 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/4 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 3 : 1/2 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 bomber moved from 111 Sea Zone to French West Africa
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
Yunnan : 1 flag, 2 infantry
Szechwan : 1 flag, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 3 aaGuns, 1 fighter and 5 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 2 aaGuns, 1 airfield, 3 fighters and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Rhodesia : 1 flag, 2 infantry
French West Africa : 1 flag, 1 bomber
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag, 2 artilleries and 2 infantry
76 Sea Zone : 1 flag, 2 cruisers and 2 transports
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers and 1 transport
Eastern Persia : 1 flag, 1 infantry
79 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flag, 1 carrier
111 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 74
Chinese : 9 / 8
British : 29 / 36
UK_Pacific : 10 / 2
Italians : 9 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.333
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 78Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Germans Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 0.658
Standard Deviation : 0.811
Total rolls : 39Italians Combat
1 was rolled 3 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.933
Median : 2.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.083
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 74
Chinese : 9 / 8
British : 29 / 36
UK_Pacific : 10 / 12
Italians : 9 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.333
Median : 3.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 78Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Germans Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 0.658
Standard Deviation : 0.811
Total rolls : 39Italians Combat
1 was rolled 3 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.933
Median : 2.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.083
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
I avoided Taranto because I feared the dice, well Tobruk was not easy either! :-o
Nice and shiny carrier to sink in 98!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British defend with 1 carrier
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 carrier in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 carrier in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 carrier
Casualties for Italians: 1 destroyer
Battle in Syria
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 1 : 1/4 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 : 0/2 hits
British roll dice for 1 armour in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 2/2 hits
British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
Romania : 1 flag, 1 armour
Tobruk : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 74
Chinese : 9 / 8
British : 29 / 36
UK_Pacific : 10 / 12
Italians : 10 / 17
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.486
Median : 4.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35French Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 flag, 1 cruiser and 1 transport
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 74
Chinese : 9 / 8
British : 29 / 36
UK_Pacific : 10 / 12
Italians : 10 / 17
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central Africa
1 cruiser moved from 110 Sea Zone to 109 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
58 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
109 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 42 / 101
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 74
Chinese : 9 / 8
British : 29 / 36
UK_Pacific : 10 / 12
Italians : 9 / 17
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Med slaughter!
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You didn’t build the french carrier?!? You do a weird F1 move… :wink: