@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Wow! How badly did that battle in SZ26 go? ;)
That’s alot of hardware left for you considering I had the advantage!
Not how I drew it up…
the americans hit with everything in rd 1! crazy. JPn hit 7-10 which is pretty good too but that 1st attack was crazy. never seen so many red dice
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 39 / 66
Russians : 36 / 37
Japanese : 37 / 38
Americans : 50 / 70
Chinese : 9 / 15
British : 27 / 32
UK_Pacific : 18 / 18
Italians : 16 / 16
ANZAC : 14 / 23
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 1 : 0/1 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
Germans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Territory Summary for French :
58 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 39 / 66
Russians : 36 / 37
Japanese : 37 / 38
Americans : 50 / 70
Chinese : 9 / 15
British : 27 / 32
UK_Pacific : 18 / 18
Italians : 16 / 16
ANZAC : 14 / 23
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer; Russians defend with 1 submarine
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 destroyer
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 2 bombers
French defend with 1 cruiser and 1 destroyer
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Russians: 5 infantry
Battle in Bessarabia
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Bessarabia to Romania
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
14 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
4 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Denmark
1 tactical_bomber moved from Denmark to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Baltic States
1 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Novgorod to Karelia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Baltic States
1 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Karelia, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Karelia, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/5 hits
Germans roll dice for 2 armour in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Russia to Smolensk
1 artillery and 8 infantry moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns and 15 infantry moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
Russians undo move 3.
1 infantry placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Buryatia : 1 flag, 2 aaGuns and 17 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 infantry
Karelia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 1 aaGun, 2 artilleries and 8 infantry
Rostov : 1 flag, 3 infantry
Bessarabia : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Smolensk : 1 flag, 3 infantry
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 44 / 51
Russians : 35 / 40
Japanese : 37 / 38
Americans : 50 / 70
Chinese : 9 / 15
British : 25 / 32
UK_Pacific : 18 / 18
Italians : 16 / 16
ANZAC : 14 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 7 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Jehol to Buryatia
2 fighters and 2 tactical_bombers moved from Japan to Buryatia
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 7 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Jehol to Buryatia
2 fighters and 2 tactical_bombers moved from Japan to Buryatia
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in Buryatia
Japanese attack with 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Russians win, taking Soviet Far East from Russians with 3 infantry remaining. Battle score for attacker is -29
Casualties for Japanese: 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 106 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from 106 Sea Zone to Western United States
Place Units - Americans
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 flag, 1 bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
106 Sea Zone : 1 flag, 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 44 / 51
Russians : 32 / 40
Japanese : 55 / 55
Americans : 50 / 70
Chinese : 5 / 15
British : 25 / 32
UK_Pacific : 14 / 18
Italians : 16 / 16
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 1 : 0/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 flag, 4 infantry
Sikang : 1 flag, 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 44 / 51
Russians : 32 / 40
Japanese : 54 / 55
Americans : 50 / 70
Chinese : 6 / 6
British : 25 / 32
UK_Pacific : 14 / 18
Italians : 16 / 16
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter moved from United Kingdom to 111 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter moved from United Kingdom to 111 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
Combat - British
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 bomber, 3 fighters and 5 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 3 fighters and 5 infantry in Scotland, round 1 : 1/9 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 bomber, 3 fighters and 4 infantry in Scotland, round 2 : 3/8 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Libya, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 : 0/2 hits
British roll dice for 2 artilleries and 2 infantry in Libya, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British lost in Libya
British roll dice for 2 artilleries and 1 infantry in Libya, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
British roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the British , 1 carrier owned by the Japanese , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British lost in 42 Sea Zone
Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is -42
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Non Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
3 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 carrier and 2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Territory Summary for British :
Siam : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 8 infantry
Malaya : 1 flag, 1 harbour
Sumatra : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 flag, 2 infantry and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield and 4 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 2 artilleries
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 1 carrier and 2 destroyers
86 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
79 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 32 / 40
Japanese : 53 / 55
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 15 / 0
Italians : 14 / 16
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.643
Median : 3.500
Variance : 0.580
Standard Deviation : 0.761
Total rolls : 70
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.867
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45
Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Sumatra : 1 flag
36 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 51
Russians : 32 / 40
Japanese : 53 / 55
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 14 / 16
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.580
Median : 3.000
Variance : 0.621
Standard Deviation : 0.788
Total rolls : 88
Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.867
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45
Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
well you did better in that naval battle. I can’t believe your ss lived but not one of my naval ships, including 3 attacks w/my BB, all missed!
use this map instead. I want to change one ncm:
inf from shan to malya
thanks
I guess I got greedy, sending the uk ss up to kill the trn……
that’s what I get.